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General Tabletop Discussion
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Physics of Sonic/Thunder Energy Type
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<blockquote data-quote="Oofta" data-source="post: 9139870" data-attributes="member: 6801845"><p>When it comes to magic, we can't compare it to real world effects. For example a fireball is not caused by a rapid chemical reaction, fire is just spontaneously created in the entire area. There might be some heat if you're outside the area, but you don't get burned. It likely doesn't even consume any oxygen. </p><p></p><p>It's the same with the other types. Thunder is everything in the area vibrating, including air. With thunderwave the vibration emanates from the caster, the air in front of them is compressed causing concussion force. Shatter vibrates everything in the area, including creatures, objects and of course the air.That air getting vibrated which is heard as sound. </p><p></p><p>Force is a bit different, in cases like magic missile it's like a Star atrek phaser, it's energy that disrupts living tissue. Wall of Force is, of course a force field, instead of disrupting its not allowing any change.</p><p></p><p>Anyway, that's always been my head canon.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9139870, member: 6801845"] When it comes to magic, we can't compare it to real world effects. For example a fireball is not caused by a rapid chemical reaction, fire is just spontaneously created in the entire area. There might be some heat if you're outside the area, but you don't get burned. It likely doesn't even consume any oxygen. It's the same with the other types. Thunder is everything in the area vibrating, including air. With thunderwave the vibration emanates from the caster, the air in front of them is compressed causing concussion force. Shatter vibrates everything in the area, including creatures, objects and of course the air.That air getting vibrated which is heard as sound. Force is a bit different, in cases like magic missile it's like a Star atrek phaser, it's energy that disrupts living tissue. Wall of Force is, of course a force field, instead of disrupting its not allowing any change. Anyway, that's always been my head canon. [/QUOTE]
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