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Phyrric Legacy - Shackled City IC Thread
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<blockquote data-quote="Malvoisin" data-source="post: 2958355" data-attributes="member: 40128"><p>With the audience at the temple of St. Cuthbert concluded, the assembly breaks up. Jenya wishes the group well, with an invitation to return to the church at any time should they need aid. Flannad and Remen finish their soup, and follow the others out the door into the cool night air.</p><p></p><p>Arak departs for his home with the directive to meet early the next morning at the Lantern Street Orphanage.</p><p></p><p>Jon and Flannad head in the direction of the Drunken Morkoth, only to discover that Liracor also is heading there. The three make their way uneventfully through the streets to the inn, where Jon is relieved to find that Mistress Zhosan has not yet shuttered the doors. A room for Flannad is secured easily with the money given him by Remen.</p><p></p><p>Remen and Dowlee make for Minuta's Board, where Remen discovers to his chagrin that his erstwhile card-playing partners have long since vanished. The pair are greeted enthusistically by the proprietor, Pilok Minuta, and they begin to settle in for the night.</p><p><em>[added]</em>Yet, after a time, Remen finds himself feeling too restless to sleep, and so he slips out into the night, to see if he can learn anything on the streets of the city.</p><p></p><p><em>(OOC: Feel free to interject any details or additional role-playing into these scenarios as you see fit.)</em></p><p>-----------------------------------------------------------------------------------------</p><p><span style="font-size: 9px"><strong>Earthday, Ready'reat the 20th</strong></span></p><p></p><p>The rising of a new day's sun finds the party assembled on the step of the Lantern Street Orphanage, at the corner of Lantern Street and Lava Avenue. Its charcoal-colored stones are held together with mold-encrusted mortar. The windows on both stories are tightly shuttered, but a few slivers of light manage to escape from within. Lanterns hang on either side of the oaken front door, mounted to which is a green copper knocker shaped like a smiling gargoyle's visage, its nostrils pierced by a copper ring.</p><p></p><p><em>(OOC: I'll hold up here, to allow for role-playing and details to be provided for the end of the previous day, or the start of this new one. You can continue from there.)</em></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 2958355, member: 40128"] With the audience at the temple of St. Cuthbert concluded, the assembly breaks up. Jenya wishes the group well, with an invitation to return to the church at any time should they need aid. Flannad and Remen finish their soup, and follow the others out the door into the cool night air. Arak departs for his home with the directive to meet early the next morning at the Lantern Street Orphanage. Jon and Flannad head in the direction of the Drunken Morkoth, only to discover that Liracor also is heading there. The three make their way uneventfully through the streets to the inn, where Jon is relieved to find that Mistress Zhosan has not yet shuttered the doors. A room for Flannad is secured easily with the money given him by Remen. Remen and Dowlee make for Minuta's Board, where Remen discovers to his chagrin that his erstwhile card-playing partners have long since vanished. The pair are greeted enthusistically by the proprietor, Pilok Minuta, and they begin to settle in for the night. [I][added][/I]Yet, after a time, Remen finds himself feeling too restless to sleep, and so he slips out into the night, to see if he can learn anything on the streets of the city. [I](OOC: Feel free to interject any details or additional role-playing into these scenarios as you see fit.)[/I] ----------------------------------------------------------------------------------------- [SIZE=1][B]Earthday, Ready'reat the 20th[/B][/SIZE] The rising of a new day's sun finds the party assembled on the step of the Lantern Street Orphanage, at the corner of Lantern Street and Lava Avenue. Its charcoal-colored stones are held together with mold-encrusted mortar. The windows on both stories are tightly shuttered, but a few slivers of light manage to escape from within. Lanterns hang on either side of the oaken front door, mounted to which is a green copper knocker shaped like a smiling gargoyle's visage, its nostrils pierced by a copper ring. [I](OOC: I'll hold up here, to allow for role-playing and details to be provided for the end of the previous day, or the start of this new one. You can continue from there.)[/I] [/QUOTE]
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