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PHB1 Powers and Feats, as they'd be written today
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<blockquote data-quote="Obryn" data-source="post: 4939870" data-attributes="member: 11821"><p>So all through that Commander's Strike thread and a few others here and there, I've been thinking that the designers would word many of the 1e Powers - especially at-wills - differently now that "4e-ese" has a more developed and more consistent terminology. I'm wondering what your ideas are on this... It's not necessarily errata we're looking at - in some cases, the thing might have exactly the same effect, and in some cases it might not.</p><p></p><p>Here are my thoughts...</p><p></p><p><strong>Commander's Strike</strong></p><p>At-Will * Martial, Weapon</p><p>Standard Action Melee weapon</p><p>Target: One Creature</p><p>Effect: An ally of your choice makes a Basic Melee Attack against the target. On a hit, the ally deals extra damage equal to your Intelligence modifier.</p><p></p><p></p><p><strong>Twin Strike</strong></p><p>At Will * Martial, Weapon</p><p>Standard Action Melee or Ranged weapon</p><p>Requirement: You must be wielding two melee weapons or a ranged weapon</p><p>Target: One Creature</p><p>Attack: Strength vs. AC (melee) or Dexterity vs. AC (ranged)</p><p>Effect: Repeat the attack against the same or a different target. If you are wielding two melee weapons, this attack must be with your off-hand weapon.</p><p></p><p></p><p><strong>Lay On Hands</strong></p><p>...pretty much change to Daily. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>And then, though this may be a stretch...</p><p></p><p></p><p><strong>Weapon Focus</strong></p><p>Benefit: Choose a specific weapon group, such as spears or heavy blades. You gain a +1 feat bonus to damage rolls with your chosen weapon group <strong>on attacks with the Weapon keyword</strong>. At 11th level, this bonus increases to +2. At 21st level, it increases to +3.</p><p>Special: You can take this feat more than once. Each time you select this feat, choose another weapon group.</p><p></p><p></p><p>...thoughts? Anything else you think might have been worded (or even done) differently?</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4939870, member: 11821"] So all through that Commander's Strike thread and a few others here and there, I've been thinking that the designers would word many of the 1e Powers - especially at-wills - differently now that "4e-ese" has a more developed and more consistent terminology. I'm wondering what your ideas are on this... It's not necessarily errata we're looking at - in some cases, the thing might have exactly the same effect, and in some cases it might not. Here are my thoughts... [B]Commander's Strike[/B] At-Will * Martial, Weapon Standard Action Melee weapon Target: One Creature Effect: An ally of your choice makes a Basic Melee Attack against the target. On a hit, the ally deals extra damage equal to your Intelligence modifier. [b]Twin Strike[/b] At Will * Martial, Weapon Standard Action Melee or Ranged weapon Requirement: You must be wielding two melee weapons or a ranged weapon Target: One Creature Attack: Strength vs. AC (melee) or Dexterity vs. AC (ranged) Effect: Repeat the attack against the same or a different target. If you are wielding two melee weapons, this attack must be with your off-hand weapon. [b]Lay On Hands[/b] ...pretty much change to Daily. :) And then, though this may be a stretch... [B]Weapon Focus[/b] Benefit: Choose a specific weapon group, such as spears or heavy blades. You gain a +1 feat bonus to damage rolls with your chosen weapon group [b]on attacks with the Weapon keyword[/b]. At 11th level, this bonus increases to +2. At 21st level, it increases to +3. Special: You can take this feat more than once. Each time you select this feat, choose another weapon group. ...thoughts? Anything else you think might have been worded (or even done) differently? -O [/QUOTE]
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