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<blockquote data-quote="JohnRTroy" data-source="post: 4682488" data-attributes="member: 2732"><p>One author who explained this really well was Steven Grant. On his regular column on Comic Book Resources, while being a critic of the RIAA and MPAA, he also points why <a href="http://www.comicbookresources.com/?id=15833&page=article" target="_blank">creative people get royalties</a>.</p><p></p><p>I'm gonna quote the relevant block, since I think people need to understand this as much as possible.</p><p></p><p></p><p></p><p>So, think of royalties as similar to pension plans, 401k, incentive bonuses, tips, etc...</p><p></p><p>One reason I'm critical of the anti-copyright movement is the arguments that it's only big companies that will be pulled down if we destroy it or turn back the clock. Wrong, I believe it's the little guys who will suffer the most. A lot of the guys arguing against copyright work for tech companies that can exploit the properties better if the laws were reduced, like YouTube and other sites, and a lot of the guys sharing music, videos, and games are just being selfish and self-centered. </p><p></p><p>If we're not careful, we'll end up setting things back for creators 500 years, while the big corporations just get bigger and we all get paid less and lose labor rights we've tried to get for decades. Or we'll end up with a system where the Internet is locked down and there will be no expectation of privacy anywhere, you'll have a fully identifiable unit to access the Internet and the government can see all attempts to infringe. </p><p></p><p>As far as tangible vs. intangible, that's a cultural thing. Keep in mind primitive indigenous peoples like the Native Americans didn't have concepts of land, while some African tribes had no concept of time measurement like we did. The arguments over sematics about intellectual property just seem to me to be attempts to try to bring about change in the existing culture. And that's not always successful.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4682488, member: 2732"] One author who explained this really well was Steven Grant. On his regular column on Comic Book Resources, while being a critic of the RIAA and MPAA, he also points why [URL="http://www.comicbookresources.com/?id=15833&page=article"]creative people get royalties[/URL]. I'm gonna quote the relevant block, since I think people need to understand this as much as possible. So, think of royalties as similar to pension plans, 401k, incentive bonuses, tips, etc... One reason I'm critical of the anti-copyright movement is the arguments that it's only big companies that will be pulled down if we destroy it or turn back the clock. Wrong, I believe it's the little guys who will suffer the most. A lot of the guys arguing against copyright work for tech companies that can exploit the properties better if the laws were reduced, like YouTube and other sites, and a lot of the guys sharing music, videos, and games are just being selfish and self-centered. If we're not careful, we'll end up setting things back for creators 500 years, while the big corporations just get bigger and we all get paid less and lose labor rights we've tried to get for decades. Or we'll end up with a system where the Internet is locked down and there will be no expectation of privacy anywhere, you'll have a fully identifiable unit to access the Internet and the government can see all attempts to infringe. As far as tangible vs. intangible, that's a cultural thing. Keep in mind primitive indigenous peoples like the Native Americans didn't have concepts of land, while some African tribes had no concept of time measurement like we did. The arguments over sematics about intellectual property just seem to me to be attempts to try to bring about change in the existing culture. And that's not always successful. [/QUOTE]
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