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Phyrric Legacy - Shackled City IC Thread
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<blockquote data-quote="Malvoisin" data-source="post: 3010405" data-attributes="member: 40128"><p>With the majority of the party having convinced Remen that the rescue of the kidnapped children must be the group's top priority, Flannad leads the way to the west. </p><p></p><p>The whisper gnome notes that the door opposite the passage is inscribed with a different glyph...the gnomish letter 'Z'. A quick listen at the door reveals no sound from the other side.</p><p></p><p>Looking to the north, Flannad sees that there are four more gear doors that way, two on the west wall and two on the east. After 50 feet, the passage ends in a stone wall.</p><p></p><p>Turning to the south, Flannad sees three more gear doors, two on the west side and one on the east side. After 60 feet, just past the last two circular doors, this passage too ends in a stone wall. Dust and debris cover the floor.</p><p></p><p>With no obvious dangers seen or heard, Flannad pauses to let the rest of the party catch up to him.</p></blockquote><p></p>
[QUOTE="Malvoisin, post: 3010405, member: 40128"] With the majority of the party having convinced Remen that the rescue of the kidnapped children must be the group's top priority, Flannad leads the way to the west. The whisper gnome notes that the door opposite the passage is inscribed with a different glyph...the gnomish letter 'Z'. A quick listen at the door reveals no sound from the other side. Looking to the north, Flannad sees that there are four more gear doors that way, two on the west wall and two on the east. After 50 feet, the passage ends in a stone wall. Turning to the south, Flannad sees three more gear doors, two on the west side and one on the east side. After 60 feet, just past the last two circular doors, this passage too ends in a stone wall. Dust and debris cover the floor. With no obvious dangers seen or heard, Flannad pauses to let the rest of the party catch up to him. [/QUOTE]
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