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Phyrric Legacy - Shackled City IC Thread
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<blockquote data-quote="Malvoisin" data-source="post: 3061035" data-attributes="member: 40128"><p><strong>COMBAT ROUND 6</strong></p><p></p><p>Liracor hears Jon's call to assist Flannad; he turns about, putting away his sword in the process. Grabbing ahold of the rag creature as it entangles the gnome, Liracor begins tugging on it. Despite this, the rags begin to wrap completely around the struggling Flannad, nearly mummifying him as they enshroud his body and face. Flannad, fearful of what may happen next, begins to twist and turn, and somehow he manages to wriggle free of the thing! He skitters away from the horrid rag thing, leaving Liracor in its grasp.</p><p></p><p>Dowlee, on her last legs, quickly mutters a prayer to Ehlonna, and she feels her internal wounds mend somewhat. She looks at Arak, whose life blood continues to ebb, hoping that her last healing spell of the day will be enough to revive the fallen paladin.</p><p></p><p>The other rag creature whips its mass at Remen, catching him hard in the shoulder! It tries to wrap up the barbarian's limbs, but the raging Remen frantically beats away the filthy cloth. Jon approaches from the other side, lunging at the strands of rags with his club, hoping to help Remen make another successful strike. His efforts pay off, as Remen's rage-fueled scimitar stroke cuts through yet more strands of the rags! This rag creature looks very torn and tattered now, but it still whirls in the air, ready to keep fighting.</p><p></p><p><strong>END ROUND 6</strong></p><p></p><p>[code]| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | |[b]x[/b]|[b]x[/b]|[b]x[/b]| | | |</p><p>| | | | | | | | |[b]/[/b]| | |[b]x[/b]| | | |</p><p>| | | |[b]x[/b]|[b]x[/b]|[b]x[/b]|[b]x[/b]|[b]/[/b]| |[COLOR=Red]L[/COLOR]| |[b]x[/b]| | | |</p><p>| | | | | | | |[COLOR=DeepSkyBlue]f[/COLOR]| | |[COLOR=Green]d[/COLOR]|[b]x[/b]| | | |</p><p>| | | |[b]x[/b]|[b]x[/b]|[b]x[/b]|[b]x[/b]| | |[COLOR=SandyBrown]J[/COLOR]| |[b]x[/b]| | | |</p><p>| | | | | | | |[b]\[/b]| |[COLOR=Red]1[/COLOR]| |[b]x[/b]| | | |</p><p>| | | | | | | | |[b]\[/b]|[COLOR=SlateGray]R[/COLOR]| |[b]x[/b]| | | |</p><p>| | | | | | | | | |[b]x[/b]|[b]x[/b]|[b]x[/b]| | | |</p><p>| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | | | | | | | |</p><p>| | | | | | | | | | | | | | | |[/code]</p><p></p><p><u>ROUND 7 INITIATIVE</u></p><p></p><p>1. Liracor</p><p>2. Dowlee</p><p>3. Arak (Dying)</p><p>4. Ragamoffyn #2 (grappling with Liracor) </p><p>5. Flannad</p><p>6. Ragamoffyn #1</p><p>7. Jon</p><p>8. Remen</p><p></p><p><u>STATUS UPDATE</u></p><p></p><p>Liracor 5/10 hp, Dowlee 4/9 hp, Arak -3/12 hp (Dying), Flannad 3/8 hp, Jon 2/8 hp, Remen 6/15(4/13) hp. </p><p>Skulk -10 hp, dead; Raggamoffyn #2 -16 hp; Raggamoffyn #1 -31 hp.</p><p>Liracor and Raggamoffyn #2 are grappling.</p><p>Remen - Raging (3 Rounds remain)</p><p>Jon - Inertial Armor</p><p></p><p><u>ROUND 6 SUMMARY</u></p><p>[sblock]</p><p>1. Liracor takes a 5' step (sheathes sword) to move next to Rag.#2, initiates a grapple. Grab automatically succeeds, Liracor wins the opposed check (Rolls 8, vs. Rag's roll of 5), successfully joins the grapple.</p><p></p><p>2. Dowlee casts CLW on herself, heals five damage (but loses one hp for casting while disabled), so she is left at 4/9 hp. Dowlee has one more level 1 spell to use for the day. </p><p></p><p>3. Arak fails to stabilize, loses another hp. Now at -3.</p><p></p><p>4. Rag.#2 wraps completely around Flannad as a standard action. (Note that in this wrapped state, half of all damage dealt to the raggamoffyn will go to Flannad).</p><p></p><p>5. Flannad makes an Escape Artist check to get free of the grapple. Rolls 16. Rag's opposed roll is 15. Flannad wins, and escapes the grapple. Very fortunate! Flannad then moves 5'. (Legildur, if I'm not mistaken, Flannad should also be able to move after the escape, which was a standard action. Just let me know if you want him to do so, and I will update the map before the next turn.)</p><p></p><p>6. Rag.#1 makes a slam attack vs. Remen, hits for 5 damage. Gets a free grapple attempt, rolls 14. Remen opposes with a roll of 17. Remen wins, the grapple attempt fails.</p><p></p><p>7. Jon moves 10', to flank with Remen. Successfully uses aid another to help Remen's attack roll.</p><p></p><p>8. Remen attacks Rag.#1 with scimitar (with rage, flanking, and aid another bonuses). Rolls 18, hits for 7 damage.[/sblock]</p><p></p><p><strong>ACTIONS FOR ROUND 7?</strong></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 3061035, member: 40128"] [B]COMBAT ROUND 6[/B] Liracor hears Jon's call to assist Flannad; he turns about, putting away his sword in the process. Grabbing ahold of the rag creature as it entangles the gnome, Liracor begins tugging on it. Despite this, the rags begin to wrap completely around the struggling Flannad, nearly mummifying him as they enshroud his body and face. Flannad, fearful of what may happen next, begins to twist and turn, and somehow he manages to wriggle free of the thing! He skitters away from the horrid rag thing, leaving Liracor in its grasp. Dowlee, on her last legs, quickly mutters a prayer to Ehlonna, and she feels her internal wounds mend somewhat. She looks at Arak, whose life blood continues to ebb, hoping that her last healing spell of the day will be enough to revive the fallen paladin. The other rag creature whips its mass at Remen, catching him hard in the shoulder! It tries to wrap up the barbarian's limbs, but the raging Remen frantically beats away the filthy cloth. Jon approaches from the other side, lunging at the strands of rags with his club, hoping to help Remen make another successful strike. His efforts pay off, as Remen's rage-fueled scimitar stroke cuts through yet more strands of the rags! This rag creature looks very torn and tattered now, but it still whirls in the air, ready to keep fighting. [B]END ROUND 6[/B] [code]| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |[b]x[/b]|[b]x[/b]|[b]x[/b]| | | | | | | | | | | | |[b]/[/b]| | |[b]x[/b]| | | | | | | |[b]x[/b]|[b]x[/b]|[b]x[/b]|[b]x[/b]|[b]/[/b]| |[COLOR=Red]L[/COLOR]| |[b]x[/b]| | | | | | | | | | | |[COLOR=DeepSkyBlue]f[/COLOR]| | |[COLOR=Green]d[/COLOR]|[b]x[/b]| | | | | | | |[b]x[/b]|[b]x[/b]|[b]x[/b]|[b]x[/b]| | |[COLOR=SandyBrown]J[/COLOR]| |[b]x[/b]| | | | | | | | | | | |[b]\[/b]| |[COLOR=Red]1[/COLOR]| |[b]x[/b]| | | | | | | | | | | | |[b]\[/b]|[COLOR=SlateGray]R[/COLOR]| |[b]x[/b]| | | | | | | | | | | | | |[b]x[/b]|[b]x[/b]|[b]x[/b]| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |[/code] [U]ROUND 7 INITIATIVE[/U] 1. Liracor 2. Dowlee 3. Arak (Dying) 4. Ragamoffyn #2 (grappling with Liracor) 5. Flannad 6. Ragamoffyn #1 7. Jon 8. Remen [U]STATUS UPDATE[/U] Liracor 5/10 hp, Dowlee 4/9 hp, Arak -3/12 hp (Dying), Flannad 3/8 hp, Jon 2/8 hp, Remen 6/15(4/13) hp. Skulk -10 hp, dead; Raggamoffyn #2 -16 hp; Raggamoffyn #1 -31 hp. Liracor and Raggamoffyn #2 are grappling. Remen - Raging (3 Rounds remain) Jon - Inertial Armor [U]ROUND 6 SUMMARY[/U] [sblock] 1. Liracor takes a 5' step (sheathes sword) to move next to Rag.#2, initiates a grapple. Grab automatically succeeds, Liracor wins the opposed check (Rolls 8, vs. Rag's roll of 5), successfully joins the grapple. 2. Dowlee casts CLW on herself, heals five damage (but loses one hp for casting while disabled), so she is left at 4/9 hp. Dowlee has one more level 1 spell to use for the day. 3. Arak fails to stabilize, loses another hp. Now at -3. 4. Rag.#2 wraps completely around Flannad as a standard action. (Note that in this wrapped state, half of all damage dealt to the raggamoffyn will go to Flannad). 5. Flannad makes an Escape Artist check to get free of the grapple. Rolls 16. Rag's opposed roll is 15. Flannad wins, and escapes the grapple. Very fortunate! Flannad then moves 5'. (Legildur, if I'm not mistaken, Flannad should also be able to move after the escape, which was a standard action. Just let me know if you want him to do so, and I will update the map before the next turn.) 6. Rag.#1 makes a slam attack vs. Remen, hits for 5 damage. Gets a free grapple attempt, rolls 14. Remen opposes with a roll of 17. Remen wins, the grapple attempt fails. 7. Jon moves 10', to flank with Remen. Successfully uses aid another to help Remen's attack roll. 8. Remen attacks Rag.#1 with scimitar (with rage, flanking, and aid another bonuses). Rolls 18, hits for 7 damage.[/sblock] [B]ACTIONS FOR ROUND 7?[/B] [/QUOTE]
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