Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Pinnacle's Savage Worlds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="paulewaug" data-source="post: 1189983" data-attributes="member: 5899"><p>So far there is Evernight, more of a campaign book/adventure than anything.</p><p>And 50 Fathoms. </p><p>50 Fathoms is not out yet but should be Very soon apparently.</p><p>I guess it is in Printer Hell?</p><p></p><p>To tell much about Evernight is to do some spoliage so</p><p>[spoiler]Evernight is a preplanned adventure set in what appears at first to be a more or less standard fantasy world. Although you may note there is gun powder technology so it's not exactly "medieval" You should be able to drop any and all refereance to that kind of tech and not even know it was there.</p><p>The way things "diverge" is the scripted adventure. The world is invaded, part of the invasion plan is to blacken out the sky, thus the "Evernight" aspect. So the characters are caught up in fighting off the invaders, discovering who they are and all that fun stuff. Now the invaders are not exactly "space men", they are actually inspired by some old events in the writers D&D campaign so they have some similarity to a certain existing D&D monster.[/spoiler]</p><p></p><p>50 Fathoms has some good info here: <a href="http://www.peginc.com/OurGames/SW50Fathoms.htm" target="_blank">http://www.peginc.com/OurGames/SW50Fathoms.htm</a></p><p>and especially here: <a href="http://www.peginc.com/Articles/50FStory--Thwaack.htm" target="_blank">http://www.peginc.com/Articles/50FStory--Thwaack.htm</a></p><p></p><p>Just released is a product by "12 to midnight" called "Last Rites" a modernesque horror investigation. Check here:<a href="http://www.rpgnow.com/product_info.php?products_id=2137&PHPSESSID=506f6d5f14e1a550f6d1d88d84820665" target="_blank">http://www.rpgnow.com/product_info.php?products_id=2137&PHPSESSID=506f6d5f14e1a550f6d1d88d84820665</a> </p><p>also notice it was written for d20 as well. Not "dual stat" so much as pick the system you want it for and get that version.</p><p></p><p>One of the strengths of the system is that it is easier for the GM to get ready and run an adventure. </p><p>I also think that Reapers Warlord line is totally suited to this system. </p><p> IMO the style of the Warlord sculpts fits the feel of the system as fantasy particularly well.</p><p>Another nice thing is that the system never changes regardless of what genre you play.</p><p>If it is darkages just use the mediaval gear only, fantasy-allow the players to make pcs that can use magic, 18th century-no problem, pulp era-good to go, contemporary modern, strap on a Kevlar vest and grab aDesert Eagle. </p><p>Future- mmm can we use the Power Armor this time? It goes well with my Molecular sword and my Laser Pistol!</p><p></p><p>So it's all right there and no differance in how you actually play.</p><p>Unlike the D20 system where the rules themselves change. </p><p>I don't mean this as a diss on the d20 systems out there, I just am noting I have seen a few comments on how d20 modern is slightly different than D&D.</p><p>Granted it is and for a reason, but people have noted that they felt there are differances in rules that they felt did not need to work differently. </p><p></p><p>Well anyhow I hope his is useful info.</p><p>Maybe some day Sw will have as big a following as D&D and we can have a "Savage EnWorld!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> hehe</p></blockquote><p></p>
[QUOTE="paulewaug, post: 1189983, member: 5899"] So far there is Evernight, more of a campaign book/adventure than anything. And 50 Fathoms. 50 Fathoms is not out yet but should be Very soon apparently. I guess it is in Printer Hell? To tell much about Evernight is to do some spoliage so [spoiler]Evernight is a preplanned adventure set in what appears at first to be a more or less standard fantasy world. Although you may note there is gun powder technology so it's not exactly "medieval" You should be able to drop any and all refereance to that kind of tech and not even know it was there. The way things "diverge" is the scripted adventure. The world is invaded, part of the invasion plan is to blacken out the sky, thus the "Evernight" aspect. So the characters are caught up in fighting off the invaders, discovering who they are and all that fun stuff. Now the invaders are not exactly "space men", they are actually inspired by some old events in the writers D&D campaign so they have some similarity to a certain existing D&D monster.[/spoiler] 50 Fathoms has some good info here: [url]http://www.peginc.com/OurGames/SW50Fathoms.htm[/url] and especially here: [url]http://www.peginc.com/Articles/50FStory--Thwaack.htm[/url] Just released is a product by "12 to midnight" called "Last Rites" a modernesque horror investigation. Check here:[url]http://www.rpgnow.com/product_info.php?products_id=2137&PHPSESSID=506f6d5f14e1a550f6d1d88d84820665[/url] also notice it was written for d20 as well. Not "dual stat" so much as pick the system you want it for and get that version. One of the strengths of the system is that it is easier for the GM to get ready and run an adventure. I also think that Reapers Warlord line is totally suited to this system. IMO the style of the Warlord sculpts fits the feel of the system as fantasy particularly well. Another nice thing is that the system never changes regardless of what genre you play. If it is darkages just use the mediaval gear only, fantasy-allow the players to make pcs that can use magic, 18th century-no problem, pulp era-good to go, contemporary modern, strap on a Kevlar vest and grab aDesert Eagle. Future- mmm can we use the Power Armor this time? It goes well with my Molecular sword and my Laser Pistol! So it's all right there and no differance in how you actually play. Unlike the D20 system where the rules themselves change. I don't mean this as a diss on the d20 systems out there, I just am noting I have seen a few comments on how d20 modern is slightly different than D&D. Granted it is and for a reason, but people have noted that they felt there are differances in rules that they felt did not need to work differently. Well anyhow I hope his is useful info. Maybe some day Sw will have as big a following as D&D and we can have a "Savage EnWorld!" :D hehe [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Pinnacle's Savage Worlds
Top