Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PHB1 Powers and Feats, as they'd be written today
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 4941719" data-attributes="member: 82106"><p>Well, this is an idea to consider. I'm not really sure why archer rangers should be especially favored in this way, but maybe you can elaborate at some point (perhaps it should go its own thread...).</p><p></p><p></p><p></p><p>Ouch! those poor rangers! I guess they'll die. lol. Fighters are Controllers (yeah yeah, its called defender, now try to actually figure out what the difference is in any practical sense, HINT: there is no martial controller class). </p><p></p><p></p><p></p><p>Except multi-targetting, while not strictly always limited to controllers, is still mostly a controller function. Thus removing that ability from rangers is in no way stepping on their primary function. </p><p></p><p>And your "effect" solution for Twin Strike is pointless. It doesn't get rid of the stacked static damage bonus issue, which IS the whole issue with TS. </p><p></p><p></p><p></p><p>I suppose it could be clarified, but lets be full disclosure here, WotC has made it abundantly clear that the intended interpretation of TS is that you designate a target as part of each attack and thus you don't decide the second target until the first attack is resolved. You may not consider that RAW, but basically 99.5% of everyone playing the game appears to believe that is the correct interpretation. It only sounds unclear when you get that last 1/2% that are rules lawyers discussing it on the boards.</p><p></p><p>Anyway, this is getting more or less OT, so I think I'll just leave it at that.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4941719, member: 82106"] Well, this is an idea to consider. I'm not really sure why archer rangers should be especially favored in this way, but maybe you can elaborate at some point (perhaps it should go its own thread...). Ouch! those poor rangers! I guess they'll die. lol. Fighters are Controllers (yeah yeah, its called defender, now try to actually figure out what the difference is in any practical sense, HINT: there is no martial controller class). Except multi-targetting, while not strictly always limited to controllers, is still mostly a controller function. Thus removing that ability from rangers is in no way stepping on their primary function. And your "effect" solution for Twin Strike is pointless. It doesn't get rid of the stacked static damage bonus issue, which IS the whole issue with TS. I suppose it could be clarified, but lets be full disclosure here, WotC has made it abundantly clear that the intended interpretation of TS is that you designate a target as part of each attack and thus you don't decide the second target until the first attack is resolved. You may not consider that RAW, but basically 99.5% of everyone playing the game appears to believe that is the correct interpretation. It only sounds unclear when you get that last 1/2% that are rules lawyers discussing it on the boards. Anyway, this is getting more or less OT, so I think I'll just leave it at that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PHB1 Powers and Feats, as they'd be written today
Top