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General Tabletop Discussion
*Pathfinder & Starfinder
pirate prestige class
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<blockquote data-quote="Fester" data-source="post: 1375282" data-attributes="member: 14945"><p>Yes, I agree and have modified both this <em>Seamanship</em> and <em>Greater Seamanship</em> class features. Now, they only increase speed and, eventually, maneuverability. This does make far more sense. Thanks.</p><p></p><p></p><p></p><p>I don't agree. The feat is accessible to anyone at 6th level, where as it is offered as a class feature as a minimum of 8th level (assuming a mimimum entry level of 5th). A 3rd level pirate is well on his way to becoming a captain of his own ship, so I would expect him to have around 20-30 loyal followers at this stage.</p><p></p><p></p><p></p><p>Yes, I agree and have amended the features. In fact, I've now made <em>Master of the Rig</em> come first (ability to swing across, use the rigging, gain height advantage). <em>Fearless Boarding</em> now allows you to charge across and avoid AoO (with skill checks) - it now adds to the <em>Master of the Rig</em> feature and I think works much better. Once again, many thanks.</p><p></p><p></p><p></p><p>Me too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>Agreed. I've added a Use Rope check and made it a full round action to hoist (but possibly up to three rounds for skill failures).</p><p></p><p></p><p></p><p>I didn't feel you were picking on it. Your suggestions were good and I think have helped to improve the class and make it more workable. I'm glad you liked it. Hopefully you'll think it is even better now (I've amended the original post to incorporate all the changes I've made to it).</p><p></p><p>Many thanks for your input.</p><p></p><p>Edit: I forgot, I also preferred your term <em>Hoist the Colors</em> to mine (<em>Jolly Sailor</em>), so I've used that instead.</p></blockquote><p></p>
[QUOTE="Fester, post: 1375282, member: 14945"] Yes, I agree and have modified both this [I]Seamanship[/I] and [I]Greater Seamanship[/I] class features. Now, they only increase speed and, eventually, maneuverability. This does make far more sense. Thanks. I don't agree. The feat is accessible to anyone at 6th level, where as it is offered as a class feature as a minimum of 8th level (assuming a mimimum entry level of 5th). A 3rd level pirate is well on his way to becoming a captain of his own ship, so I would expect him to have around 20-30 loyal followers at this stage. Yes, I agree and have amended the features. In fact, I've now made [I]Master of the Rig[/I] come first (ability to swing across, use the rigging, gain height advantage). [I]Fearless Boarding[/I] now allows you to charge across and avoid AoO (with skill checks) - it now adds to the [I]Master of the Rig[/I] feature and I think works much better. Once again, many thanks. Me too :) Agreed. I've added a Use Rope check and made it a full round action to hoist (but possibly up to three rounds for skill failures). I didn't feel you were picking on it. Your suggestions were good and I think have helped to improve the class and make it more workable. I'm glad you liked it. Hopefully you'll think it is even better now (I've amended the original post to incorporate all the changes I've made to it). Many thanks for your input. Edit: I forgot, I also preferred your term [I]Hoist the Colors[/I] to mine ([I]Jolly Sailor[/I]), so I've used that instead. [/QUOTE]
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