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<blockquote data-quote="GMforPowergamers" data-source="post: 8731959" data-attributes="member: 67338"><p>4e base with some 2e balance and some 5e ideas.</p><p></p><p>everyone starts with 3hd and only gets new HD at odd levels (on even levels they get +1/+2/+3 hp like after 9th level in 2e) and you never get con bonus to Hp... healing remade to 'spend a HD' and 'heal as if you spent a hd' with every HD spent getting your con mod to hp healed. </p><p></p><p>Break fighter and wizard up... fighter into 3 classes warlord fighter and magus, mage into 4 warmage Seeer beguiler and shaper</p><p></p><p>bring back teh idea that not all clerics get all spells... call it spheres or domians but make it a small list of all then deity/subclass choices</p><p></p><p>every class has a simple build option and a complex build option. </p><p></p><p>all classes get the warlock treatment of 2 subclasses 1 at 1st 1 at 3rd</p><p></p><p>race gives cool extra's but not stat mods... default is array with optional point buy or rolling</p><p></p><p>backgrounds give bonuses like feats but not just free feats </p><p></p><p>races have options as they level to take more advanced racial abilities instead of class features</p><p></p><p>all classes can swap abilities in some way (I like the 4e feats but maybe something else) so every 9th level character can in theory have the sam level of power and number of choices</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8731959, member: 67338"] 4e base with some 2e balance and some 5e ideas. everyone starts with 3hd and only gets new HD at odd levels (on even levels they get +1/+2/+3 hp like after 9th level in 2e) and you never get con bonus to Hp... healing remade to 'spend a HD' and 'heal as if you spent a hd' with every HD spent getting your con mod to hp healed. Break fighter and wizard up... fighter into 3 classes warlord fighter and magus, mage into 4 warmage Seeer beguiler and shaper bring back teh idea that not all clerics get all spells... call it spheres or domians but make it a small list of all then deity/subclass choices every class has a simple build option and a complex build option. all classes get the warlock treatment of 2 subclasses 1 at 1st 1 at 3rd race gives cool extra's but not stat mods... default is array with optional point buy or rolling backgrounds give bonuses like feats but not just free feats races have options as they level to take more advanced racial abilities instead of class features all classes can swap abilities in some way (I like the 4e feats but maybe something else) so every 9th level character can in theory have the sam level of power and number of choices [/QUOTE]
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