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PHB II - the new kinds of spell
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<blockquote data-quote="Lorehead" data-source="post: 2822062" data-attributes="member: 40086"><p>I honestly don't see where the complaints about the <em>orb</em> spells are coming from. Third-level spells such as <em>fireball</em> and <em>lightning bolt</em> deal 1d6 hp/CL to multiple targets, with a Reflex save for half. The <em>orb</em> spells also do 1d6 hp/level damage, but are one level higher, affect only a single target, and do no damage if the ranged touch attack misses. Their damage doesn't compare at all to what a fighter or barbarian can do to a single target at the same level, without using up limited resources.</p><p></p><p>If they were evocation spells subject to SR, wouldn't they be significantly underpowered? No one seems to disagree with the basic concept of conjurations that ignore SR. Why, then, is their ignoring SR a problem?</p><p></p><p></p><p>This, I think, relates more to the other thread on this forum about how much description we want with our crunch. "Force" in D&D acts much like a "force field" in science-fantasy. Most of the time, it behaves like a non-magical object. In everyday English, the word almost always refers to a physical, non-magical force. Since we accept that <em>forcecage</em> and <em>wall of force</em> can be disintegrated but not dispelled, don't allow spell resistance and don't go away in an <em>antimagic shell</em>, what is so implausible about <em>orb of force</em> behaving the same way?</p></blockquote><p></p>
[QUOTE="Lorehead, post: 2822062, member: 40086"] I honestly don't see where the complaints about the [i]orb[/i] spells are coming from. Third-level spells such as [i]fireball[/i] and [i]lightning bolt[/i] deal 1d6 hp/CL to multiple targets, with a Reflex save for half. The [i]orb[/i] spells also do 1d6 hp/level damage, but are one level higher, affect only a single target, and do no damage if the ranged touch attack misses. Their damage doesn't compare at all to what a fighter or barbarian can do to a single target at the same level, without using up limited resources. If they were evocation spells subject to SR, wouldn't they be significantly underpowered? No one seems to disagree with the basic concept of conjurations that ignore SR. Why, then, is their ignoring SR a problem? This, I think, relates more to the other thread on this forum about how much description we want with our crunch. "Force" in D&D acts much like a "force field" in science-fantasy. Most of the time, it behaves like a non-magical object. In everyday English, the word almost always refers to a physical, non-magical force. Since we accept that [i]forcecage[/i] and [i]wall of force[/i] can be disintegrated but not dispelled, don't allow spell resistance and don't go away in an [i]antimagic shell[/i], what is so implausible about [i]orb of force[/i] behaving the same way? [/QUOTE]
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