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<blockquote data-quote="frankthedm" data-source="post: 4438256" data-attributes="member: 1164"><p>The basilisk's bite damage is pathetic for it's CR. Bump it to that of the CR2 <a href="http://www.d20srd.org/srd/monsters/crocodile.htm" target="_blank">crocodile</a>, 1d8+6. Also give it the option to do the 1d12+6 tail attack instead, but at -4 to hit if the foe can <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> see it coming. </p><p></p><p>>>>>>>>>>>>>>>>>>>>>>>.</p><p></p><p>If you feel the need to counterbalance this, make the gaze cause the victim to act as if <em>Slowed</em> & cause the victim to gain hardness 1. Each round & each extra time the character is effected by the gaze, add in one more point of hardness. Adjust the hardness rate to adjust how long the PC gets to act for before the failed save catches up.</p><p></p><p>When, not if, the character's hardness reaches 8, full petrification has occurred. If you feel the need to give the PC a chance, allow a <em>Restoration (level 4)</em> spell to stop the process and remove the effects before full petrification sets in. Just don't forget the spell takes 3 entire rounds to cast. If you are a real softy, allow the much more common Remove Curse to remove the effects before full petrification sets in.</p><p></p><p>>>>>>>>>>>>>>>>>>>>>>>.</p><p></p><p>Also, do not put all your eggs in one basket. Splat book PCs mean extra damage. Why let one lucky crit end the fight? Deploy a mated pair and maybe a bunch of hyperative young. Give the young the stats of dire rats [no disease, too young to have petrification].</p><p></p><p>>>>>>>>>>>>>>>>>>>>>>></p><p></p><p>Also creature catologe did up a dracolisk. </p><p></p><p><a href="http://www.enworld.org/cc/converted/magical_beast/dracolisk.htm" target="_blank">http://www.enworld.org/cc/converted/magical_beast/dracolisk.htm</a></p></blockquote><p></p>
[QUOTE="frankthedm, post: 4438256, member: 1164"] The basilisk's bite damage is pathetic for it's CR. Bump it to that of the CR2 [URL="http://www.d20srd.org/srd/monsters/crocodile.htm"]crocodile[/URL], 1d8+6. Also give it the option to do the 1d12+6 tail attack instead, but at -4 to hit if the foe can :cool: see it coming. >>>>>>>>>>>>>>>>>>>>>>. If you feel the need to counterbalance this, make the gaze cause the victim to act as if [I]Slowed[/I] & cause the victim to gain hardness 1. Each round & each extra time the character is effected by the gaze, add in one more point of hardness. Adjust the hardness rate to adjust how long the PC gets to act for before the failed save catches up. When, not if, the character's hardness reaches 8, full petrification has occurred. If you feel the need to give the PC a chance, allow a [I]Restoration (level 4)[/I] spell to stop the process and remove the effects before full petrification sets in. Just don't forget the spell takes 3 entire rounds to cast. If you are a real softy, allow the much more common Remove Curse to remove the effects before full petrification sets in. >>>>>>>>>>>>>>>>>>>>>>. Also, do not put all your eggs in one basket. Splat book PCs mean extra damage. Why let one lucky crit end the fight? Deploy a mated pair and maybe a bunch of hyperative young. Give the young the stats of dire rats [no disease, too young to have petrification]. >>>>>>>>>>>>>>>>>>>>>> Also creature catologe did up a dracolisk. [url]http://www.enworld.org/cc/converted/magical_beast/dracolisk.htm[/url] [/QUOTE]
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