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<blockquote data-quote="xechnao" data-source="post: 4677235" data-attributes="member: 58105"><p>It has to do with the type of value being offered. If it is about a 2h film that its value is about the show it offers, it beats it watching the whole show. But if it is about a car or some professional software you need a full demonstration of what it can do and what it cant do at 100%. If it is about a game you need to fully demonstrate gameplay and its rules. Because the utility of the rules is where the value stands. Was there a demo for 4e? If I remember correctly there were some character sheets and some basic rules. I guess those were enough to preview the game.</p><p>Also:</p><p>Many people buy the hobby books because of their collective value. Many of them need to browse the artistic qualities of such books. To see the art. To see if they like it. Was there a demo of such a thing? I also believe it was. So I believe you have a point...</p><p>Yet:</p><p>If there was not a chance at browsing the whole book fewer people would decide to buy it in the end: mostly those that were already convinced about the possibility of the purchase. Instead, those who had not thought about buying it will tend to think more about purchasing it if they can browse the whole book. There is some strange psychology at work here.</p><p>There is also another class of client: the one who needs to know what new knowledge or information may lie in there to discover. If this client has a chance to browse the whole book you could probably lose a sale than gain one -especially if he is not impressed to the point of needing to collect such an item or convinced to use it or even wanting to reward the creator. But is it ok to try to selling things to someone's curiosity? Besides, if I am not wrong I believe there is some copyright provision due to accademic reasons or something like that.</p></blockquote><p></p>
[QUOTE="xechnao, post: 4677235, member: 58105"] It has to do with the type of value being offered. If it is about a 2h film that its value is about the show it offers, it beats it watching the whole show. But if it is about a car or some professional software you need a full demonstration of what it can do and what it cant do at 100%. If it is about a game you need to fully demonstrate gameplay and its rules. Because the utility of the rules is where the value stands. Was there a demo for 4e? If I remember correctly there were some character sheets and some basic rules. I guess those were enough to preview the game. Also: Many people buy the hobby books because of their collective value. Many of them need to browse the artistic qualities of such books. To see the art. To see if they like it. Was there a demo of such a thing? I also believe it was. So I believe you have a point... Yet: If there was not a chance at browsing the whole book fewer people would decide to buy it in the end: mostly those that were already convinced about the possibility of the purchase. Instead, those who had not thought about buying it will tend to think more about purchasing it if they can browse the whole book. There is some strange psychology at work here. There is also another class of client: the one who needs to know what new knowledge or information may lie in there to discover. If this client has a chance to browse the whole book you could probably lose a sale than gain one -especially if he is not impressed to the point of needing to collect such an item or convinced to use it or even wanting to reward the creator. But is it ok to try to selling things to someone's curiosity? Besides, if I am not wrong I believe there is some copyright provision due to accademic reasons or something like that. [/QUOTE]
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