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Pinnacle's Savage Worlds
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<blockquote data-quote="paulewaug" data-source="post: 1186882" data-attributes="member: 5899"><p>I love the Savage Worlds system.</p><p></p><p>I plug it every chance I get <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> hehehe!</p><p></p><p>One thing that can help portray how much it may or may not be tied to the use of miniatures is the rule for multiple opponents.</p><p></p><p>Basically you don't flank the enemy, you gang up on them.</p><p>"Each additional attacker adds +1 to all the attackers' Fighting rolls up to a maximum of +4."</p><p></p><p>So minis are not required to show that they are occupying opposite squares adjacent to an enemy fig. You just pile in.</p><p></p><p>I would say that SW can be used as a Rules set for a Miniatures combat game or as "pen and paper" as Basic D&D. Just depending on how you like to play.</p><p></p><p>Measurements are given in inches, ("<strong>Movement</strong><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />layer characters have a 'Pace' of 6, meaning they can move that many inches in a combat action."</p><p>But then just a little further down the page it states that "every inch on the table top equals two yards in the real world." All the measurements are just converted over as needed. </p><p></p><p></p><p>[/plug] <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="paulewaug, post: 1186882, member: 5899"] I love the Savage Worlds system. I plug it every chance I get ;) hehehe! One thing that can help portray how much it may or may not be tied to the use of miniatures is the rule for multiple opponents. Basically you don't flank the enemy, you gang up on them. "Each additional attacker adds +1 to all the attackers' Fighting rolls up to a maximum of +4." So minis are not required to show that they are occupying opposite squares adjacent to an enemy fig. You just pile in. I would say that SW can be used as a Rules set for a Miniatures combat game or as "pen and paper" as Basic D&D. Just depending on how you like to play. Measurements are given in inches, ("[B]Movement[/B]:Player characters have a 'Pace' of 6, meaning they can move that many inches in a combat action." But then just a little further down the page it states that "every inch on the table top equals two yards in the real world." All the measurements are just converted over as needed. [/plug] ;) [/QUOTE]
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