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*Pathfinder & Starfinder
PHB2 general feats review (heroic tier)
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<blockquote data-quote="Doctor Proctor" data-source="post: 4725849" data-attributes="member: 78547"><p>My party has two Clerics. One of them got knocked out early in the encounter, before he even got a chance to use his heals. The other Cleric used a Healing Word on him to get him back up, but one of the DM's monsters had a readied action to hit him if he got back up. When he hit him, it knocked the Cleric out again. So, we had one Cleric with one effective heal, and our other Cleric was failing death saves.</p><p></p><p>I ended up having to fight my way up to the Cleric to try and help him out. Since I had a choice to either give him a potion (Standard action) or let a dice roll determine if he was stabilized, could spend a surge, or just flub the roll and do nothing (Standard action), I chose to feed him a potion. Personally, I <em>really</em> could've used Combat Medic in that fight, because I would've rather had a chance to roll with a minor and have the possibility of getting him up again, while still having my attack action left to cover his escape (probaly using the aptly named "Covering Attack"). As it was, all I could do was give him the potion and hope that no one got around me.</p><p></p><p>You should never underestimate the power of bad situations to force novel tactics, or underestimate the power of your players to see value in things that you as the DM do not. Just because you guys think this feat is a bit weak does not mean that every player will...and some might even think it's a gift from the gods that will better allow them to fill their role at the table.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4725849, member: 78547"] My party has two Clerics. One of them got knocked out early in the encounter, before he even got a chance to use his heals. The other Cleric used a Healing Word on him to get him back up, but one of the DM's monsters had a readied action to hit him if he got back up. When he hit him, it knocked the Cleric out again. So, we had one Cleric with one effective heal, and our other Cleric was failing death saves. I ended up having to fight my way up to the Cleric to try and help him out. Since I had a choice to either give him a potion (Standard action) or let a dice roll determine if he was stabilized, could spend a surge, or just flub the roll and do nothing (Standard action), I chose to feed him a potion. Personally, I [I]really[/I] could've used Combat Medic in that fight, because I would've rather had a chance to roll with a minor and have the possibility of getting him up again, while still having my attack action left to cover his escape (probaly using the aptly named "Covering Attack"). As it was, all I could do was give him the potion and hope that no one got around me. You should never underestimate the power of bad situations to force novel tactics, or underestimate the power of your players to see value in things that you as the DM do not. Just because you guys think this feat is a bit weak does not mean that every player will...and some might even think it's a gift from the gods that will better allow them to fill their role at the table. [/QUOTE]
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PHB2 general feats review (heroic tier)
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