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Pick only one: What should the next class be?
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<blockquote data-quote="Tony Vargas" data-source="post: 7862610" data-attributes="member: 996"><p>It's my experience of it. Anytime we started digging into the reasons h4ters gave, and what it would take to render 4e acceptable, no matter what other compromises were offered, it came down to restoring class imbalance. No alternate visualization or explanation, no mechanical tweak was acceptable <em>unless it removed versatility/power from martial characters</em>.</p><p></p><p>5e, as Hussar likes pointing out, kept many mechanics and conceptual bits from 4e. At-will, short & long rest, abilities, limited-use martial abilities, shouty healing, overnight healing, healing-surges bowdlerized as HD, and so forth.</p><p>It also restored class imbalance, taking resources, options and flexibility away from the non-magical <em>sub</em>-classes that remained, and expanding resources & power, and vastly increasing the versatility of casters.</p><p></p><p> Hit points as meat <em>was</em> a thing back in 1e, and EGG had a long treatise in the DMG that demolished it. Because meat-hps were an undue, overblown <em>criticism of D&D</em>, used by people who disliked the game, <em>to mock it</em>.</p><p></p><p>And so do HD, and overnight healing in 5e, yet there's no edition warring against it.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7862610, member: 996"] It's my experience of it. Anytime we started digging into the reasons h4ters gave, and what it would take to render 4e acceptable, no matter what other compromises were offered, it came down to restoring class imbalance. No alternate visualization or explanation, no mechanical tweak was acceptable [I]unless it removed versatility/power from martial characters[/I]. 5e, as Hussar likes pointing out, kept many mechanics and conceptual bits from 4e. At-will, short & long rest, abilities, limited-use martial abilities, shouty healing, overnight healing, healing-surges bowdlerized as HD, and so forth. It also restored class imbalance, taking resources, options and flexibility away from the non-magical [I]sub[/I]-classes that remained, and expanding resources & power, and vastly increasing the versatility of casters. Hit points as meat [I]was[/I] a thing back in 1e, and EGG had a long treatise in the DMG that demolished it. Because meat-hps were an undue, overblown [I]criticism of D&D[/I], used by people who disliked the game, [I]to mock it[/I]. And so do HD, and overnight healing in 5e, yet there's no edition warring against it. [/QUOTE]
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