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pious templar mettle
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<blockquote data-quote="Lord Pendragon" data-source="post: 2485129" data-attributes="member: 707"><p>Spells that are Fortitude: Partial</p><p><em>Chill Touch</em></p><p><em>Cloudkill</em></p><p><em>Destruction</em></p><p><em>Disintegrate</em></p><p><em>Finger of Death</em></p><p><em>Phantasmal Killer</em></p><p><em>Prismatic Spray</em></p><p><em>Prismatic Wall</em></p><p><em>Ray of Exhaustion</em></p><p><em>Shout</em></p><p><em>Shout, Greater</em></p><p><em>Slay Living</em></p><p><em>Sound Burst</em></p><p></p><p>Spells that are Will: Partial</p><p><em>Cause Fear</em></p><p><em>Chaos Hammer</em></p><p><em>Fear</em></p><p><em>Inflict spells</em></p><p><em>Harm</em></p><p><em>Holy Smite</em></p><p><em>Order's Wrath</em></p><p><em>Scare</em></p><p><em>Unholy Blight</em></p><p></p><p>Granted, some of these spells list other effects aside from hit point loss, and may not be subject to Mettle depending on the DM's adjudication. Still, it's a fair number of spells. Mettle is not as useful as Evasion, certainly, but I wouldn't call it useless. It really starts to shine at mid- to high-levels, when 12th-level clerics and wizzies start appearing as minions and you start seeing the <em>Fingers of Death</em>, <em>Disintegrates</em>, and <em>Chaos Hammers</em> more frequently. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Edit: Added in Inflict spells and Harm. Didn't catch 'em because I was searching for "Will Partial" and missed "Will Half"</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2485129, member: 707"] Spells that are Fortitude: Partial [i]Chill Touch Cloudkill Destruction Disintegrate Finger of Death Phantasmal Killer Prismatic Spray Prismatic Wall Ray of Exhaustion Shout Shout, Greater Slay Living Sound Burst[/i] Spells that are Will: Partial [i]Cause Fear Chaos Hammer Fear Inflict spells Harm Holy Smite Order's Wrath Scare Unholy Blight[/i] Granted, some of these spells list other effects aside from hit point loss, and may not be subject to Mettle depending on the DM's adjudication. Still, it's a fair number of spells. Mettle is not as useful as Evasion, certainly, but I wouldn't call it useless. It really starts to shine at mid- to high-levels, when 12th-level clerics and wizzies start appearing as minions and you start seeing the [i]Fingers of Death[/i], [i]Disintegrates[/i], and [i]Chaos Hammers[/i] more frequently. ;) Edit: Added in Inflict spells and Harm. Didn't catch 'em because I was searching for "Will Partial" and missed "Will Half" [/QUOTE]
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