Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Philosophy: Devil's Sight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 7870142" data-attributes="member: 93670"><p>You are <em>still</em> couching your argument in "if you follow the SA"... The fact that you are referencing a 5+ year old tweet from crawford that has not at any point made it into an errata only adds weight to the playwright/director/producer/owner/manager/DM's Significant other mocking of WotC's choice to not correct their mistakes when it comes to warlock. If you need to include those words it's a tacit admission that the ability as written is messed up.</p><p></p><p>Without adding a feat, the effective non-disadvantaged range of most spells & ranged weapons is in the 30-60' range give or take bit with some outliers like martial longbow & xbow or eldritch spear invocation agonizing repelling eldritch blast.* Melee is obviously short range. A drow or deep(?) gnome with superior darkvision could see in the darkness 120' off too, but they would have trouble doing the same on a flat desert plain during the day & any kind of bright flash from a spell like daylight at night would cause them trouble. Meanwhile a changeling, kalashtar, warforge, human, dragonborn, etc would be blind in the dark. A warlock of any of those darkblind races meanwhile has both benefits but neither drawback & further extends the "anything you can do I can do better" finger in the eye cross table dynamic between warlocks & other classes. In short, it breaks a big chunk of the GM's ability to add suspense/tension of the unknown and does it without drawback... That's impo imagine <a href="https://en.wikipedia.org/wiki/Alien_(film)" target="_blank">Alien</a>, Doom, Quake, or Deadspace brightly lit at all times & the story falls apart</p><p></p><p></p><p>*Before you ask "why is this relevant?" Because it continues to show the pattern of warlock needing to be able to do everything including use any weapon or armor using charisma now.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7870142, member: 93670"] You are [I]still[/I] couching your argument in "if you follow the SA"... The fact that you are referencing a 5+ year old tweet from crawford that has not at any point made it into an errata only adds weight to the playwright/director/producer/owner/manager/DM's Significant other mocking of WotC's choice to not correct their mistakes when it comes to warlock. If you need to include those words it's a tacit admission that the ability as written is messed up. Without adding a feat, the effective non-disadvantaged range of most spells & ranged weapons is in the 30-60' range give or take bit with some outliers like martial longbow & xbow or eldritch spear invocation agonizing repelling eldritch blast.* Melee is obviously short range. A drow or deep(?) gnome with superior darkvision could see in the darkness 120' off too, but they would have trouble doing the same on a flat desert plain during the day & any kind of bright flash from a spell like daylight at night would cause them trouble. Meanwhile a changeling, kalashtar, warforge, human, dragonborn, etc would be blind in the dark. A warlock of any of those darkblind races meanwhile has both benefits but neither drawback & further extends the "anything you can do I can do better" finger in the eye cross table dynamic between warlocks & other classes. In short, it breaks a big chunk of the GM's ability to add suspense/tension of the unknown and does it without drawback... That's impo imagine [URL='https://en.wikipedia.org/wiki/Alien_(film)']Alien[/URL], Doom, Quake, or Deadspace brightly lit at all times & the story falls apart *Before you ask "why is this relevant?" Because it continues to show the pattern of warlock needing to be able to do everything including use any weapon or armor using charisma now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Philosophy: Devil's Sight
Top