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Piratecat's dungeon design: fun with tesseracts!
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<blockquote data-quote="Destil" data-source="post: 1399067" data-attributes="member: 1980"><p><strong>Fun with gravity...</strong></p><p></p><p>Take two objects of equal mass through the hypercube in such a way that they get relative gravities in opposed directions, then place them against one and other and weld ‘em together. You’d have a ‘weightless’ object. Unfortunately I don’t see this as a way to support any weight since it would upset the equilibrium of forces needed to keep such objects in place if you apply any force to them. Still may have some applications for the creative, however.</p><p></p><p> You could simply place them one underneath the other. As long as they stay in place they would support each others weight, but tip them a little and they’ll slide out of place. Maybe some sort of locking mechanism that could be triggered to whatever you want it to be so the two halves slip apart.</p><p></p><p> Since even when an object has no effective weight it still has mass this could make for some nasty traps. With something strong enough to set a truly massive object into motion ‘horizontally’ (a heavy spring mechanism or some counterweights… this could also be used to produce clever systems of balancing counterweights) and no friction to worry about aside from air resistance sliding wall traps could suddenly take on a whole new dimension (pardon the pun). Combining some of these weights with an immovable rod or three could also produce some interesting works, like a pendulum that swings in full circles… make one of the chambers a vacuum (I’ll post a custom spell I designed for just such creative applications in house rules if I get around to it, ‘Airless Barrier’) you could have a perpetual motion machine setup inside of it.</p><p></p><p> Bring two bars of iron through the hypercube so they have opposite specific gravities, melt them down and mix them. You could create alloys with a wide variety of relative gravities. Most likely going through a portal again would reset the relative gravities, though. For a truly large hypercube (say where each cell is a demiplane several miles across) this could have some very interesting applications as well. Weightless throwing weapons and ammunition comes to mind (unlimited range increments, going by the weightlessness rules in the MotP). Or axes where the half is made of material with a relative gravity that pulls it upwards, giving it a very different balance (and allowing some nasty downward chops, I’d wager). With a very heavy material like adamant you could create a free-standing tower shield for instance. It would be a bit of a pain to lug around but would most likely barely get knocked around at all by blows from missile weapons, almost like having it on an immovable rod (and since you’re not holding it you wouldn’t be subject to targeted spells while standing behind it), mobile cover.</p></blockquote><p></p>
[QUOTE="Destil, post: 1399067, member: 1980"] [b]Fun with gravity...[/b] Take two objects of equal mass through the hypercube in such a way that they get relative gravities in opposed directions, then place them against one and other and weld ‘em together. You’d have a ‘weightless’ object. Unfortunately I don’t see this as a way to support any weight since it would upset the equilibrium of forces needed to keep such objects in place if you apply any force to them. Still may have some applications for the creative, however. You could simply place them one underneath the other. As long as they stay in place they would support each others weight, but tip them a little and they’ll slide out of place. Maybe some sort of locking mechanism that could be triggered to whatever you want it to be so the two halves slip apart. Since even when an object has no effective weight it still has mass this could make for some nasty traps. With something strong enough to set a truly massive object into motion ‘horizontally’ (a heavy spring mechanism or some counterweights… this could also be used to produce clever systems of balancing counterweights) and no friction to worry about aside from air resistance sliding wall traps could suddenly take on a whole new dimension (pardon the pun). Combining some of these weights with an immovable rod or three could also produce some interesting works, like a pendulum that swings in full circles… make one of the chambers a vacuum (I’ll post a custom spell I designed for just such creative applications in house rules if I get around to it, ‘Airless Barrier’) you could have a perpetual motion machine setup inside of it. Bring two bars of iron through the hypercube so they have opposite specific gravities, melt them down and mix them. You could create alloys with a wide variety of relative gravities. Most likely going through a portal again would reset the relative gravities, though. For a truly large hypercube (say where each cell is a demiplane several miles across) this could have some very interesting applications as well. Weightless throwing weapons and ammunition comes to mind (unlimited range increments, going by the weightlessness rules in the MotP). Or axes where the half is made of material with a relative gravity that pulls it upwards, giving it a very different balance (and allowing some nasty downward chops, I’d wager). With a very heavy material like adamant you could create a free-standing tower shield for instance. It would be a bit of a pain to lug around but would most likely barely get knocked around at all by blows from missile weapons, almost like having it on an immovable rod (and since you’re not holding it you wouldn’t be subject to targeted spells while standing behind it), mobile cover. [/QUOTE]
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