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General Tabletop Discussion
*Dungeons & Dragons
Philosophy: Devil's Sight
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<blockquote data-quote="DND_Reborn" data-source="post: 7869806" data-attributes="member: 6987520"><p>I just find it odd that an ability <em>suffers</em> if there is any light present, but that might be the idea.</p><p></p><p>Consider this:</p><p></p><p>The party is in absolute darkness underground. The half-orc can see via DV, and the warlock via DS. No one else can see, so the party casts <em>Light</em>.</p><p></p><p>Now, all the part can see in the bright light (20') and has disadvantage in the dim light (21-40').</p><p>The half-orc can see up to 40' as bright light since dim light is bright for DV, and as dim light (41-60'), reaching into the darkness.</p><p>The warlock can see in the bright light (20') of the spell, has dim light (21-40') like most of the party, but then sees as bright light (41-120') into the darkness beyond.</p><p></p><p>Without the light, the warlock counts all 120' as bright light. So, the warlock actually sees <em>better</em> in complete darkness than if there is any light because of the dim light the light source always creates.</p><p></p><p>Maybe the intent was that the light source interferes with DS, creating a region of "haze" (i.e. dim light) between the normal bright light from the light source and the enhanced vision of the DS?</p><p></p><p>That's about the only way I could see DS helping with darkness, but not with dim light. "Light" actually interferes with DS! Sort of makes sense...</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7869806, member: 6987520"] I just find it odd that an ability [I]suffers[/I] if there is any light present, but that might be the idea. Consider this: The party is in absolute darkness underground. The half-orc can see via DV, and the warlock via DS. No one else can see, so the party casts [I]Light[/I]. Now, all the part can see in the bright light (20') and has disadvantage in the dim light (21-40'). The half-orc can see up to 40' as bright light since dim light is bright for DV, and as dim light (41-60'), reaching into the darkness. The warlock can see in the bright light (20') of the spell, has dim light (21-40') like most of the party, but then sees as bright light (41-120') into the darkness beyond. Without the light, the warlock counts all 120' as bright light. So, the warlock actually sees [I]better[/I] in complete darkness than if there is any light because of the dim light the light source always creates. Maybe the intent was that the light source interferes with DS, creating a region of "haze" (i.e. dim light) between the normal bright light from the light source and the enhanced vision of the DS? That's about the only way I could see DS helping with darkness, but not with dim light. "Light" actually interferes with DS! Sort of makes sense... [/QUOTE]
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