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<blockquote data-quote="wingsandsword" data-source="post: 2304642" data-attributes="member: 14159"><p>Players Handbook II?</p><p></p><p>Simple, here's how it could go down:</p><p><strong>Races: </strong>Warforged, Changelings, Goliaths, Ilumians. Some others from the Races books and Eberron.</p><p><strong>Classes: </strong>Well gee, you've got 8 new core classes from the Complete series and 2 from Eberron, that's 10, almost as much as PHB I. Marshall or Healer from Minis Handbook and you've got as many. Heck, throw in the DLCS Mystic and Noble and you've got more than the PHB! "Most Players Handbooks only go up to 11, ours goes up to 12!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p><strong>Equipment: </strong> Loot the FRCS, Arms & Equipment Guide, Complete, Environmental and Racial books, some Dragon Mag reprints too while you're at it.</p><p><strong>Feats: </strong> Oh boy, where to begin. They could make just a book of feats with reprints if they wanted.</p><p><strong>Spells: </strong> Complete and Eberron reprints, as well as a zillion lifeless copies of existing spells just slightly tweaked and only on the spell list of some class nobody plays anyway (like Wu-Jen).</p><p><strong>Rules: </strong> Plenty of variant and optional rules to mine, Unearthed Arcana, Eberron and d20 Modern, and yet again the Complete, Races and Environment books.</p><p></p><p>Now, make up some obligatory new races, classes, equipment, feats ect. (go to the slush pool of stuff that got cut for space if neccesary) so you can say it's not all reprints. Change a little stuff around so you can call it "updated", slap the name "Players Handbook II" on it, and ship it out. </p><p></p><p>Cynical? yes. Implausible? no. </p><p></p><p>(Personally I'd rather see this than a 4e core book, and the idea of most of the new races/core classes/feats/spells ect in one book is vaguely appealing, and I'm sure it would sell to the occasional player who doesn't want to buy a new hardcover sourcebook every month)</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2304642, member: 14159"] Players Handbook II? Simple, here's how it could go down: [b]Races: [/b]Warforged, Changelings, Goliaths, Ilumians. Some others from the Races books and Eberron. [b]Classes: [/b]Well gee, you've got 8 new core classes from the Complete series and 2 from Eberron, that's 10, almost as much as PHB I. Marshall or Healer from Minis Handbook and you've got as many. Heck, throw in the DLCS Mystic and Noble and you've got more than the PHB! "Most Players Handbooks only go up to 11, ours goes up to 12!" :) [b]Equipment: [/b] Loot the FRCS, Arms & Equipment Guide, Complete, Environmental and Racial books, some Dragon Mag reprints too while you're at it. [b]Feats: [/b] Oh boy, where to begin. They could make just a book of feats with reprints if they wanted. [b]Spells: [/b] Complete and Eberron reprints, as well as a zillion lifeless copies of existing spells just slightly tweaked and only on the spell list of some class nobody plays anyway (like Wu-Jen). [b]Rules: [/b] Plenty of variant and optional rules to mine, Unearthed Arcana, Eberron and d20 Modern, and yet again the Complete, Races and Environment books. Now, make up some obligatory new races, classes, equipment, feats ect. (go to the slush pool of stuff that got cut for space if neccesary) so you can say it's not all reprints. Change a little stuff around so you can call it "updated", slap the name "Players Handbook II" on it, and ship it out. Cynical? yes. Implausible? no. (Personally I'd rather see this than a 4e core book, and the idea of most of the new races/core classes/feats/spells ect in one book is vaguely appealing, and I'm sure it would sell to the occasional player who doesn't want to buy a new hardcover sourcebook every month) [/QUOTE]
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