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PHB Errata Nerf Unarmed Strikes!? WHY??? :(
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<blockquote data-quote="Charlaquin" data-source="post: 7823236" data-attributes="member: 6779196"><p>This one requires you to give a bonus to a present roll based on a future action (or lack of action). The official ruling on Shield Bash pretty clearly establishes that WotC doesn’t like the rules to do that.</p><p></p><p></p><p>I’d call that a bug, not a feature. It changes the functionality of the style by making it possible to get the +2 damage while wielding a weapon in the off-hand. It also prevents characters with Extra Attack from making an attack with the +2 bonus first, then drawing a second weapon to make their Extra Attack with. It makes Dueling a choice you have to lock yourself into for a turn, instead of something determined on an attack-by-attack basis.</p><p></p><p>Also, the Dueling fighting style was just one example. My broader point was that considering Unarmed Strikes weapons could have some really weird side-effects, since the writers probably don’t always take that into consideration when writing rules that care about weapons. It’s not that they wanted to nerf Unarmed Strikes to protect the monk’s niche, it’s that they realized Unarmed Strikes being weapons would cause unintended rules weirdness <em>like</em> breaking Dueling.</p><p></p><p>Here’s another example, if Unarmed Strikes are weapons, characters with the Dual Wielder feat have the +1 AC for wielding two weapons on at all times.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7823236, member: 6779196"] This one requires you to give a bonus to a present roll based on a future action (or lack of action). The official ruling on Shield Bash pretty clearly establishes that WotC doesn’t like the rules to do that. I’d call that a bug, not a feature. It changes the functionality of the style by making it possible to get the +2 damage while wielding a weapon in the off-hand. It also prevents characters with Extra Attack from making an attack with the +2 bonus first, then drawing a second weapon to make their Extra Attack with. It makes Dueling a choice you have to lock yourself into for a turn, instead of something determined on an attack-by-attack basis. Also, the Dueling fighting style was just one example. My broader point was that considering Unarmed Strikes weapons could have some really weird side-effects, since the writers probably don’t always take that into consideration when writing rules that care about weapons. It’s not that they wanted to nerf Unarmed Strikes to protect the monk’s niche, it’s that they realized Unarmed Strikes being weapons would cause unintended rules weirdness [I]like[/I] breaking Dueling. Here’s another example, if Unarmed Strikes are weapons, characters with the Dual Wielder feat have the +1 AC for wielding two weapons on at all times. [/QUOTE]
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PHB Errata Nerf Unarmed Strikes!? WHY??? :(
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