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<blockquote data-quote="Elethiomel" data-source="post: 4849920" data-attributes="member: 49897"><p>There are many solutions for that. Mirror Image is one. There's an improved version in the Spell Compendium IIRC that lets you cast it as an immediate action. Other ways to introduce a miss chance or other forms of evasion could be ghost form, Illusory Walls, Solid Fog, etc. Don't forget Stoneskin and other DR granting buffs. Defense is stronger than offense for big bad guys, especially if you want combats to feel like they're a struggle. Two glass cannons going up against each other is a crapshoot, but doesn't feel like it. It feels like an easy win if you win, or just bad luck if you lose. Going up against someone with good defense can feel like a proper struggle, with each hit that lands and does damage a little victory in itself, if you sell it right.</p><p></p><p>Also, with all that intelligence the lich is likely to understand that having its buffs dispelled will be disastrous, so give it at least one Ring of Counterspelling with Greater Dispel Magic cast into it, and cast new ones in as needed.</p><p></p><p>As for picking Necromancy as a barred school, this is an interesting choice. I wouldn't do it personally because it feels like you should have to be able to cast Necromancy spells in order to become a lich. There's nothing in the rules about having to be able to cast Necromancy spells to create a phylactery though, so it's a rules-legal option.</p></blockquote><p></p>
[QUOTE="Elethiomel, post: 4849920, member: 49897"] There are many solutions for that. Mirror Image is one. There's an improved version in the Spell Compendium IIRC that lets you cast it as an immediate action. Other ways to introduce a miss chance or other forms of evasion could be ghost form, Illusory Walls, Solid Fog, etc. Don't forget Stoneskin and other DR granting buffs. Defense is stronger than offense for big bad guys, especially if you want combats to feel like they're a struggle. Two glass cannons going up against each other is a crapshoot, but doesn't feel like it. It feels like an easy win if you win, or just bad luck if you lose. Going up against someone with good defense can feel like a proper struggle, with each hit that lands and does damage a little victory in itself, if you sell it right. Also, with all that intelligence the lich is likely to understand that having its buffs dispelled will be disastrous, so give it at least one Ring of Counterspelling with Greater Dispel Magic cast into it, and cast new ones in as needed. As for picking Necromancy as a barred school, this is an interesting choice. I wouldn't do it personally because it feels like you should have to be able to cast Necromancy spells in order to become a lich. There's nothing in the rules about having to be able to cast Necromancy spells to create a phylactery though, so it's a rules-legal option. [/QUOTE]
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