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<blockquote data-quote="lutecius" data-source="post: 4688112" data-attributes="member: 60332"><p>Agreed. If you can't find interesting and significantly different themes for both races, merge them and be done with it (the same goes for devils and demons imo.) I would have thought the idea would cause outrage among gnome lovers (the three of them), but even Whizbang seems ok with it.</p><p></p><p>Halfling could just be a name for young, beardless adventurers (in most pictures, old halflings look like gnomes and young gnomes like halflings anyway.)</p><p></p><p>Indeed, but I think Charisma is particularly problematic because it covers too many contradictory things. It doesn't make sense that hated races like tiefling and drow get a bonus to Diplomacy, that halfling and gnome get a bonus to Intimidate or that goblins get a bonus to either skill.</p><p></p><p>Also, I've always thought elf/eladrin should be the intuitive, Cha based caster (bard or sorcerer) and gnome the learned, Int based wizard.</p><p></p><p>But pixies, sprites, nymphs and dryads have all been explicitly described as elf-like in earlier editions, so it's fine to call them "tiny winged elves" or "tree-elf hotties".</p><p></p><p>If the new gnomes are thin, pointy-eared magical humans from the Feywild (aka eladrin/elves) and their only distinctive feature is being shorter, then they <em>are</em> mini-elves (with funny hairstyles).</p><p></p><p>Yes. These gnomes would have been more striking if either of them had the unusual skin tone, hair color or facial hair mentioned in the description.</p><p></p><p>But I think the real problem is that they (and halflings, since 3e) are built like tall humans. Except for the background, there is no indication that they're small. They should have proportionally larger heads and extremities.</p><p></p><p>And yet, compared to human adventurers, eladrin are frail and dwarves are tubby. Fantasy races seem to have different physiologies.</p><p></p><p>But I think you (and wotc) miss the point. I don't play small races but I suspect those who do like gnomes and hobbits precisely because they're not your typical adventurer. They are imperfect, comical, endearing antiheroes or unexpected villains.</p><p></p><p>Those who want bare-midriffed babes or badass athletes tend to play other races. </p><p>Gnomes will never be "cool", no matter how much leather you put on them (that doesn't mean they should all wear dresses like the one in MM1)</p></blockquote><p></p>
[QUOTE="lutecius, post: 4688112, member: 60332"] Agreed. If you can't find interesting and significantly different themes for both races, merge them and be done with it (the same goes for devils and demons imo.) I would have thought the idea would cause outrage among gnome lovers (the three of them), but even Whizbang seems ok with it. Halfling could just be a name for young, beardless adventurers (in most pictures, old halflings look like gnomes and young gnomes like halflings anyway.) Indeed, but I think Charisma is particularly problematic because it covers too many contradictory things. It doesn't make sense that hated races like tiefling and drow get a bonus to Diplomacy, that halfling and gnome get a bonus to Intimidate or that goblins get a bonus to either skill. Also, I've always thought elf/eladrin should be the intuitive, Cha based caster (bard or sorcerer) and gnome the learned, Int based wizard. But pixies, sprites, nymphs and dryads have all been explicitly described as elf-like in earlier editions, so it's fine to call them "tiny winged elves" or "tree-elf hotties". If the new gnomes are thin, pointy-eared magical humans from the Feywild (aka eladrin/elves) and their only distinctive feature is being shorter, then they [I]are[/I] mini-elves (with funny hairstyles). Yes. These gnomes would have been more striking if either of them had the unusual skin tone, hair color or facial hair mentioned in the description. But I think the real problem is that they (and halflings, since 3e) are built like tall humans. Except for the background, there is no indication that they're small. They should have proportionally larger heads and extremities. And yet, compared to human adventurers, eladrin are frail and dwarves are tubby. Fantasy races seem to have different physiologies. But I think you (and wotc) miss the point. I don't play small races but I suspect those who do like gnomes and hobbits precisely because they're not your typical adventurer. They are imperfect, comical, endearing antiheroes or unexpected villains. Those who want bare-midriffed babes or badass athletes tend to play other races. Gnomes will never be "cool", no matter how much leather you put on them (that doesn't mean they should all wear dresses like the one in MM1) [/QUOTE]
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