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[PHB2] Acrobatic Strike
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<blockquote data-quote="Stormrunner" data-source="post: 3377778" data-attributes="member: 13471"><p>I think you're putting the horse behind the cart, so to speak.</p><p>IMHO, "Tumble to avoid AoOs" isn't "I wait for him to make an AoO against me, then I duck/dodge the blow". It's "I perform a sudden, unexpected somersault/cartwheel/whatever that gets me past my startled opponent before he can react". You make the Tumble check when <u>you</u> move, not when the enemy AoOs.</p><p></p><p>Note that this means, for example, that when Orc #1 can make only one AoO per round, and The Rogue successfully tumbles past him, Orc #1 <u>still has his AoO available</u> to whack at someone else who tries to move past him - he did not "use it and miss" vs The Rogue.</p><p></p><p>With Acrobatic Strike, you are using the "tumble past" rules to essentially "get behind" the opponent for a second - but since 3.5's "no facing" system doesn't allow figures to have a "behind", this is simulated with a bonus to hit.</p></blockquote><p></p>
[QUOTE="Stormrunner, post: 3377778, member: 13471"] I think you're putting the horse behind the cart, so to speak. IMHO, "Tumble to avoid AoOs" isn't "I wait for him to make an AoO against me, then I duck/dodge the blow". It's "I perform a sudden, unexpected somersault/cartwheel/whatever that gets me past my startled opponent before he can react". You make the Tumble check when [U]you[/U] move, not when the enemy AoOs. Note that this means, for example, that when Orc #1 can make only one AoO per round, and The Rogue successfully tumbles past him, Orc #1 [U]still has his AoO available[/U] to whack at someone else who tries to move past him - he did not "use it and miss" vs The Rogue. With Acrobatic Strike, you are using the "tumble past" rules to essentially "get behind" the opponent for a second - but since 3.5's "no facing" system doesn't allow figures to have a "behind", this is simulated with a bonus to hit. [/QUOTE]
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[PHB2] Acrobatic Strike
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