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pirate sniper build
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<blockquote data-quote="statimp" data-source="post: 5156163" data-attributes="member: 89550"><p>hey guys, i have been patrolling these threads for a while now, soaking up all the useful information, and i have decided to make a few threads of my own.</p><p></p><p>this is a sniper build i made for a pirate campaign. tell me what you think of it.</p><p></p><p>race: human</p><p>level 1: ranger</p><p></p><p>str 14</p><p>dex 18</p><p>con 12</p><p>int 14</p><p>wis 10</p><p>cha 10</p><p></p><p>feats: jotunbrud and monkey grip</p><p></p><p>level 2: take fighter and feat: exotic weapon proficiency repeating crossbow</p><p>level 3: feat: weapon focus crossbow and feat: point blank shot</p><p>level 4: +1 dex</p><p>level 5: feat: far shot</p><p>level 6: take deepwood sniper and feat: rapid reload</p><p>level 7: continue taking fighter</p><p>level 8: +1 dex and feat: crossbow sniper</p><p>level 9: feat: rapid shot</p><p>level 10: feat: precise shot</p><p>level 12: +1 dex, feat: weapon specialization crossbow and feat: ranged weapon mastery piercing</p><p>level 13: continue taking deepwood sniper</p><p>level 15: feat: concealed ambush</p><p>level 16: +1 dex</p><p>level 18: feat: able sniper</p><p>level 20: +1 dex</p><p></p><p>so the idea was to make a character with a REALLY big crossbow. so he's going to have a huge heavy repeating crossbow. originally i was going to give him a ballista to push around but i like this better.</p><p></p><p>by level 20 he'll have a range increment of 300', awesome crit range and damage and he'll be almost undetectable. perfect for firing from the crows nest at approaching ships.</p><p></p><p>I'm aware that some people disagree on whether or not powerful build and monkey grip stack but i already cleared it with the DM. it's okay because of how awesome it is. and it doesn't say they don't stack. he wont have a 25 foot long crossbow, it will just be about as big as he is (6' 8") with the remaining power coming from a massive amount of resistance.</p><p></p><p>he will be sitting up in the crows nest most of the time if we are in ship to ship combat and as far away as possible in a tree somewhere if we are on land. when he does end up in close combat with someone he should be able to hold his own alright, fighter BaB and decent strength coupled with wielding a large sword.</p><p></p><p>so, any questions or comments? anything you would change? anything i messed up?</p></blockquote><p></p>
[QUOTE="statimp, post: 5156163, member: 89550"] hey guys, i have been patrolling these threads for a while now, soaking up all the useful information, and i have decided to make a few threads of my own. this is a sniper build i made for a pirate campaign. tell me what you think of it. race: human level 1: ranger str 14 dex 18 con 12 int 14 wis 10 cha 10 feats: jotunbrud and monkey grip level 2: take fighter and feat: exotic weapon proficiency repeating crossbow level 3: feat: weapon focus crossbow and feat: point blank shot level 4: +1 dex level 5: feat: far shot level 6: take deepwood sniper and feat: rapid reload level 7: continue taking fighter level 8: +1 dex and feat: crossbow sniper level 9: feat: rapid shot level 10: feat: precise shot level 12: +1 dex, feat: weapon specialization crossbow and feat: ranged weapon mastery piercing level 13: continue taking deepwood sniper level 15: feat: concealed ambush level 16: +1 dex level 18: feat: able sniper level 20: +1 dex so the idea was to make a character with a REALLY big crossbow. so he's going to have a huge heavy repeating crossbow. originally i was going to give him a ballista to push around but i like this better. by level 20 he'll have a range increment of 300', awesome crit range and damage and he'll be almost undetectable. perfect for firing from the crows nest at approaching ships. I'm aware that some people disagree on whether or not powerful build and monkey grip stack but i already cleared it with the DM. it's okay because of how awesome it is. and it doesn't say they don't stack. he wont have a 25 foot long crossbow, it will just be about as big as he is (6' 8") with the remaining power coming from a massive amount of resistance. he will be sitting up in the crows nest most of the time if we are in ship to ship combat and as far away as possible in a tree somewhere if we are on land. when he does end up in close combat with someone he should be able to hold his own alright, fighter BaB and decent strength coupled with wielding a large sword. so, any questions or comments? anything you would change? anything i messed up? [/QUOTE]
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