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Philosophy: Devil's Sight
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<blockquote data-quote="DND_Reborn" data-source="post: 7870128" data-attributes="member: 6987520"><p>LOL so you're bringing up magical darkness based on a quote I made based on what <em>you</em> said about it? We aren't going to go anywhere with that thinking so let's just agree to stop that, ok?</p><p></p><p>I am confused why you think DS ignoring everything but fog is problematic. Powerful, certainly, but not a problem. And it doesn't ignore dim light, apparently, if you choose to follow the SA. Either way, it is a feature a single class has access to, and only at 2nd level and higher. So even if you allow multiclassing, you need two levels to devote to it. That is a lot to spend for a couple 1st level slots and 2 eldritch invocations. You do it early on and it slows you main class significantly (preventing a ASI/feat possibly), you do it late and you are spending a lot of XP (and higher features in your main class) for them. That seems like a balanced trade-off for a powerful feature to me.</p><p></p><p>If you think the warlock dip for DS or whatever else is too powerful, don't play with mutlicalssing or nerf DS to not work with dim light as JC suggests. These aren't homebrew or houserules, they are not using an available variant (lots of people don't use many of the variant options so nothing new there...) and following SA from JC (which a lot of people follow if they agree with it).</p><p></p><p>Also, many tables have a lot of adventures during daytime and in lit conditions, or even just dim light, both of which make DS useless.</p><p></p><p>As for Agnoizing Eldritch Blast, all cantrips scale by character level, not caster level. Personally, I have always thought that was a mistake and we house-ruled against it. The sole exception to this is if you get a cantrip as part of a feat or some other way. So a High-elf's cantrip will scale, as would one chosen from Spell Sniper.</p><p></p><p></p><p></p><p>Again, I have no idea what you are rambling on about here. You keep bringing this stuff up and I have no idea why. Now you are talking about Aspect of the Moon and coffeelocks? And again with the epxlaining about recovering spells slots... what is wrong with that now? I can't read your mind, if you want me to discuss anything about this part of your post, you'll have to explain yourself. Otherwise, forget it.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7870128, member: 6987520"] LOL so you're bringing up magical darkness based on a quote I made based on what [I]you[/I] said about it? We aren't going to go anywhere with that thinking so let's just agree to stop that, ok? I am confused why you think DS ignoring everything but fog is problematic. Powerful, certainly, but not a problem. And it doesn't ignore dim light, apparently, if you choose to follow the SA. Either way, it is a feature a single class has access to, and only at 2nd level and higher. So even if you allow multiclassing, you need two levels to devote to it. That is a lot to spend for a couple 1st level slots and 2 eldritch invocations. You do it early on and it slows you main class significantly (preventing a ASI/feat possibly), you do it late and you are spending a lot of XP (and higher features in your main class) for them. That seems like a balanced trade-off for a powerful feature to me. If you think the warlock dip for DS or whatever else is too powerful, don't play with mutlicalssing or nerf DS to not work with dim light as JC suggests. These aren't homebrew or houserules, they are not using an available variant (lots of people don't use many of the variant options so nothing new there...) and following SA from JC (which a lot of people follow if they agree with it). Also, many tables have a lot of adventures during daytime and in lit conditions, or even just dim light, both of which make DS useless. As for Agnoizing Eldritch Blast, all cantrips scale by character level, not caster level. Personally, I have always thought that was a mistake and we house-ruled against it. The sole exception to this is if you get a cantrip as part of a feat or some other way. So a High-elf's cantrip will scale, as would one chosen from Spell Sniper. Again, I have no idea what you are rambling on about here. You keep bringing this stuff up and I have no idea why. Now you are talking about Aspect of the Moon and coffeelocks? And again with the epxlaining about recovering spells slots... what is wrong with that now? I can't read your mind, if you want me to discuss anything about this part of your post, you'll have to explain yourself. Otherwise, forget it. [/QUOTE]
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