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PHB Cleric = Unbalanced?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2600658" data-attributes="member: 12332"><p>Domains are HUGE. Do not underestimate the Domain powers.</p><p></p><p>Take Magic, for instance. As part of their basic class ability, without a feat or any other adjustment, a Cleric can now use Wiz/Sorc magical devices ... huge. You can grab a whole slew of wands of the frontloaded 1st level spells like Ray of FEEB, True Strike, etc. You can grab a 5th level wand of MM for fire-and-forget lovin', or spend some big bucks on a wand of Fireball and laugh it up.</p><p></p><p>You can take the Fire domain and get access to quite a few very nice blasting spells OUTSIDE of your normal spell list ... pretty nice, if you ask me.</p><p></p><p>I used two non-core feats, which are actually pretty NICE and balanced feats, to make a totally unholy damage dealer with a single level of Barbarian, and Cleric levels with the Destruction and Strength domains. Destruction gives you a nice Smite power, and with the Smite power, you qualify for the Extra Smite feat, getting 2 more uses of that really nice Smite. Add in Extra Rage for more Rages per day and we had a frontline fighter with HUGE damage output and quite a bit of staying power.</p><p></p><p>I think the Domains and Domain Abilities are what takes Clerics from a strong class into the realms of Uber. Proper twinking with those Domains, you can make all kinds of great and powerful cleric builds. It's like getting two over-powered feats FOR FREE, really. Not to mention the sweet spell lists some of them come with. </p><p></p><p>Of course some of those Domains are stinkers ... Law/Chaos/Evil/Good are all pretty poor, IMHO. Travel gets good LATE in the game, when getting out of status effects can be crucial. The elemental Domains are a mixed lot ... most of them don't jazz my jones, with that natty "Turn/Rebuke Elementals", but Fire has a nice suite of spells added to it. The skill-based domains are also pretty bleh (Trickery comes to mind). Nothing like being able to spend your total lack of skill points on MORE skills.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2600658, member: 12332"] Domains are HUGE. Do not underestimate the Domain powers. Take Magic, for instance. As part of their basic class ability, without a feat or any other adjustment, a Cleric can now use Wiz/Sorc magical devices ... huge. You can grab a whole slew of wands of the frontloaded 1st level spells like Ray of FEEB, True Strike, etc. You can grab a 5th level wand of MM for fire-and-forget lovin', or spend some big bucks on a wand of Fireball and laugh it up. You can take the Fire domain and get access to quite a few very nice blasting spells OUTSIDE of your normal spell list ... pretty nice, if you ask me. I used two non-core feats, which are actually pretty NICE and balanced feats, to make a totally unholy damage dealer with a single level of Barbarian, and Cleric levels with the Destruction and Strength domains. Destruction gives you a nice Smite power, and with the Smite power, you qualify for the Extra Smite feat, getting 2 more uses of that really nice Smite. Add in Extra Rage for more Rages per day and we had a frontline fighter with HUGE damage output and quite a bit of staying power. I think the Domains and Domain Abilities are what takes Clerics from a strong class into the realms of Uber. Proper twinking with those Domains, you can make all kinds of great and powerful cleric builds. It's like getting two over-powered feats FOR FREE, really. Not to mention the sweet spell lists some of them come with. Of course some of those Domains are stinkers ... Law/Chaos/Evil/Good are all pretty poor, IMHO. Travel gets good LATE in the game, when getting out of status effects can be crucial. The elemental Domains are a mixed lot ... most of them don't jazz my jones, with that natty "Turn/Rebuke Elementals", but Fire has a nice suite of spells added to it. The skill-based domains are also pretty bleh (Trickery comes to mind). Nothing like being able to spend your total lack of skill points on MORE skills. --fje [/QUOTE]
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