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Pirate Borg general thread
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<blockquote data-quote="MGibster" data-source="post: 9521457" data-attributes="member: 4534"><p>Good times. I'm going to run the scenario at the next game day hosted by my local gaming store. What I look for in an introductory scenario is an opportunity for the players to learn the rules (easy enough for Pirate Borg), get into the setting, and just have a good time with the scenario. I'm looking to lean into the weirdness a bit here because....why not? </p><p></p><p>I'll set the scenario on Tortuga and the PCs will need to find three musicians. </p><p></p><p>Augustine Allix - Missing part of her brain (she sold it for a hit of ash). The part with all the songs she remembers. PCs will need to recover it if they expect Mademoiselle Allix to sing for them. </p><p></p><p> John Abell - Missing both eyes (figuring out why). </p><p></p><p>Francis Darling - Dead. Dead. Dead. Raise him and make him keep playing that clarinet.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9521457, member: 4534"] Good times. I'm going to run the scenario at the next game day hosted by my local gaming store. What I look for in an introductory scenario is an opportunity for the players to learn the rules (easy enough for Pirate Borg), get into the setting, and just have a good time with the scenario. I'm looking to lean into the weirdness a bit here because....why not? I'll set the scenario on Tortuga and the PCs will need to find three musicians. Augustine Allix - Missing part of her brain (she sold it for a hit of ash). The part with all the songs she remembers. PCs will need to recover it if they expect Mademoiselle Allix to sing for them. John Abell - Missing both eyes (figuring out why). Francis Darling - Dead. Dead. Dead. Raise him and make him keep playing that clarinet. [/QUOTE]
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