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Pick only one: What should the next class be?
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<blockquote data-quote="Tony Vargas" data-source="post: 7865747" data-attributes="member: 996"><p>Except Bards are explicitly arcane, and clerics explicitly divine, while Shamans can gain their supernatural powers from secret knowledge, service to a higher power, negotiated pacts with familiar spirits, nature in the abstract, or some form of Animism - mostly that last, which is not well-represented by any of the three classes you mention.</p><p></p><p>Though the Druid is the closest - if you discount it's overlap with the cleric and history as a cleric sub-class - it'd arguably make more sense for the culture-specific Druid to be a sub-class of a broader 'Old-religion'/Primal/Animistic Shaman class.</p><p></p><p></p><p>Well, psionics has had multiple incarnations in past editions and accumulated not just sub-classes but full classes:</p><p></p><p><u>Psion</u></p><p>Psionicist</p><p>Psychic Warrior</p><p>Soul Knife</p><p>Ardent</p><p>Battlemind</p><p>etc..</p><p>(even Monk in one ed).</p><p></p><p>Add to that PrCs and Paragon Path concepts, and that should be a reasonable number of sub-classes.</p><p></p><p>But, it's not alone.</p><p></p><p>The Warlord had 6 builds, plus archery, plus the unofficial lazy-lord fan-build that eventually got some official support, <em>plus</em> paragon paths and concepts that it's Leader role prevented developing, thus:</p><p></p><p><u>Warlord</u></p><p>Inspiring</p><p>Tactical</p><p>Bravura</p><p>Resourceful</p><p>Skirmishing</p><p>Insightful</p><p>Archery</p><p>'Lazy'</p><p>'Hector'</p><p>etc..</p><p></p><p>The Shaman has in some form or another, been in most past editions, and got multiple builds in 4e:</p><p></p><p><u>Shaman</u></p><p>Humanoid Shaman (TSR era)</p><p>Shukenja (OA)</p><p>Spirit Shaman</p><p>Dragon Shaman</p><p>Animist Shaman</p><p>Bear Shaman</p><p>Eagle Shaman</p><p>Panther Shaman</p><p>World Speaker Shaman</p><p></p><p>The Warden was a PH2 class that received zero post-E support, but, even so, had 4 builds...</p><p></p><p><u>Warden</u></p><p>Earth</p><p>Life</p><p>Storm</p><p>Wild</p><p>(If one still found the shaman wanting, the warden could be folded into it, I suppose.)</p><p></p><p>The Rune Priest, likewise:</p><p></p><p><u>RunePriest</u></p><p>Defiant</p><p>Wrathful</p><p>Rune Master</p><p>Rune of Mending</p><p>Runic Artistry</p><p></p><p>"Dedicated" Summoner doesn't ring a bell, but off the top of my head, you could give it sub-classes based on what it summons with no less validity than a Wizard's schools:</p><p></p><p><u>Summoner</u></p><p>Demon</p><p>Devil</p><p>Celestial</p><p>Shadow</p><p>Fey</p><p>Animal</p><p>Elemental</p><p>Djinn (Sha'ir?)</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7865747, member: 996"] Except Bards are explicitly arcane, and clerics explicitly divine, while Shamans can gain their supernatural powers from secret knowledge, service to a higher power, negotiated pacts with familiar spirits, nature in the abstract, or some form of Animism - mostly that last, which is not well-represented by any of the three classes you mention. Though the Druid is the closest - if you discount it's overlap with the cleric and history as a cleric sub-class - it'd arguably make more sense for the culture-specific Druid to be a sub-class of a broader 'Old-religion'/Primal/Animistic Shaman class. Well, psionics has had multiple incarnations in past editions and accumulated not just sub-classes but full classes: [U]Psion[/U] Psionicist Psychic Warrior Soul Knife Ardent Battlemind etc.. (even Monk in one ed). Add to that PrCs and Paragon Path concepts, and that should be a reasonable number of sub-classes. But, it's not alone. The Warlord had 6 builds, plus archery, plus the unofficial lazy-lord fan-build that eventually got some official support, [I]plus[/I] paragon paths and concepts that it's Leader role prevented developing, thus: [U]Warlord[/U] Inspiring Tactical Bravura Resourceful Skirmishing Insightful Archery 'Lazy' 'Hector' etc.. The Shaman has in some form or another, been in most past editions, and got multiple builds in 4e: [U]Shaman[/U] Humanoid Shaman (TSR era) Shukenja (OA) Spirit Shaman Dragon Shaman Animist Shaman Bear Shaman Eagle Shaman Panther Shaman World Speaker Shaman The Warden was a PH2 class that received zero post-E support, but, even so, had 4 builds... [U]Warden[/U] Earth Life Storm Wild (If one still found the shaman wanting, the warden could be folded into it, I suppose.) The Rune Priest, likewise: [U]RunePriest[/U] Defiant Wrathful Rune Master Rune of Mending Runic Artistry "Dedicated" Summoner doesn't ring a bell, but off the top of my head, you could give it sub-classes based on what it summons with no less validity than a Wizard's schools: [U]Summoner[/U] Demon Devil Celestial Shadow Fey Animal Elemental Djinn (Sha'ir?) [/QUOTE]
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