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Community
General Tabletop Discussion
*Pathfinder & Starfinder
(PHB2) Knight's Challenge - how effective?
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<blockquote data-quote="Primitive Screwhead" data-source="post: 3081701" data-attributes="member: 20805"><p>Here is my opinion.. keep in mind that this would depend on the positioning at the cave mouth..</p><p></p><p>{I would read the scenario as the Behir just wanted to keep its doorstep clear of any solicitation.. perhaps the recent flood of magazine sales and Girl Scout Cooky offers were just too much <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> }</p><p></p><p> Knight uses Test of Mettle, Behir launches it most ferocious attack {Breath Weapon}... Knight backs away.... end of Test of Mettle effect and the Behir is fine staying in the cave entrance.</p><p></p><p></p><p> The Knight should stand against the overwhelming odds he has called upon himself, not retreat from danger....thats the whole point if the ability {as I read it}</p><p></p><p></p><p>If you want to get into the 'rulesy' debate, the key phrase IMO is "If a foe attacks ..."</p><p>The Test of Mettle ability assumes that the opponents are already intent on combat. This scenario the opponent is intent on being left alone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> Does this make the ability weak? depends on how you use it. In open battle against numerous foes you can 'save' your allies from the nasty BBEGs. In normal adventuring.. not so much.</p><p></p><p>After all, perhaps this particluar Behir was a bit slower than the average of its kind and wouldn't even be affected by the challenge <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3081701, member: 20805"] Here is my opinion.. keep in mind that this would depend on the positioning at the cave mouth.. {I would read the scenario as the Behir just wanted to keep its doorstep clear of any solicitation.. perhaps the recent flood of magazine sales and Girl Scout Cooky offers were just too much :) } Knight uses Test of Mettle, Behir launches it most ferocious attack {Breath Weapon}... Knight backs away.... end of Test of Mettle effect and the Behir is fine staying in the cave entrance. The Knight should stand against the overwhelming odds he has called upon himself, not retreat from danger....thats the whole point if the ability {as I read it} If you want to get into the 'rulesy' debate, the key phrase IMO is "If a foe attacks ..." The Test of Mettle ability assumes that the opponents are already intent on combat. This scenario the opponent is intent on being left alone. :) Does this make the ability weak? depends on how you use it. In open battle against numerous foes you can 'save' your allies from the nasty BBEGs. In normal adventuring.. not so much. After all, perhaps this particluar Behir was a bit slower than the average of its kind and wouldn't even be affected by the challenge :) [/QUOTE]
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(PHB2) Knight's Challenge - how effective?
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