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PHB Errata Nerf Unarmed Strikes!? WHY??? :(
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<blockquote data-quote="DND_Reborn" data-source="post: 7823064" data-attributes="member: 6987520"><p>I can understand that point, but I think that ruling on it is a matter of logic that is pretty apparent IMO. The style could have been clarified in the errata if there was any misunderstanding. Here's a stab at rewrites for Dueling that would solve the problems others have brought up.</p><p></p><p><strong>Dueling</strong> (aka Single Weapon Style)</p><p>If you make all of your melee weapon attacks with the same weapon during your turn, you gain +2 bonus to damage rolls with that weapon.</p><p></p><p>OR</p><p></p><p><strong>Dueling</strong></p><p>When you make a melee weapon attack on your turn, you gain +2 bonus to damage with that weapon. Any additional weapon attacks you make on your turn must be with the same weapon, and also have the same +2 bonus to damage.</p><p></p><p>The second version is a bit wordier, but prevents potential abuse. Also, with these versions it doesn't matter what you have in your hand (empty, shield, torch, another weapon, etc.).</p><p></p><p></p><p></p><p>True, but the designers have said repeatedly that the game was designed to be played without magical items at all. There are spells which make weapons magical, and no reason why those spells can't affect unarmed strikes. Monks already have the feature at 6th level that makes their unarmed strikes magical. Builds without the monk class would have to find alternative means (a spell or something).</p><p></p><p>Another way to look at it is such creatures become scarier (not a bad thing IMO) and maybe the only way to deal with them is magic.</p><p></p><p>Finally, while my point was to make a "non-monk" brawler for my character (I am leaning towards Valor Bard at the moment), that doesn't mean he can't <em>use</em> other weapons. Be assured, he will have weapons for throwing at range, and might one day have a magical sword or something for those times when brawling <em>isn't</em> a good option. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7823064, member: 6987520"] I can understand that point, but I think that ruling on it is a matter of logic that is pretty apparent IMO. The style could have been clarified in the errata if there was any misunderstanding. Here's a stab at rewrites for Dueling that would solve the problems others have brought up. [B]Dueling[/B] (aka Single Weapon Style) If you make all of your melee weapon attacks with the same weapon during your turn, you gain +2 bonus to damage rolls with that weapon. OR [B]Dueling[/B] When you make a melee weapon attack on your turn, you gain +2 bonus to damage with that weapon. Any additional weapon attacks you make on your turn must be with the same weapon, and also have the same +2 bonus to damage. The second version is a bit wordier, but prevents potential abuse. Also, with these versions it doesn't matter what you have in your hand (empty, shield, torch, another weapon, etc.). True, but the designers have said repeatedly that the game was designed to be played without magical items at all. There are spells which make weapons magical, and no reason why those spells can't affect unarmed strikes. Monks already have the feature at 6th level that makes their unarmed strikes magical. Builds without the monk class would have to find alternative means (a spell or something). Another way to look at it is such creatures become scarier (not a bad thing IMO) and maybe the only way to deal with them is magic. Finally, while my point was to make a "non-monk" brawler for my character (I am leaning towards Valor Bard at the moment), that doesn't mean he can't [I]use[/I] other weapons. Be assured, he will have weapons for throwing at range, and might one day have a magical sword or something for those times when brawling [I]isn't[/I] a good option. :) [/QUOTE]
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PHB Errata Nerf Unarmed Strikes!? WHY??? :(
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