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Physics of Sonic/Thunder Energy Type
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<blockquote data-quote="CleverNickName" data-source="post: 9139743" data-attributes="member: 50987"><p>I don't know if it helps you or not, but here's how my brain unpacks them.</p><p></p><p>Force is the push or pull effect that one object produces on another object. It's measured in Newtons, and 1 N = 1kg[SUP] <strong>.</strong>[/SUP] m/s[SUP]2[/SUP]. It's very <em>needy</em>...it needs mass, distance, and acceleration...if you're missing one of those, you don't have Force, you have...something else.</p><p></p><p>Energy is a measure of the work done when an object moves. It's measured in Joules, and 1 J = 1kg[SUP] <strong>. </strong>[/SUP]<strong>m[SUP]2[/SUP]</strong>/s[SUP]-2[/SUP]. See how you're squaring the meter in the units? That's because you're multiplying a force (in Newtons) by distance (in meters), thus squaring the meter. It's slightly more complicated than this, but work with me here.</p><p></p><p>TL;DR: Force makes Energy when it moves something.</p><p></p><p>That resonant frequency that people are talking about upthread is the rapid vibration of molecules (tiny mass, tiny distances, but they add up in a hurry)...when you get one end of an object to move in a different direction as its other end, and get it to move far enough, the object will break down.</p><p></p><p>Speaking of breaking down:</p><p></p><p>All of this falls apart in D&D because you can create work without using energy, and you can create energy without mass or displacement. That's the magic of...well, <em>magic</em>. It's why an arrow will never be the same as a <em>firebolt</em>, and why the world's most highly-skilled swordsman can never be as dangerous as a first-year Hogwarts student, and we will forever be arguing about Fighters vs. Wizards. We've seen crossbow bolts and swords, but nobody's ever seen magic. Physics goes out the window, and everything scales to infinity.</p><p></p><p>This image doesn't really help explain anything; I just thought it was worth a chuckle.</p><p></p><p>[ATTACH=full]296204[/ATTACH]</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9139743, member: 50987"] I don't know if it helps you or not, but here's how my brain unpacks them. Force is the push or pull effect that one object produces on another object. It's measured in Newtons, and 1 N = 1kg[SUP] [B].[/B][/SUP] m/s[SUP]2[/SUP]. It's very [I]needy[/I]...it needs mass, distance, and acceleration...if you're missing one of those, you don't have Force, you have...something else. Energy is a measure of the work done when an object moves. It's measured in Joules, and 1 J = 1kg[SUP] [B]. [/B][/SUP][B]m[SUP]2[/SUP][/B]/s[SUP]-2[/SUP]. See how you're squaring the meter in the units? That's because you're multiplying a force (in Newtons) by distance (in meters), thus squaring the meter. It's slightly more complicated than this, but work with me here. TL;DR: Force makes Energy when it moves something. That resonant frequency that people are talking about upthread is the rapid vibration of molecules (tiny mass, tiny distances, but they add up in a hurry)...when you get one end of an object to move in a different direction as its other end, and get it to move far enough, the object will break down. Speaking of breaking down: All of this falls apart in D&D because you can create work without using energy, and you can create energy without mass or displacement. That's the magic of...well, [I]magic[/I]. It's why an arrow will never be the same as a [I]firebolt[/I], and why the world's most highly-skilled swordsman can never be as dangerous as a first-year Hogwarts student, and we will forever be arguing about Fighters vs. Wizards. We've seen crossbow bolts and swords, but nobody's ever seen magic. Physics goes out the window, and everything scales to infinity. This image doesn't really help explain anything; I just thought it was worth a chuckle. [ATTACH type="full" width="303px" alt="1695681330877.png"]296204[/ATTACH] [/QUOTE]
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