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Pick only one: What should the next class be?
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<blockquote data-quote="Undrave" data-source="post: 7863334" data-attributes="member: 7015698"><p>I think the biggest problem with the Battlemaster's Commander Strike is that in 5e your basic melee attacks don't scale as well as they did in 4e (and in 4e you had one reaction PER TURN instead of PER ROUND). Your Fighter's Attack scales with iterative attack, but in 4e you'd not get extra attacks, but instead extra damage in the same way cantrips do in 5e (with damage expressed in 'W', for Weapon Dice).</p><p></p><p>So granting an attack to anyone BUT the Rogue is usually not that much better than you getting to attack yourself unless you go for really poor STR. If you go dual wield it also eats up your bonus action.</p><p></p><p>Also, your maneuvers don't really scale well and until the UA we hadn't gotten new maneuvers at all.</p><p></p><p></p><p></p><p>If I wanted a Warlord-y character I'd need to start at level 6. Battlemaster 3/Mastermind 3. I'd probably try to go all in on the Lazylord thing and get Commander's Striker, Rally, and the new skill based maneuvers... maybe with Archery Style so I don't need THAT good of a DEX score if I ever want to attack? And the Healer Fear (or Inspirational Leader with enough CHA but I think INT would be better here).</p><p></p><p>Of course, that means I'd only have 1 attack to spend for Commander's Strike until I took two more levels of Fighters...</p></blockquote><p></p>
[QUOTE="Undrave, post: 7863334, member: 7015698"] I think the biggest problem with the Battlemaster's Commander Strike is that in 5e your basic melee attacks don't scale as well as they did in 4e (and in 4e you had one reaction PER TURN instead of PER ROUND). Your Fighter's Attack scales with iterative attack, but in 4e you'd not get extra attacks, but instead extra damage in the same way cantrips do in 5e (with damage expressed in 'W', for Weapon Dice). So granting an attack to anyone BUT the Rogue is usually not that much better than you getting to attack yourself unless you go for really poor STR. If you go dual wield it also eats up your bonus action. Also, your maneuvers don't really scale well and until the UA we hadn't gotten new maneuvers at all. If I wanted a Warlord-y character I'd need to start at level 6. Battlemaster 3/Mastermind 3. I'd probably try to go all in on the Lazylord thing and get Commander's Striker, Rally, and the new skill based maneuvers... maybe with Archery Style so I don't need THAT good of a DEX score if I ever want to attack? And the Healer Fear (or Inspirational Leader with enough CHA but I think INT would be better here). Of course, that means I'd only have 1 attack to spend for Commander's Strike until I took two more levels of Fighters... [/QUOTE]
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Pick only one: What should the next class be?
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