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<blockquote data-quote="crabclaw" data-source="post: 1338137" data-attributes="member: 9697"><p><span style="font-family: 'Verdana'"><strong>Eternalknight,</strong></span></p><p></p><p><span style="font-family: 'Verdana'"><strong>I spent a little over a year trying to force PhotoShop to make the quality of maps I wanted, to no avail. If you want to strictly use PhotoShop alone then try “Filter </strong></span><span style="font-family: 'Wingdings'"><strong><span style="font-family: 'Wingdings'">à</span></strong></span><span style="font-family: 'Verdana'"><strong> Render </strong></span><span style="font-family: 'Wingdings'"><strong><span style="font-family: 'Wingdings'">à</span></strong></span><span style="font-family: 'Verdana'"><strong> Lighting Effect” this can give a raise terrain-looking relief BUT there is no control or little control in regards to getting where I wanted mountains, valleys, how high, or how low.</strong></span></p><p></p><p><span style="font-family: 'Verdana'"><strong>My conclusion was mixed media. Sculpt the terrain by hand using physical materials THEN capture, modify, and color in PhotoShop. After 4 years now I’m still perfecting the process as I want the process for me to be – however I am moving towards a product that I am pleased with. What I have achieved distinctively is high resolution and large format scaling – all I’m doing now is prefect my style. It’s ‘extremely’ laborious but it is an obsession for me that I enjoy.</strong></span></p><p></p><p><span style="font-family: 'Verdana'"><strong>Of course, the step one is master PhotoShop inside and out – then…</strong></span></p><p></p><p><span style="font-family: 'Verdana'"><strong>Here is an example of what I’m talking about --- also on my thread “Custom made Worlds”</strong></span></p><p></p><p><span style="font-family: 'Verdana'"><strong><a href="http://mywebpages.comcast.net/cmccann01/006.jpg" target="_blank">http://mywebpages.comcast.net/cmccann01/006.jpg</a></strong></span></p><p></p><p><span style="font-family: 'Verdana'"><strong>Best of Luck!</strong></span></p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">crabclaw</span></span></p></blockquote><p></p>
[QUOTE="crabclaw, post: 1338137, member: 9697"] [font=Verdana][b]Eternalknight,[/b][/font] [font=Verdana][b]I spent a little over a year trying to force PhotoShop to make the quality of maps I wanted, to no avail. If you want to strictly use PhotoShop alone then try “Filter [/b][/font][font=Wingdings][b][font=Wingdings]à[/font][/b][/font][font=Verdana][b] Render [/b][/font][font=Wingdings][b][font=Wingdings]à[/font][/b][/font][font=Verdana][b] Lighting Effect” this can give a raise terrain-looking relief BUT there is no control or little control in regards to getting where I wanted mountains, valleys, how high, or how low.[/b][/font] [font=Verdana][b]My conclusion was mixed media. Sculpt the terrain by hand using physical materials THEN capture, modify, and color in PhotoShop. After 4 years now I’m still perfecting the process as I want the process for me to be – however I am moving towards a product that I am pleased with. What I have achieved distinctively is high resolution and large format scaling – all I’m doing now is prefect my style. It’s ‘extremely’ laborious but it is an obsession for me that I enjoy.[/b][/font] [font=Verdana][b]Of course, the step one is master PhotoShop inside and out – then…[/b][/font] [font=Verdana][b]Here is an example of what I’m talking about --- also on my thread “Custom made Worlds”[/b][/font] [font=Verdana][b][url]http://mywebpages.comcast.net/cmccann01/006.jpg[/url][/b][/font] [font=Verdana][b]Best of Luck![/b][/font] [size=3][font=Times New Roman]crabclaw[/font][/size] [/QUOTE]
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