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*TTRPGs General
PHB Cleric = Unbalanced?
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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 2604815" data-attributes="member: 12388"><p>I personally feel the Cleric Class is just a little too good at casting and combat combined to be properly balanced, particularly with the way the rules are set up for spontaneously casting Cure spells.</p><p></p><p>I understand that the cure spell rules were implemented based on player feedback from 2nd Edition, but I think what wasn’t realized then was that the Cleric Spell List is simply too big and powerful; Cleric Players have access to every fricking spell on the list and gained a good shot at using most of them when 3E came on the scene.</p><p></p><p>Add in Domain spells and…well you’ve got a great class that’s lots of fun to play.</p><p></p><p>The problem is IMO it’s a little <em>too</em> great.</p><p></p><p>The class should be changed by deleting spells off the cleric spell list or by lowering the number of spells that can be cast per day. If not this, drop the hit die and/or BaB and save progressions so that Cleric Tank spells become something necessary to ensure the Cleric PC survives in play, as opposed to over the top buff spells.</p><p></p><p>J. Grenemyer</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 2604815, member: 12388"] I personally feel the Cleric Class is just a little too good at casting and combat combined to be properly balanced, particularly with the way the rules are set up for spontaneously casting Cure spells. I understand that the cure spell rules were implemented based on player feedback from 2nd Edition, but I think what wasn’t realized then was that the Cleric Spell List is simply too big and powerful; Cleric Players have access to every fricking spell on the list and gained a good shot at using most of them when 3E came on the scene. Add in Domain spells and…well you’ve got a great class that’s lots of fun to play. The problem is IMO it’s a little [i]too[/i] great. The class should be changed by deleting spells off the cleric spell list or by lowering the number of spells that can be cast per day. If not this, drop the hit die and/or BaB and save progressions so that Cleric Tank spells become something necessary to ensure the Cleric PC survives in play, as opposed to over the top buff spells. J. Grenemyer [/QUOTE]
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PHB Cleric = Unbalanced?
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