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[PHB II]Sorcerer Metamagic Specialist - Too Much?
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<blockquote data-quote="KarinsDad" data-source="post: 2832434" data-attributes="member: 2011"><p>Quickening an attack spell is a poor example of why a Sorcerer would want to use Quicken.</p><p></p><p>A Sorcerer would typically use quicken for a low level defensive spell or miscellaneous spell, not an attack spell.</p><p></p><p>For example:</p><p></p><p>Round one: Quicken Improved Invisibility, cast an offensive spell, move</p><p>Round two: Quicken Fly, cast an offensive spell, fly up and away</p><p>Round three: Quicken Protection From Evil so the summoned creature that can see you cannot touch you, cast an offensive spell, fly away</p><p></p><p>Etc.</p><p></p><p>This is the power of Spontaneous Quicken.</p><p></p><p>Sure, you could use it for back to back offensive spells, but it works much better for low level defensive and miscellaneous spells. It also works well for getting multiple defensive spells up in a short period of time. A regular caster can get one defensive spell up and one offensive spell in the first two rounds (shy of immediate spells). A Spontaneous Quicken caster can get up 3 defensive spells and an offensive spell in the same amount of time.</p><p></p><p>In DND, number of actions is critical to success.</p><p></p><p>Quicken False Life, Quicken True Strike followed by a 95% chance to hit with the touch spell on the same round, Quicken Bear's Endurance, Quicken Dispel Magic, etc. These are the real potent uses of Quicken and for a Spontaneous Quicken caster, you do not have to prepare these. You can cast whichever ones you want whenever you want. A prepared caster might have Quicken True Strike prepared, but his Empowered Scorching Ray might not do anything against a fire immune creature, so both of these spells are worthless for this encounter (and possibly for the entire day).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2832434, member: 2011"] Quickening an attack spell is a poor example of why a Sorcerer would want to use Quicken. A Sorcerer would typically use quicken for a low level defensive spell or miscellaneous spell, not an attack spell. For example: Round one: Quicken Improved Invisibility, cast an offensive spell, move Round two: Quicken Fly, cast an offensive spell, fly up and away Round three: Quicken Protection From Evil so the summoned creature that can see you cannot touch you, cast an offensive spell, fly away Etc. This is the power of Spontaneous Quicken. Sure, you could use it for back to back offensive spells, but it works much better for low level defensive and miscellaneous spells. It also works well for getting multiple defensive spells up in a short period of time. A regular caster can get one defensive spell up and one offensive spell in the first two rounds (shy of immediate spells). A Spontaneous Quicken caster can get up 3 defensive spells and an offensive spell in the same amount of time. In DND, number of actions is critical to success. Quicken False Life, Quicken True Strike followed by a 95% chance to hit with the touch spell on the same round, Quicken Bear's Endurance, Quicken Dispel Magic, etc. These are the real potent uses of Quicken and for a Spontaneous Quicken caster, you do not have to prepare these. You can cast whichever ones you want whenever you want. A prepared caster might have Quicken True Strike prepared, but his Empowered Scorching Ray might not do anything against a fire immune creature, so both of these spells are worthless for this encounter (and possibly for the entire day). [/QUOTE]
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[PHB II]Sorcerer Metamagic Specialist - Too Much?
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