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Pick only one: What should the next class be?
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<blockquote data-quote="Garthanos" data-source="post: 7863556" data-attributes="member: 82504"><p>If they are doing Darksun it should be the Psionicist (there could even be a reason to put the Warlord in there) I seem to remember Mike Mearles in his Warlord videos mentioning adding them in to an expansion and not sure why but I think it was Darksun, I think Birthright would be even better.</p><p></p><p></p><p>For me the Warlord is a specialist in what a certain type of Battlemaster fighter is a dabbler, he is the party wide enhancer everybody gets their initiative boosted (and maybe the Warlord can do some swapping around initiative tricks) because of her prompting, everyone gets more out of action points they spend. Many of his abilities affect all allies enabling a charge (or theoretically a retreat) in theory he should also have abilities that mess up the enemy in mass a bit more than the 4e warlord did (but that was perhaps a function of the leader role not also manipulating the enemy so much). the Battlemaster is like a subset of Warlord who is focused in on one enemy or helping one allie not bad but also not quite the whole enchilada. The Warlord is often the smart analytic and strategic type. I think the feat in 5e that gives everyone temp hit points is actually evocative of the Warlord. I have a number of threads on here that describe different flavors for the Warlord some are even pretty ironically magical (in a bloodline style evocative of Birthright). The Warlord might make a super awesome strike but its often timed to make sure an ally sees it and gets an awesome opening.</p><p></p><p>Very fun</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7863556, member: 82504"] If they are doing Darksun it should be the Psionicist (there could even be a reason to put the Warlord in there) I seem to remember Mike Mearles in his Warlord videos mentioning adding them in to an expansion and not sure why but I think it was Darksun, I think Birthright would be even better. For me the Warlord is a specialist in what a certain type of Battlemaster fighter is a dabbler, he is the party wide enhancer everybody gets their initiative boosted (and maybe the Warlord can do some swapping around initiative tricks) because of her prompting, everyone gets more out of action points they spend. Many of his abilities affect all allies enabling a charge (or theoretically a retreat) in theory he should also have abilities that mess up the enemy in mass a bit more than the 4e warlord did (but that was perhaps a function of the leader role not also manipulating the enemy so much). the Battlemaster is like a subset of Warlord who is focused in on one enemy or helping one allie not bad but also not quite the whole enchilada. The Warlord is often the smart analytic and strategic type. I think the feat in 5e that gives everyone temp hit points is actually evocative of the Warlord. I have a number of threads on here that describe different flavors for the Warlord some are even pretty ironically magical (in a bloodline style evocative of Birthright). The Warlord might make a super awesome strike but its often timed to make sure an ally sees it and gets an awesome opening. Very fun [/QUOTE]
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