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Photos of the new Gnome (PHB2)
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<blockquote data-quote="Nahat Anoj" data-source="post: 4675933" data-attributes="member: 25075"><p>I think the direction of the new gnomes is great. I find them fully distinct from elves, eladrin, or whatever. I think any similarities between the fey races is just that - they are all fey, and this is what the fey tend to look like.</p><p></p><p>I have a soft spot for gnomes that I think dates back to the movie <em>Legend</em>, Screwball and Brown Tom being my archetypal gnomes. But I've only played one gnome in my entire gaming career - a beguiler in 3e. I have had other ideas for gnomes (rogues and illusionists, naturally <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ), but the 4e gnome wants me to try out other ideas. Also, by playing up their secretive, mischievous nature, gnomes as effective and nefarious antagonists become more viable (it's easier to play up the conspiratorial "gnomes of Zurich" angle <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). </p><p></p><p>In FR, gnomes were called the "Forgotten Folk," and I've seen hardly any gnome PCs in play. Now, with their racial background and abilities, it's obvious as to why this is the case - it's because they've been keeping a low profile all these years and hiding under everyone's noses! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I don't expect a sudden influx of gnomes, but I think with their more focused theme and mechanical bonuses they will be a choice that's a bit more palatable.</p></blockquote><p></p>
[QUOTE="Nahat Anoj, post: 4675933, member: 25075"] I think the direction of the new gnomes is great. I find them fully distinct from elves, eladrin, or whatever. I think any similarities between the fey races is just that - they are all fey, and this is what the fey tend to look like. I have a soft spot for gnomes that I think dates back to the movie [i]Legend[/i], Screwball and Brown Tom being my archetypal gnomes. But I've only played one gnome in my entire gaming career - a beguiler in 3e. I have had other ideas for gnomes (rogues and illusionists, naturally :) ), but the 4e gnome wants me to try out other ideas. Also, by playing up their secretive, mischievous nature, gnomes as effective and nefarious antagonists become more viable (it's easier to play up the conspiratorial "gnomes of Zurich" angle ;) ). In FR, gnomes were called the "Forgotten Folk," and I've seen hardly any gnome PCs in play. Now, with their racial background and abilities, it's obvious as to why this is the case - it's because they've been keeping a low profile all these years and hiding under everyone's noses! ;) I don't expect a sudden influx of gnomes, but I think with their more focused theme and mechanical bonuses they will be a choice that's a bit more palatable. [/QUOTE]
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