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PHB2 only adventuring party
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<blockquote data-quote="satori01" data-source="post: 3372980" data-attributes="member: 7859"><p>Definitely missing the the proverbial AOE effects and probably ranged combat as well. Advanced Learning and Shadow Evocation/Shadow Conjuration can take care of that for a Beguiler.</p><p></p><p>I would also be concerned about the lack of the traditional remedy/preventive spells...ala Death Ward. I have not seen a Dragon Shaman at high levels...but there CHA based healing strikes me as bit limited. Count how many hit points a Cleric of Favoured Soul can cure and you will see what I mean.</p><p></p><p>I would also say the power of the Heal spell is necessary for high level play. Sometimes you have to remove blindness, cure ability damage, and cure hit points all with one standard action. In the same vein, I would also say the lack of a caster for specific Spell Compendium spells like Delay Death, or Close Wounds will hurt. Of course if you do not use the SC, ignore that. If you have a 5th character, a Bard would fit in well.</p><p></p><p>The Beguiler will be pressed into Use Magic Device support duty for wands. I also see that no character has Identify on their spell list, so some DM hand waving will be involved.</p><p></p><p>It will be a decent Melee Party, as the Dragon Shaman is a decent melee combatant, and depending upon which Dragon Totem he/or she choses effective in other ways. A Dragon Shaman/Assassin is a viable build.</p><p></p><p>Racewise:</p><p></p><p>Dragon Shaman: Kobold with the Dragonwrought (feat from Races of the Dragon) for flavor and the ability to chose Metabreath feats or Assimar. The bonus to CHA and the free Martial Weapons Proficiency the Sage recently said Native Outsiders receive is nice. Any race I think will work for the DS, as long as CHA is around a 14. Dex/Int are the dump stats.</p><p></p><p>Knight: Human is probably the best race for the feat and skill bonus. Elf would be interesting especially if you went for Champion of Correlion as a PrC. The CHA hit of a Wood Elf might be worth it for the STR bonus. The d12 HD actually mitigates the CON penalty of elves. Dwarf works well to. CHA again I think needs to be around a 14.</p><p></p><p>Duskblade: Any race with a Two Handed Weapon, Power Attack and the willingness to blow their spells by channeling them can make this a pretty good damage dealer. INT only really needs to be as high to be able to cast the spells, as I suspect many of your spell slots will power Arcane Strike and Channeling.</p><p></p><p>Human for the feat and extra skill point is probably the best. Any other race works fine, except maybe half orc. The 'small races' work fine in this roll as well, the size bonus to hit, and ac means less wasted attacks, more power attack goodness, and helps out if the party goes the sneaky route, which is a definite possibility given its make up.</p><p></p><p>Beguiler: Tiefling or Gnome if you allow the Shadow Crafter PrC from Races of Stone. Any race but half orc will really work for this class. The LA from Tiefling hurts, but thematically it works well together. I can see a suave manipulative spawn of Devils, using his silver tongue to get his way, and in return being immune to the person spells.</p><p></p><p>Half Orc is not a good fit, any other race can make the class work, as the skill list is broad enough to support many different roles.</p><p>If you use Complete Scoundrel this class calls out for Skill Tricks. Also if you use Complete Scoundrel, I would strongly recommend a level of Spell Thief and the Master Spell Thief Feat. The 1d6 sneak attack gives the class options for selecting PrCs, and being able to count Spell Thief and Beguiler levels to determine what level of spells you can steal is a no brainer.</p></blockquote><p></p>
[QUOTE="satori01, post: 3372980, member: 7859"] Definitely missing the the proverbial AOE effects and probably ranged combat as well. Advanced Learning and Shadow Evocation/Shadow Conjuration can take care of that for a Beguiler. I would also be concerned about the lack of the traditional remedy/preventive spells...ala Death Ward. I have not seen a Dragon Shaman at high levels...but there CHA based healing strikes me as bit limited. Count how many hit points a Cleric of Favoured Soul can cure and you will see what I mean. I would also say the power of the Heal spell is necessary for high level play. Sometimes you have to remove blindness, cure ability damage, and cure hit points all with one standard action. In the same vein, I would also say the lack of a caster for specific Spell Compendium spells like Delay Death, or Close Wounds will hurt. Of course if you do not use the SC, ignore that. If you have a 5th character, a Bard would fit in well. The Beguiler will be pressed into Use Magic Device support duty for wands. I also see that no character has Identify on their spell list, so some DM hand waving will be involved. It will be a decent Melee Party, as the Dragon Shaman is a decent melee combatant, and depending upon which Dragon Totem he/or she choses effective in other ways. A Dragon Shaman/Assassin is a viable build. Racewise: Dragon Shaman: Kobold with the Dragonwrought (feat from Races of the Dragon) for flavor and the ability to chose Metabreath feats or Assimar. The bonus to CHA and the free Martial Weapons Proficiency the Sage recently said Native Outsiders receive is nice. Any race I think will work for the DS, as long as CHA is around a 14. Dex/Int are the dump stats. Knight: Human is probably the best race for the feat and skill bonus. Elf would be interesting especially if you went for Champion of Correlion as a PrC. The CHA hit of a Wood Elf might be worth it for the STR bonus. The d12 HD actually mitigates the CON penalty of elves. Dwarf works well to. CHA again I think needs to be around a 14. Duskblade: Any race with a Two Handed Weapon, Power Attack and the willingness to blow their spells by channeling them can make this a pretty good damage dealer. INT only really needs to be as high to be able to cast the spells, as I suspect many of your spell slots will power Arcane Strike and Channeling. Human for the feat and extra skill point is probably the best. Any other race works fine, except maybe half orc. The 'small races' work fine in this roll as well, the size bonus to hit, and ac means less wasted attacks, more power attack goodness, and helps out if the party goes the sneaky route, which is a definite possibility given its make up. Beguiler: Tiefling or Gnome if you allow the Shadow Crafter PrC from Races of Stone. Any race but half orc will really work for this class. The LA from Tiefling hurts, but thematically it works well together. I can see a suave manipulative spawn of Devils, using his silver tongue to get his way, and in return being immune to the person spells. Half Orc is not a good fit, any other race can make the class work, as the skill list is broad enough to support many different roles. If you use Complete Scoundrel this class calls out for Skill Tricks. Also if you use Complete Scoundrel, I would strongly recommend a level of Spell Thief and the Master Spell Thief Feat. The 1d6 sneak attack gives the class options for selecting PrCs, and being able to count Spell Thief and Beguiler levels to determine what level of spells you can steal is a no brainer. [/QUOTE]
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