Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
PHDungeons Nentir Vale homebrew
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="PHDungeon" data-source="post: 5020123" data-attributes="member: 86320"><p>This journal's a little late in coming, but it is Bjorn's journal from game session #3. I'm expecting a couple of more from him in the near future. Today we finished session #5. Thus, far I've had no PC fatalities, but I have to admit that I haven't been working too hard at it. There were 7 deaths in the last adventure of our Second Darkness campaign, so i figured they needed a break, and some time to grow sufficiently attached to their new characters before said characters meet horrifying ends. Flagg will put up a good fight, so maybe a casualty or two won't be too far down the road...</p><p></p><p>Bjorn's Journal 3</p><p></p><p>Well journal it has been a while since I have had the opportunity to put quill to parchment, but now that we have returned to Fallcrest I will avail myself the pleasure. </p><p></p><p>After holding off the Orc's in Winterhaven we once again set off in pursuit of Flagg. Heading south and then east. We were fortunate enough to come across a roadside shrine to the Skanzi gods, specifically the All Father Odin, where we also encountered one of his messengers a raven who we divined wanted us to follow. It is good to know the Gods support us in our venture, even as they expect us to look out for ourselves. This was made evident when we were lead to a long abandoned village of crude design with a centre monolith with a crude flaming eye carved into it. The monolith gave us an uneasy feeling but we dismissed it as there were also the bodies of two Ogres. The bodies appeared to be reasonably recent and gave us hope that we were indeed on Flagg's trail. However on approaching the corpses for a closer examination they reanimated and proceeded to attack. After a hard fought battle we prevailed and proceeded to settle in for the night. It was not a peaceful rest however as we were plagued by night terrors and Torrfin underwent a horrifying transformation of his arm into a lizard like appendage that returned to normal as we left the area of the monolith. All of our companions proved their worth in the battle even young Deryl, though I still have concerns, which were borne out later in our travels.</p><p></p><p>We continued on the following day coming to a tor with a small dwelling on the top. The base of the tor was fenced with the gate adorned with the skulls of various humanoids, several unidentifiable. We continued up the path around the tor and came to what was a larger building built into the tor and unseen from the other side. From the larger building came a a wrenching sobbing and as we approached we saw also the small building atop the tor was larger than it first appeared. Several ogres stepped out of the building, they appeared the worse for wear as if in recent battle and warned us off. We offered assistance seeking knowledge of Flagg. We learned that indeed it appeared that it was Flagg's group that had passed through here. And we were about four days behind them. They refused our help and demanded we leave which we were proceeding to do. However the youngest Androsax took it upon herself to investigate the sobbing, even after being warned away, and the next thing we know her body comes flying out of the building followed by a large Etin. The etin had one deceased head, which was surely the cause of it's grief, and beyond our skill to help. It was enraged by the presence of more of the creatures who had caused its trouble. Deryl, while hurt, was not grieviously so and was helped to the back of our pack animal by her brother who in an attempt to smooth matters made things worse. I begin to see why the Androsax family fell so far. We managed to make our escape with no further conflict but it was close and given the importance that Bella is stressing the pursuit of Flagg be given an unnecessary skirmish should be avoided lest it put us at disadvantage down the road.</p><p></p><p>We continued on until we came to a marsh filled vale leading to what was an obvious ruin on the other side. I used one of the scrolls obtained earlier which greatly reduced our travel time around the vale striding from one tree to another in the distance. Once across the the vale we entered what appeared to be an abandoned temple with the flaming eye symbol we encountered earlier carved throughout. No sooner had we entered the temple were we set upon by several skeletal undead. We fought well together and overcame them with minimal injury to ourselves. On investigating we found a stairway under the altar leading down, into the catacombs below.</p><p></p><p>Using the light of a couple of sunrods we headed down the stairs , noting the rough hewn walls. On reaching the bottom we continued on into the halls and we set upon by deformed goblinoid creatures. After a hard fought battle we prevailed once again, though not unscathed. We found the corpse of a skanzi warrior, likely one of the warriors recruited from Ragnar. The corpse appeared to have been sacrificed to some strange deity above the altar was a large piece of amber with a strange and unholy creature trapped inside. Off this room was a drop into another chamber from which appeared to be the souce of a corrosive fluid tainting the local water ways. There were also several more corpses of the deformed goblioids we earlier ran into. We took advantage of the brief rest to marshal our resources before continuing. And as I see my candle has almost burned down I must stop for the evening to continue recording my tale in the morning.</p></blockquote><p></p>
[QUOTE="PHDungeon, post: 5020123, member: 86320"] This journal's a little late in coming, but it is Bjorn's journal from game session #3. I'm expecting a couple of more from him in the near future. Today we finished session #5. Thus, far I've had no PC fatalities, but I have to admit that I haven't been working too hard at it. There were 7 deaths in the last adventure of our Second Darkness campaign, so i figured they needed a break, and some time to grow sufficiently attached to their new characters before said characters meet horrifying ends. Flagg will put up a good fight, so maybe a casualty or two won't be too far down the road... Bjorn's Journal 3 Well journal it has been a while since I have had the opportunity to put quill to parchment, but now that we have returned to Fallcrest I will avail myself the pleasure. After holding off the Orc's in Winterhaven we once again set off in pursuit of Flagg. Heading south and then east. We were fortunate enough to come across a roadside shrine to the Skanzi gods, specifically the All Father Odin, where we also encountered one of his messengers a raven who we divined wanted us to follow. It is good to know the Gods support us in our venture, even as they expect us to look out for ourselves. This was made evident when we were lead to a long abandoned village of crude design with a centre monolith with a crude flaming eye carved into it. The monolith gave us an uneasy feeling but we dismissed it as there were also the bodies of two Ogres. The bodies appeared to be reasonably recent and gave us hope that we were indeed on Flagg's trail. However on approaching the corpses for a closer examination they reanimated and proceeded to attack. After a hard fought battle we prevailed and proceeded to settle in for the night. It was not a peaceful rest however as we were plagued by night terrors and Torrfin underwent a horrifying transformation of his arm into a lizard like appendage that returned to normal as we left the area of the monolith. All of our companions proved their worth in the battle even young Deryl, though I still have concerns, which were borne out later in our travels. We continued on the following day coming to a tor with a small dwelling on the top. The base of the tor was fenced with the gate adorned with the skulls of various humanoids, several unidentifiable. We continued up the path around the tor and came to what was a larger building built into the tor and unseen from the other side. From the larger building came a a wrenching sobbing and as we approached we saw also the small building atop the tor was larger than it first appeared. Several ogres stepped out of the building, they appeared the worse for wear as if in recent battle and warned us off. We offered assistance seeking knowledge of Flagg. We learned that indeed it appeared that it was Flagg's group that had passed through here. And we were about four days behind them. They refused our help and demanded we leave which we were proceeding to do. However the youngest Androsax took it upon herself to investigate the sobbing, even after being warned away, and the next thing we know her body comes flying out of the building followed by a large Etin. The etin had one deceased head, which was surely the cause of it's grief, and beyond our skill to help. It was enraged by the presence of more of the creatures who had caused its trouble. Deryl, while hurt, was not grieviously so and was helped to the back of our pack animal by her brother who in an attempt to smooth matters made things worse. I begin to see why the Androsax family fell so far. We managed to make our escape with no further conflict but it was close and given the importance that Bella is stressing the pursuit of Flagg be given an unnecessary skirmish should be avoided lest it put us at disadvantage down the road. We continued on until we came to a marsh filled vale leading to what was an obvious ruin on the other side. I used one of the scrolls obtained earlier which greatly reduced our travel time around the vale striding from one tree to another in the distance. Once across the the vale we entered what appeared to be an abandoned temple with the flaming eye symbol we encountered earlier carved throughout. No sooner had we entered the temple were we set upon by several skeletal undead. We fought well together and overcame them with minimal injury to ourselves. On investigating we found a stairway under the altar leading down, into the catacombs below. Using the light of a couple of sunrods we headed down the stairs , noting the rough hewn walls. On reaching the bottom we continued on into the halls and we set upon by deformed goblinoid creatures. After a hard fought battle we prevailed once again, though not unscathed. We found the corpse of a skanzi warrior, likely one of the warriors recruited from Ragnar. The corpse appeared to have been sacrificed to some strange deity above the altar was a large piece of amber with a strange and unholy creature trapped inside. Off this room was a drop into another chamber from which appeared to be the souce of a corrosive fluid tainting the local water ways. There were also several more corpses of the deformed goblioids we earlier ran into. We took advantage of the brief rest to marshal our resources before continuing. And as I see my candle has almost burned down I must stop for the evening to continue recording my tale in the morning. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
PHDungeons Nentir Vale homebrew
Top