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PHB Cleric = Unbalanced?
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<blockquote data-quote="billd91" data-source="post: 2602452" data-attributes="member: 3400"><p>After playing in a campaign that was predominated by cleric PCs, I'm convinced that the cleric is not overpowered at all. It's true that a group of mostly clerics will be able to stay in the field a long time because all sorts of spells can be cannibalized into healing spells, but there are plenty of major drawbacks.</p><p>They have low skill points so either they're good at casting melee and nothing else, or they suck at casting in melee and have a good knowledge or heal. It's nearly impossible to do both. In this respect, they are definitely weaker than wizards since the wizard's prime state compensates (usually quite a lot) for low skill points.</p><p>They suck at trap finding... unless that means "trap damage absorbing".</p><p>They may have good armor possibilities, but their combat endurance is still limited by weaker hp than the combat monsters (fighters, barbarians, paladins) yet, because their offense is limited by few feats and moderate BAB, they end up locked in combat longer. </p><p>Their spells, while good for buffing and support, aren't that great for offense. Many are based on a will save and if the opponent has a strong will save, no luck. Just think of trying to face down a trio of powerful cleric heretics and you'll see how difficult it is to do anything offensive with clerical magic. </p><p></p><p>Clerics are formidable in a variety of situations, but not overpowered.</p></blockquote><p></p>
[QUOTE="billd91, post: 2602452, member: 3400"] After playing in a campaign that was predominated by cleric PCs, I'm convinced that the cleric is not overpowered at all. It's true that a group of mostly clerics will be able to stay in the field a long time because all sorts of spells can be cannibalized into healing spells, but there are plenty of major drawbacks. They have low skill points so either they're good at casting melee and nothing else, or they suck at casting in melee and have a good knowledge or heal. It's nearly impossible to do both. In this respect, they are definitely weaker than wizards since the wizard's prime state compensates (usually quite a lot) for low skill points. They suck at trap finding... unless that means "trap damage absorbing". They may have good armor possibilities, but their combat endurance is still limited by weaker hp than the combat monsters (fighters, barbarians, paladins) yet, because their offense is limited by few feats and moderate BAB, they end up locked in combat longer. Their spells, while good for buffing and support, aren't that great for offense. Many are based on a will save and if the opponent has a strong will save, no luck. Just think of trying to face down a trio of powerful cleric heretics and you'll see how difficult it is to do anything offensive with clerical magic. Clerics are formidable in a variety of situations, but not overpowered. [/QUOTE]
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PHB Cleric = Unbalanced?
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