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General Tabletop Discussion
*TTRPGs General
Piloting/Driving Combat in RPGs is No Fun!
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<blockquote data-quote="aramis erak" data-source="post: 7932791" data-attributes="member: 6779310"><p>While it's not just you, it isn't me in general, but in Alien's case....</p><p></p><p>Alien's ship combat boils down to the best 2-4 PCs do all 4 needed roles & rolls for ship combat each turn.</p><p>The overlap of the skills... means that many characters are reduced to providing a help die only, as they are best leaving rolls on the skill to the guy with the best pool, at least until his stress exceeds 3 (5 if the Nerves of Steel talent is possessed) AND your own stress.</p><p></p><p>Ground vehicle combat? Not so bad. My current saturday game is Marine focused. Mostly because if you're using vehicles, each of the combat vehicles has two positions, and Pilots are potentially better shots than Marines, so two pilots in the APC and/or two in the Dropship. Rest on the ground upon arrival, psyching each other up by suitable manipulation/command roles, and /or second seating in the APC to assist the driver and/or gunner...</p><p></p><p>I've had only one player doing the "I've nothing to do"... and the others are all doing small things that add up, right up until the roll out the door...</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7932791, member: 6779310"] While it's not just you, it isn't me in general, but in Alien's case.... Alien's ship combat boils down to the best 2-4 PCs do all 4 needed roles & rolls for ship combat each turn. The overlap of the skills... means that many characters are reduced to providing a help die only, as they are best leaving rolls on the skill to the guy with the best pool, at least until his stress exceeds 3 (5 if the Nerves of Steel talent is possessed) AND your own stress. Ground vehicle combat? Not so bad. My current saturday game is Marine focused. Mostly because if you're using vehicles, each of the combat vehicles has two positions, and Pilots are potentially better shots than Marines, so two pilots in the APC and/or two in the Dropship. Rest on the ground upon arrival, psyching each other up by suitable manipulation/command roles, and /or second seating in the APC to assist the driver and/or gunner... I've had only one player doing the "I've nothing to do"... and the others are all doing small things that add up, right up until the roll out the door... [/QUOTE]
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Piloting/Driving Combat in RPGs is No Fun!
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