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[PHB II]Sorcerer Metamagic Specialist - Too Much?
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<blockquote data-quote="KarinsDad" data-source="post: 2833316" data-attributes="member: 2011"><p>I said it several times in this thread, I will say it again:</p><p></p><p>Quicken spells are not a problem.</p><p>Spontaneous spells are not a problem.</p><p></p><p>Quicken Spontaneous spells are a real serious problem. It is the synergy of the two combined that makes it so potent.</p><p></p><p>Do you really think that WotC added the Quicken Spell rule:</p><p></p><p></p><p></p><p>because they really thought that spontaneous metamagic should always be a full round action? They could have just as easily allowed it and said it was an exception to the full round rule. The likely reason they did not do this is because they knew how potent Spontaneous Quicken spells are.</p><p></p><p>Or does it make more sense that they repeatedly limited Spontaneous Quicken Spell to a set number of times per day because it is just too darn useful and powerful?</p><p></p><p>Consider the fact that the Quicken Spell Metamagic Rod is limited to 3 times per day and the rod is a lot more expensive than the other metamagic rods. Also, Sudden Quicken is not only limited to once per day, but it has a plethora of (6 specific) metamagic feats as prerequisites.</p><p></p><p>Too bad the author of the Variant Sorcerer did not actually read the other Spontaneous Quicken possibilities and realize what a boon he was giving to players in exchange for the low utility Familiar.</p><p></p><p>Except for not increasing the level of the spell, a weaker version of the once per day Sudden Quicken was given 3+ times with only a single metamagic feat prerequisite: Quicken Spell. That's nearly giving a high level end of chain feat 3+ times to a class with that class only having to qualify for one of the feats (instead of all 6). 3+ times per day has got to be nearly equal in power to Sudden Quickness, even if the spell level is 4 higher. The utility of being able to do it 3+ times per day makes up (or nearly makes up) in utility what the 4 extra levels does in spell levels.</p><p></p><p>On top of that, the "Can cast a spontaneous metamagic feat spell as a standard action" adds even more utility outside of just Spontaneous Quicken to the class.</p><p></p><p>The two of these combined are not very balanced when compared to a Familiar.</p><p></p><p></p><p>Quite frankly, just giving the Variant Sorcerer the "Can cast a spontaneous metamagic feat spell as a standard action" 3+Int times per day in exchange for the Familiar and not allowing Spontaneous Quicken would have been balanced.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2833316, member: 2011"] I said it several times in this thread, I will say it again: Quicken spells are not a problem. Spontaneous spells are not a problem. Quicken Spontaneous spells are a real serious problem. It is the synergy of the two combined that makes it so potent. Do you really think that WotC added the Quicken Spell rule: because they really thought that spontaneous metamagic should always be a full round action? They could have just as easily allowed it and said it was an exception to the full round rule. The likely reason they did not do this is because they knew how potent Spontaneous Quicken spells are. Or does it make more sense that they repeatedly limited Spontaneous Quicken Spell to a set number of times per day because it is just too darn useful and powerful? Consider the fact that the Quicken Spell Metamagic Rod is limited to 3 times per day and the rod is a lot more expensive than the other metamagic rods. Also, Sudden Quicken is not only limited to once per day, but it has a plethora of (6 specific) metamagic feats as prerequisites. Too bad the author of the Variant Sorcerer did not actually read the other Spontaneous Quicken possibilities and realize what a boon he was giving to players in exchange for the low utility Familiar. Except for not increasing the level of the spell, a weaker version of the once per day Sudden Quicken was given 3+ times with only a single metamagic feat prerequisite: Quicken Spell. That's nearly giving a high level end of chain feat 3+ times to a class with that class only having to qualify for one of the feats (instead of all 6). 3+ times per day has got to be nearly equal in power to Sudden Quickness, even if the spell level is 4 higher. The utility of being able to do it 3+ times per day makes up (or nearly makes up) in utility what the 4 extra levels does in spell levels. On top of that, the "Can cast a spontaneous metamagic feat spell as a standard action" adds even more utility outside of just Spontaneous Quicken to the class. The two of these combined are not very balanced when compared to a Familiar. Quite frankly, just giving the Variant Sorcerer the "Can cast a spontaneous metamagic feat spell as a standard action" 3+Int times per day in exchange for the Familiar and not allowing Spontaneous Quicken would have been balanced. [/QUOTE]
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[PHB II]Sorcerer Metamagic Specialist - Too Much?
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