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Pick only one: What should the next class be?
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<blockquote data-quote="billd91" data-source="post: 7862603" data-attributes="member: 3400"><p>That's <strong>your</strong> take on it as a partisan in the edition war. There are quite a few of us with a different view of it.</p><p></p><p>The warlord got bound up in one major problem that people had with 4e - the healing surge mechanic vs hp as meat. Hit points as meat has been around a lot longer than the criticism leveled at 4e - at least back to 1e. It never mattered how it was described in the rules as involving skill, luck, and a certain je ne sais quoi, there was always a substantial proportion of the community that described all hits as gore and there probably always will be. When healing required time or magic, even if natural healing time was unrealistically fast, nobody really had that concept confronted like with healing surges. Healing surges flew right in the face of that concept.</p><p></p><p>That wasn't the only problem people had with healing surges - there were others around the specifics of the mechanic in other ways, even by people who didn't consider hit points to just be meat - but I thought that was the biggest issue with the warlord.</p></blockquote><p></p>
[QUOTE="billd91, post: 7862603, member: 3400"] That's [b]your[/b] take on it as a partisan in the edition war. There are quite a few of us with a different view of it. The warlord got bound up in one major problem that people had with 4e - the healing surge mechanic vs hp as meat. Hit points as meat has been around a lot longer than the criticism leveled at 4e - at least back to 1e. It never mattered how it was described in the rules as involving skill, luck, and a certain je ne sais quoi, there was always a substantial proportion of the community that described all hits as gore and there probably always will be. When healing required time or magic, even if natural healing time was unrealistically fast, nobody really had that concept confronted like with healing surges. Healing surges flew right in the face of that concept. That wasn't the only problem people had with healing surges - there were others around the specifics of the mechanic in other ways, even by people who didn't consider hit points to just be meat - but I thought that was the biggest issue with the warlord. [/QUOTE]
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Pick only one: What should the next class be?
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