Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
pirate sniper build
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StreamOfTheSky" data-source="post: 5156978" data-attributes="member: 35909"><p>There is no reason for Deepwood Sniper to not work in 3.5, it requires almost no conversion at all. And you don't really have a leg to stand on if you try and argue that it's overpowered and that's why it's left out. God bless WotC for protecting us from such overpowered 3.0 material and giving us the Planar Shepherd, Tome of Battle classes, and Turn Undead cheese in 3.5! SOOOOOO much more balanced by comparison! /gag</p><p></p><p>As for Spot distance, you generally only need to use the regular spot rules (DC +1 for every 10 feet, 20 for Cragtop Archer) against things/creatures that are actively hiding or hidden. Any regular human can see people 500 feet away or a ship a few thousand feet away no problem.</p><p></p><p>That said, some DMs don't follow common sense and RAI and actually expect you to roll up spot to see anything at all in the distance. Even if your DM is reasonable, a lot of reasonable DMs might factor in higher spot DCs to see things at various range "increments" (I don't mean like your weapon's, I mean that maybe he declares it's Spot 15 to see stuff at 1000 feet away, Spot 20 to see things at 1500 feet away, etc...). So in any case, maximizing the hell out of your Spot modifier is generally a good idea for a long range archer.</p><p></p><p>But it's really the DM's call to assign spot DCs for long distance, not much point in us giving our opinions unless your DM actually reads this thread.</p><p></p><p>EDIT: Horizon shot is unlimited use because it's only really worth it at extreme ranges. It's a full round action for only one attack. Great from 15 range increments away and totally worth it. Once they're within 5 range increments? I'd rather full attack (and rapid shot) with the -5.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5156978, member: 35909"] There is no reason for Deepwood Sniper to not work in 3.5, it requires almost no conversion at all. And you don't really have a leg to stand on if you try and argue that it's overpowered and that's why it's left out. God bless WotC for protecting us from such overpowered 3.0 material and giving us the Planar Shepherd, Tome of Battle classes, and Turn Undead cheese in 3.5! SOOOOOO much more balanced by comparison! /gag As for Spot distance, you generally only need to use the regular spot rules (DC +1 for every 10 feet, 20 for Cragtop Archer) against things/creatures that are actively hiding or hidden. Any regular human can see people 500 feet away or a ship a few thousand feet away no problem. That said, some DMs don't follow common sense and RAI and actually expect you to roll up spot to see anything at all in the distance. Even if your DM is reasonable, a lot of reasonable DMs might factor in higher spot DCs to see things at various range "increments" (I don't mean like your weapon's, I mean that maybe he declares it's Spot 15 to see stuff at 1000 feet away, Spot 20 to see things at 1500 feet away, etc...). So in any case, maximizing the hell out of your Spot modifier is generally a good idea for a long range archer. But it's really the DM's call to assign spot DCs for long distance, not much point in us giving our opinions unless your DM actually reads this thread. EDIT: Horizon shot is unlimited use because it's only really worth it at extreme ranges. It's a full round action for only one attack. Great from 15 range increments away and totally worth it. Once they're within 5 range increments? I'd rather full attack (and rapid shot) with the -5. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
pirate sniper build
Top