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Piratecat Comics & MnM presents six issues of Code-4: Reunion (updated 4/06)
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<blockquote data-quote="Piratecat" data-source="post: 2082317" data-attributes="member: 2"><p>I won't speak for Blackjack, but Wolverine wasn't mentioned once during the character creation process. It can probably be seen as a different interpretation of similar powers. 9-L has the social skills to be the faceman, and his power set has cat-oriented aspects such as leaping. It'll be interesting to see how the different characters play out over six sessions; I suspect that everyone will shine in different ways, and you can be assured that I'll be specifically targetting weaknesses.</p><p></p><p>It's worth mentioning that the Reformer was originally intended to be a bad guy. During the aforementioned casino robbery (a one-shot game we played while Ashy was visiting; that no good so-and-so one-shotted my main bad guy!) the Reformer ended up defecting to the good guys in order to avoid getting pasted. I just love the image of a guy who walks into an empty room and creates a chair to sit down in, then a table to put his feet up on. . . and who can dismiss them at will when the mood strikes him.</p><p></p><p></p><p>Ryan, you'll appreciate this exchange from the game. . .</p><p></p><p>Me: The door slams open and icy cold wind swirls into the barroom.</p><p>Kat: Warm air.</p><p>Me (confused): No, really cold air. It's February in New England.</p><p>Kat: Except Wave is living in Freedom City now.</p><p>Me: Ohhhh. Man, Freedom City is going to be stealing tourists and college students away from Boston and Providence left and right!</p><p></p><p>And that's about the point where I wrote off most plots based on bad weather.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 2082317, member: 2"] I won't speak for Blackjack, but Wolverine wasn't mentioned once during the character creation process. It can probably be seen as a different interpretation of similar powers. 9-L has the social skills to be the faceman, and his power set has cat-oriented aspects such as leaping. It'll be interesting to see how the different characters play out over six sessions; I suspect that everyone will shine in different ways, and you can be assured that I'll be specifically targetting weaknesses. It's worth mentioning that the Reformer was originally intended to be a bad guy. During the aforementioned casino robbery (a one-shot game we played while Ashy was visiting; that no good so-and-so one-shotted my main bad guy!) the Reformer ended up defecting to the good guys in order to avoid getting pasted. I just love the image of a guy who walks into an empty room and creates a chair to sit down in, then a table to put his feet up on. . . and who can dismiss them at will when the mood strikes him. Ryan, you'll appreciate this exchange from the game. . . Me: The door slams open and icy cold wind swirls into the barroom. Kat: Warm air. Me (confused): No, really cold air. It's February in New England. Kat: Except Wave is living in Freedom City now. Me: Ohhhh. Man, Freedom City is going to be stealing tourists and college students away from Boston and Providence left and right! And that's about the point where I wrote off most plots based on bad weather. [/QUOTE]
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Piratecat Comics & MnM presents six issues of Code-4: Reunion (updated 4/06)
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