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D&D Older Editions
Pirates of the Emerald Coast (3.5)
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<blockquote data-quote="Imaculata" data-source="post: 6702137" data-attributes="member: 6801286"><p><strong>Dungeons</strong></p><p></p><p>Of course not everything takes place at sea. The players will often be exploring the jungle. And while doing so they might run into tombs, temples and what not. Whether they encounter a dungeon is decided by the random tables. But all dungeons are specifically designed by hand to deliver an experience that is unique, challenging, and adds to the overall plot. Dungeons are a great excuse to deliver exposition regarding the past, and provide backstory for the various gods and evil powers in the world. There is however one very important rule: Every dungeon must make use of water! That may sound a bit forced, but that was the original intention of the campaign. So every dungeon has either swimming sections, water hazards, or aquatic opponents (or all of those). Water can be used in so many ways to make encounters interesting. The players carry firearms that when wet will not work. They need to hold their breath to swim through submerged tunnels, and look for pockets of air. They may need to solve puzzles that involve water, or deal with dangerous currents.</p><p></p><p>But not every dungeon needs to contain monsters. It is fine to just have an underground maze with puzzles and lore (and maybe some traps). I try to mix it up a lot. I try to not make dungeons too big. I want my dungeons to be more than just a load of meaningless rooms connected together. I don't want to waste the time of my players, so dungeons are small, but full of purpose. They are also none-linear. I provide many alternate roads, some with obstructions requiring skill checks, and some with obvious risks.</p><p></p><p><strong>Sample dungeon:</strong></p><p></p><p>[ATTACH]70293[/ATTACH]</p><p></p><p><strong>Exploring Cities</strong></p><p></p><p>While cities are of course already explored, players can still get lost in the labyrinth of streets and alleys. I have a special random table for random encounters that happen whenever the players enter a new district. Each district has it's own ambiance and character, and is populated by a different class of society. Random events here can range from simple flavor encounters, such as a juggler, or a town crier, to bar fights, and the amazing discovery of a smugglers den. It is easy as a DM to tie these random events to other plots in the city.</p><p></p><p>[ATTACH]70294[/ATTACH]</p><p></p><p><em>Example map of the city of Vertesaux.</em></p><p></p><p> </p><p></p><p><strong>Quests</strong></p><p><strong></strong></p><p> </p><p>I try not to bog the players down with quests too much. Quests are optional. The players meet various npc's, and may decide to help out or not. Some quests have an overarching plot, and have more dramatic results further down the line. But the random event system easily allows for some random events to be tied to the main quest hooks, and thus give the players more angles from which to tackle the quests. For example, I rolled the random event of an angry mob blocking the street, and a random event of a bar fight. I decided to tie this into one of the quests that they hadn't even encountered yet: The Marquis of Vertesaux is having trouble with angry Oarsmen (dwarf pirates), who blame the sinking of one of their vessels on the royal navy. The Marquis enlists the help of the players to find out the cause of the sunken vessel, and bring order back to his town. Interestingly, this is a quest that the players can tackle at any pace they like, and there are many ways to solve it. Inevitably they will need to visit the island of Stoneoar, and meet the Oarsmen and their captains. And they may need a diving bell to dive for the wreck of the ship, and find clues. And of course all this ties into the main plot.</p><p></p><p><strong>The main plot</strong></p><p></p><p>There are two large stories that slowly unfold, and that intertwine. One is that of the fragile peace of the pirates. A fearsome and influential pirate lord called Black William, was murdered in a spectacular way, to make way for a delicate alliance. The nearby country of St Valenz is at war with the Kturgian Empire, and they want the pirates to work for them. Thus an agreement was signed to allow the pirates to attack the Kturgian vessels legally, while leaving those of St Valenz alone. However, the nearby empire of Cyr (who trades with the Kturgians) has taken notice of the pirate activity, and is planning to wipe them all out. The only way to counter this massive fleet, is to form a pirate alliance. But they'll need more than just ships to counter this menace. The plan is to eventually conclude with a massive naval battle between the pirates and Cyr.</p><p></p><p>Then there's the evil demi-god Hydra. This Cthulian monster has taken over the underworld, and has pushed the benign Lady of the Waves from this realm. Hydra is a horrible indestructible being that has many cultists across the Emerald Coast. The players are slowly pecking away at its power, but in doing so they also draw the attention of two lesser evil gods. This will eventually take them to the underworld, where they will have to endure freezing temperatures. (I'm planning to borrow a lot from the book Frost Burn)</p><p></p><p>To a lesser extend, the party is also looking for a permanent base of operations. A consortium if you will. They have set their eyes on an amazing cove hidden on a dangerous island, inhabited by cannibals. But they will have to deal with the cannibals first, who also serve one of Hydra's affiliated lesser gods.</p><p></p><p><strong>Equipment, cannons and guns</strong></p><p></p><p>Storm Wrack provides a good basis for a sea campaign. It is sadly however completely lacking firearms and cannons, which is bizarre. So for this purpose I've created ginormous equipment lists that can contain dozens of historical firearms and siege weapons. I've also included various upgrades, and magical weapons that would be useful on board a ship. Each culture in my campaign has it's own unique equipment. This makes it exciting for the players to encounter new cultures, because every such encounter is a treasure trove of new stuff to buy. I've had to adapt various rules from Dragon Magazine, along with some stuff from Salt 'n Seadogs (which is kind of unbalanced) to come up with my own system for firearms. I've also blended some ideas from some forums that other players came up with. Additionally, I've added a table for effects in case of a critical failure (such as the gun backfiring, malfunctioning, or the powder being wet).</p><p></p><p></p><p><strong>Gunpowder use</strong></p><p> <table style='width: 100%'><tr><td> <p style="text-align: center"><strong>Item</strong></p> </td><td> <p style="text-align: center"><strong>Gun powder</strong></p> <p style="text-align: center"><strong>amount</strong></p> </td><td> <p style="text-align: center"><strong>Pistol shots worth of gunpowder</strong></p> </td></tr><tr><td> Powder Horn<br /> </td><td> <p style="text-align: center">2 lb</p> </td><td> <p style="text-align: center">32 shots</p> </td></tr><tr><td> Powder Keg<br /> <br /> </td><td> <p style="text-align: center">15 lb</p> </td><td> <p style="text-align: center">240 shots</p> </td></tr><tr><td> Swivel Gun<br /> </td><td> <p style="text-align: center">0,5 lb</p> </td><td> <p style="text-align: center">8</p> </td></tr><tr><td> Light Cannon<br /> </td><td> <p style="text-align: center">0,75 lb</p> </td><td> <p style="text-align: center">12</p> </td></tr><tr><td> Medium Cannon<br /> </td><td> <p style="text-align: center">1 lb</p> </td><td> <p style="text-align: center">16</p> </td></tr><tr><td> Heavy Cannon<br /> </td><td> <p style="text-align: center">1,25 lb</p> </td><td> <p style="text-align: center">20</p> </td></tr></table><p> <strong>Misfire table (D20)</strong></p><p> <table style='width: 100%'><tr><td> <strong>Dueling pistols</strong><br /> <br /> </td><td> <strong>Flintlock/doglock/</strong><br /> <strong>snaplock pi</strong><strong>stols</strong><br /> </td><td> <strong>Multi</strong><br /> <strong>barrel/shot</strong><br /> </td><td> <strong>Hold out</strong><br /> <strong>Pistols</strong><br /> </td><td> <strong>Roll Result</strong><br /> </td></tr><tr><td> 1<br /> </td><td> 1<br /> </td><td> 1-2<br /> </td><td> 1-3<br /> </td><td> The firearm explodes, dealing <strong>1d6</strong> damage on the wielder.<br /> </td></tr><tr><td> 2-4<br /> </td><td> 2-5<br /> </td><td> 3-6<br /> </td><td> 4-7<br /> </td><td> The weapon’s firing mechanism breaks. The weapon must be repaired before being used again, which costs one-quarter of the weapon’s total price and requires a successful <strong>DC 15 Craft (Gun smithing)</strong> check.<br /> </td></tr><tr><td> 5-7<br /> </td><td> 6-8<br /> </td><td> 7-9<br /> </td><td> 8-10<br /> </td><td> Something prevents the weapon’s firing mechanism from working. Determining and fixing the problem requires a full-round action. The firearm may not be used again, until the problem is fixed.<br /> </td></tr><tr><td> 8-10<br /> </td><td> 9-11<br /> </td><td> 10-12<br /> </td><td> 11-13<br /> </td><td> Moisture or the wrong amount of gunpowder prevents the firearm from firing. The firearm must be reloaded before it can be fired again.<br /> </td></tr><tr><td> 11-14<br /> </td><td> 12-15<br /> </td><td> 13-16<br /> </td><td> 14-17<br /> </td><td> A mechanical problem prevents the firearm from firing. The attack fails this round but may be retried with a new attack without reloading.<br /> </td></tr><tr><td> 15-16<br /> </td><td> 16-17<br /> </td><td> 17-19<br /> </td><td> 18-19<br /> </td><td> An imperfection in the muzzle causes this shot to go astray. The firearm’s user makes another attack on another creature within 5 feet of the original target, randomly determining if there are multiple targets. If there are no other targets within 5 feet, the shot simply misses.<br /> </td></tr><tr><td> 17-20<br /> </td><td> 18-20<br /> </td><td> 20<br /> </td><td> 20<br /> </td><td> No effect, the firearm misses as normal.<br /> </td></tr></table><p><em>(Enhanced and masterwork weapons add their enhancement bonus to their roll on the misfire table.)</em></p><p><em></em></p><p><em></em></p><p><strong>Alcohol</strong></p><p> </p><p> I've created a list of new types of alcohol for my setting, and a random list for role playing effects if the players fail their fortitude save. I felt the original rules for alcohol were kind of dumb, and they didn't provide any meaningful role playing, nor any reason to want to consume alcohol to begin with. My list of alcohol effects contains a hundred hilarious role playing effects, some really bad, some good, but most of them just really funny. So you won't constantly get int or wisdom damage, that's stupid. Instead, you might have trouble speaking, or you may fall over, or blurt out a personal secret. Or you may find yourself suddenly compelled to buy something expensive, or to buy a tattoo. Or maybe you just start a brawl fight. Either way, it provides a lot of role playing fun. Feel free to use these tables for your own adventures.</p><p></p><p></p><p><strong>Alcoholic beverages and mixed drinks</strong></p><p> </p><p> <table style='width: 100%'><tr><td> <p style="text-align: center"><strong>Beverage name</strong></p> </td><td> <p style="text-align: center"><strong>Price per</strong></p> <p style="text-align: center"><strong>glass</strong></p> </td><td> <p style="text-align: center"><strong>Price per</strong></p> <p style="text-align: center"><strong>keg/cask</strong></p> </td><td> <p style="text-align: center"><strong>Save DC</strong></p> </td><td> <p style="text-align: center"><strong>Prim. effect</strong></p> </td><td> <p style="text-align: center"><strong>Sec.</strong></p> <p style="text-align: center"><strong> effect</strong></p> </td><td> <p style="text-align: center"><strong>Notes</strong></p> </td></tr><tr><td> <p style="text-align: center">Ale</p> </td><td> <p style="text-align: center">4cp</p> </td><td> <p style="text-align: center">9gp (42 gal.)</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from malted barley.</p> </td></tr><tr><td> <p style="text-align: center">Brandy</p> </td><td> <p style="text-align: center">2gp</p> </td><td> <p style="text-align: center">560gp (56 bot.)</p> </td><td> <p style="text-align: center">10</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Distilled wine.</p> </td></tr><tr><td> <p style="text-align: center">Cyrian Rice wine<br /> </p> </td><td> <p style="text-align: center">3sp</p> </td><td> <p style="text-align: center">100gp (56 bot.)</p> </td><td> <p style="text-align: center">10</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Made from rice.</p> </td></tr><tr><td> <p style="text-align: center">Dwarven Stout</p> </td><td> <p style="text-align: center">4gp</p> </td><td> <p style="text-align: center">1,260gp (42 gal.)</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Imported from the Oarsmen.</p> </td></tr><tr><td> <p style="text-align: center">Gin</p> </td><td> <p style="text-align: center">2gp</p> </td><td> <p style="text-align: center">672gp (42 gal.)</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from Juniper Berries.</p> </td></tr><tr><td> <p style="text-align: center">Kooghan Vodka</p> </td><td> <p style="text-align: center">12cp</p> </td><td> <p style="text-align: center">40gp (42 gal.)</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Made from coconuts.</p> </td></tr><tr><td> <p style="text-align: center">Mead</p> </td><td> <p style="text-align: center">9cp</p> </td><td> <p style="text-align: center">30gp (56 bot.)</p> </td><td> <p style="text-align: center">10</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from honey.</p> </td></tr><tr><td> <p style="text-align: center">Grog, cheap</p> </td><td> <p style="text-align: center">5sp</p> </td><td> <p style="text-align: center">17gp (42 gal.)</p> </td><td> <p style="text-align: center">10</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Rum, water and citrus.</p> </td></tr><tr><td> <p style="text-align: center">Grog, Pirate</p> </td><td> <p style="text-align: center">1gp</p> </td><td> <p style="text-align: center">336gp (42 gal.)</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Burns holes in tables.</p> </td></tr><tr><td> <p style="text-align: center">Rum, Cheap</p> </td><td> <p style="text-align: center">8cp</p> </td><td> <p style="text-align: center">27gp (42 gal.)</p> </td><td> <p style="text-align: center">8</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from sugarcane juice.</p> </td></tr><tr><td> <p style="text-align: center">Rum, Coconut</p> </td><td> <p style="text-align: center">23cp</p> </td><td> <p style="text-align: center">77gp (42 gal.)</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from coconuts.</p> </td></tr><tr><td> <p style="text-align: center">Rum, Dark</p> </td><td> <p style="text-align: center">7sp</p> </td><td> <p style="text-align: center">235gp (42 gal.)</p> </td><td> <p style="text-align: center">10</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Aged longer than normal rum.</p> </td></tr><tr><td> <p style="text-align: center">Rum, Gold</p> </td><td> <p style="text-align: center">6sp</p> </td><td> <p style="text-align: center">202gp (42 gal.)</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">In between light and dark rum.</p> </td></tr><tr><td> <p style="text-align: center">Rum, Light</p> </td><td> <p style="text-align: center">5sp</p> </td><td> <p style="text-align: center">168gp (42 gal.)</p> </td><td> <p style="text-align: center">7</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Mostly used for cocktails.</p> </td></tr><tr><td> <p style="text-align: center">Rum, Spiced</p> </td><td> <p style="text-align: center">17cp</p> </td><td> <p style="text-align: center">57gp (42 gal.)</p> </td><td> <p style="text-align: center">8</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Light rum with added spices.</p> </td></tr><tr><td> <p style="text-align: center">Scotch</p> </td><td> <p style="text-align: center">7cp</p> </td><td> <p style="text-align: center">24gp (42 gal.)</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from malt barley.</p> </td></tr><tr><td> <p style="text-align: center">Sherry</p> </td><td> <p style="text-align: center">7cp</p> </td><td> <p style="text-align: center">24gp (42 gal.)</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Wine from white grapes.</p> </td></tr><tr><td> <p style="text-align: center">Tequila</p> </td><td> <p style="text-align: center">25sp</p> </td><td> <p style="text-align: center">840gp (56 bot.)</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from blue agave.</p> </td></tr><tr><td> <p style="text-align: center">Whiskey</p> </td><td> <p style="text-align: center">1sp</p> </td><td> <p style="text-align: center">34gp (56 bot.)</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Made from fermented grain.</p> </td></tr><tr><td> <p style="text-align: center">Wine, Cheap</p> </td><td> <p style="text-align: center">2sp</p> </td><td> <p style="text-align: center">10gp (56 bot.)</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Cheap wine, made from grapes.</p> </td></tr><tr><td> <p style="text-align: center">Wine, Valensian</p> </td><td> <p style="text-align: center">3sp</p> </td><td> <p style="text-align: center">11gp (56 bot.)</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">From Saint-Valenz wineries.</p> </td></tr><tr><td> <p style="text-align: center">Wine, Nimaehan</p> </td><td> <p style="text-align: center">2gp</p> </td><td> <p style="text-align: center">560gp (56 bot.)</p> </td><td> <p style="text-align: center">10</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Imported from Nimaeh.</p> </td></tr><tr><td> <p style="text-align: center">Wine, Marducian</p> </td><td> <p style="text-align: center">5gp</p> </td><td> <p style="text-align: center">1,680gp (56 bot.)</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Imported from Marduce.</p> </td></tr><tr><td> <p style="text-align: center"><strong>Mixed drinks</strong></p> </td><td> <p style="text-align: center"><strong>Price per</strong></p> <p style="text-align: center"><strong>glass</strong></p> </td><td> <p style="text-align: center"><strong>Not for sale in kegs or casks</strong></p> </td><td> <p style="text-align: center"><strong>Save DC</strong></p> </td><td> <p style="text-align: center"><strong>Prim. effect</strong></p> </td><td> <p style="text-align: center"><strong>Sec.</strong></p> <p style="text-align: center"><strong> effect</strong></p> </td><td> <p style="text-align: center"><strong>Notes</strong></p> </td></tr><tr><td> <p style="text-align: center">Anchor’s Away</p> </td><td> <p style="text-align: center">20gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Rum Spiced/Dark/Coconut + Pineapple Juice + Banana + Strawberry</p> </td></tr><tr><td> <p style="text-align: center">Ambassador</p> </td><td> <p style="text-align: center">64gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">13</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Tequila + Syrup + Orange Juice</p> </td></tr><tr><td> <p style="text-align: center">Barbassirian Coast</p> </td><td> <p style="text-align: center">26gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">13</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Rum + Cacao + Gin + Scotch</p> </td></tr><tr><td> <p style="text-align: center">Bat Bite</p> </td><td> <p style="text-align: center">12sp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Spiced Rum + Cranberry juice + Grenadine</p> </td></tr><tr><td> <p style="text-align: center">Bend over Shirley</p> </td><td> <p style="text-align: center">11sp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Kooghan Vodka + Grenadine + 2 Cherries</p> </td></tr><tr><td> <p style="text-align: center">Black William</p> </td><td> <p style="text-align: center">5gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">13</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Dwarven Stout + Kooghan Vodka</p> </td></tr><tr><td> <p style="text-align: center">Black William’s Ghost</p> </td><td> <p style="text-align: center">6gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">13</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Dwarven Stout + Kooghan Vodka + Rum</p> </td></tr><tr><td> <p style="text-align: center">Bloody Hurricane</p> </td><td> <p style="text-align: center">27sp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">13</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Tequila + Mead + Grenadine</p> </td></tr><tr><td> <p style="text-align: center">Calypso Cooler</p> </td><td> <p style="text-align: center">33gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Spiced rum + Peach + Dark Rum + Orange Juice + Grenadine + Lime Juice + Lemon Juice</p> </td></tr><tr><td> <p style="text-align: center">Cast Away</p> </td><td> <p style="text-align: center">25gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">10</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Coconut Rum + Orange Juice + Banana + Strawberry Juice.</p> </td></tr><tr><td> <p style="text-align: center">Cussing Parrot</p> </td><td> <p style="text-align: center">18gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">13</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Tequila + Tabasco Sauce</p> </td></tr><tr><td> <p style="text-align: center">Dances with Wenches</p> </td><td> <p style="text-align: center">2sp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Spiced Rum + Cranberry Juice</p> </td></tr><tr><td> <p style="text-align: center">Devils Handshake</p> </td><td> <p style="text-align: center">33sp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">14</p> </td><td> <p style="text-align: center">Save VS death</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Whiskey + Tequila + Dark Rum +Limejuice + Secret Ingredient</p> </td></tr><tr><td> <p style="text-align: center">Fancy Marceau</p> </td><td> <p style="text-align: center">3gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Valensian + Nimaehan Wine</p> </td></tr><tr><td> <p style="text-align: center">Fog Cutter</p> </td><td> <p style="text-align: center">27gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Rum + Orange Juice + Lemon Juice + Brandy + Sherry + Gin</p> </td></tr><tr><td> <p style="text-align: center">Kturgian Mouthwash</p> </td><td> <p style="text-align: center">1gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Pirate Grog + Rum + Vinegar</p> </td></tr><tr><td> <p style="text-align: center">Old Salt<br /> </p> </td><td> <p style="text-align: center">6sp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Pirate Grog + Rum</p> </td></tr><tr><td> <p style="text-align: center">Pirate’s Kiss</p> </td><td> <p style="text-align: center">2gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">9</p> </td><td> <p style="text-align: center">No</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Rum + Lime + Sugar</p> </td></tr><tr><td> <p style="text-align: center">Scurvy Scarlet</p> </td><td> <p style="text-align: center">7sp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">12</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Pirate Grog + Wine</p> </td></tr><tr><td> <p style="text-align: center">Spicy Seadog</p> </td><td> <p style="text-align: center">3gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Brandy + Spices</p> </td></tr><tr><td> <p style="text-align: center">Teetering Torrent</p> </td><td> <p style="text-align: center">4gp</p> </td><td> <p style="text-align: center">-</p> </td><td> <p style="text-align: center">11</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Yes</p> </td><td> <p style="text-align: center">Ale + Brandy + Rum</p> </td></tr></table><p><em>(Note that for each drink the player consumes, the DC should be gradually raised by one after each drink.)</em></p><p> </p><p> </p><p> <strong>Effects of Alcohol</strong></p><p> </p><p> <table style='width: 100%'><tr><td> <strong>D100</strong><br /> </td><td> <strong>Random intoxication effects</strong><br /> </td><td> <strong>D100</strong><br /> </td><td> <br /> </td></tr><tr><td> <p style="text-align: center"><strong>1</strong></p> </td><td> Obtain an aversion to alcohol, cannot hold your liquor.<br /> </td><td> <p style="text-align: center"><strong>51</strong></p> </td><td> Dazzled, -1 on attack rolls.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>2</strong></p> </td><td> Hacking cough.<br /> </td><td> <p style="text-align: center"><strong>52</strong></p> </td><td> Friendly. Everyone is your best friend.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>3</strong></p> </td><td> Nearsighted.<br /> </td><td> <p style="text-align: center"><strong>53</strong></p> </td><td> Strong opinions on morals.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>4</strong></p> </td><td> Lisps.<br /> </td><td> <p style="text-align: center"><strong>54</strong></p> </td><td> Forgetful. What was I talking about again…?<br /> </td></tr><tr><td> <p style="text-align: center"><strong>5</strong></p> </td><td> Uncontrollably rude. Victim curses and swears and does not notice.<br /> </td><td> <p style="text-align: center"><strong>55</strong></p> </td><td> Confusion, 1: wanders away, 2-6: does nothing, 7-9: attack nearest creature, 10: act normally.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>6</strong></p> </td><td> Hard of hearing.<br /> </td><td> <p style="text-align: center"><strong>56</strong></p> </td><td> Clumsy, knocks things over.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>7</strong></p> </td><td> Limping.<br /> </td><td> <p style="text-align: center"><strong>57</strong></p> </td><td> Easily insulted.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>8</strong></p> </td><td> You feel compelled to gamble.<br /> </td><td> <p style="text-align: center"><strong>58</strong></p> </td><td> Doesn’t like to be touched.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>9</strong></p> </td><td> Overly critical. You are critical about everyone and everything.<br /> </td><td> <p style="text-align: center"><strong>59</strong></p> </td><td> Bad Breath.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>10</strong></p> </td><td> Fatigued, -2 Strength and Dexterity, 8 hours rest needed.<br /> </td><td> <p style="text-align: center"><strong>60</strong></p> </td><td> Compelled to buy a new outfit.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>11</strong></p> </td><td> You heal 1d4 damage.<br /> </td><td> <p style="text-align: center"><strong>61</strong></p> </td><td> Talk about childhood traumas.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>12</strong></p> </td><td> Strong body odor.<br /> </td><td> <p style="text-align: center"><strong>62</strong></p> </td><td> Exhausted, -6 Strength and Dexterity, 1 hour to become fatigued.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>13</strong></p> </td><td> Sweaty.<br /> </td><td> <p style="text-align: center"><strong>63</strong></p> </td><td> 1 wisdom damage.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>14</strong></p> </td><td> Hands shake.<br /> </td><td> <p style="text-align: center"><strong>64</strong></p> </td><td> Charitable, feel compelled to give money to someone.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>15</strong></p> </td><td> Not very observant, -4 to spot and listen checks.<br /> </td><td> <p style="text-align: center"><strong>65</strong></p> </td><td> Sultry, uncontrollably makes advances at nearby other characters.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>16</strong></p> </td><td> Strange eyes.<br /> </td><td> <p style="text-align: center"><strong>66</strong></p> </td><td> You receive 1d10 temporary hit points.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>17</strong></p> </td><td> Whistles a lot. You just have to whistle that tune.<br /> </td><td> <p style="text-align: center"><strong>67</strong></p> </td><td> Sings a lot. You just love singing and everyone must hear it.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>18</strong></p> </td><td> Fiddles and fidgets nervously.<br /> </td><td> <p style="text-align: center"><strong>68</strong></p> </td><td> Nervous eye twitch<br /> </td></tr><tr><td> <p style="text-align: center"><strong>19</strong></p> </td><td> Passionate about your hobby.<br /> </td><td> <p style="text-align: center"><strong>69</strong></p> </td><td> Compelled to reveal a personal secret<br /> </td></tr><tr><td> <p style="text-align: center"><strong>20</strong></p> </td><td> Stunned, drop everything you are holding and can’t take any actions, lasts 1d4 rounds.<br /> </td><td> <p style="text-align: center"><strong>70</strong></p> </td><td> Nauseated, unable to attack or cast spells, or anything that requires attention. 1d4 rounds.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>21</strong></p> </td><td> Too talkative. You can’t stop talking.<br /> </td><td> <p style="text-align: center"><strong>71</strong></p> </td><td> Too eager to help or obey.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>22</strong></p> </td><td> Pessimistic.<br /> </td><td> <p style="text-align: center"><strong>72</strong></p> </td><td> Optimistic.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>23</strong></p> </td><td> Forgiving. You easily forgive even the harshest insults.<br /> </td><td> <p style="text-align: center"><strong>73</strong></p> </td><td> Picks fights. They are all looking at you the wrong way.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>24</strong></p> </td><td> 1d4 wisdom damage.<br /> </td><td> <p style="text-align: center"><strong>74</strong></p> </td><td> Under the effect of the die-hard feat.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>25</strong></p> </td><td> Unbalanced, -4 on balance checks. Make a balance check every minute while moving, for 1d6 minutes.<br /> </td><td> <p style="text-align: center"><strong>75</strong></p> </td><td> Entangled, cannot run or charge, move half speed, -2 on attacks, -4 effective dexterity.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>26</strong></p> </td><td> Jumpy. Every loud noise or sudden movement startles you.<br /> </td><td> <p style="text-align: center"><strong>76</strong></p> </td><td> Strong opinions on culture.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>27</strong></p> </td><td> Suspicious. You are distrustful of everyone around you.<br /> </td><td> <p style="text-align: center"><strong>77</strong></p> </td><td> Sexist. Your manners towards the opposite sex have left you.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>28</strong></p> </td><td> Trusting. You trust everyone completely.<br /> </td><td> <p style="text-align: center"><strong>78</strong></p> </td><td> Pious / religious.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>29</strong></p> </td><td> Neurotic.<br /> </td><td> <p style="text-align: center"><strong>79</strong></p> </td><td> You recall some long lost lore, but forget it 1 hour later.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>30</strong></p> </td><td> Affected by emotion, 1: Despair, 2: Fear, 3: Friendship, 4: Hate, 5: Hope, 6: Rage.<br /> </td><td> <p style="text-align: center"><strong>80</strong></p> </td><td> Feeble Mind, Intelligence drops to 1, subject is unable to cast spells or communicate coherently.<br /> <br /> </td></tr><tr><td> <p style="text-align: center"><strong>31</strong></p> </td><td> Helpful. You are eager to help anyone who needs help.<br /> </td><td> <p style="text-align: center"><strong>81</strong></p> </td><td> Individualist.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>32</strong></p> </td><td> Careless. You take unnecessary risks.<br /> </td><td> <p style="text-align: center"><strong>82</strong></p> </td><td> 1 dexterity damage.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>33</strong></p> </td><td> Curious. Mundane things are suddenly very interesting.<br /> </td><td> <p style="text-align: center"><strong>83</strong></p> </td><td> Contagion, contract a disease.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>34</strong></p> </td><td> Moody. You have unpredictable mood swings.<br /> </td><td> <p style="text-align: center"><strong>84</strong></p> </td><td> Racist. Everyone is different, and you hate them for it.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>35</strong></p> </td><td> You feel irresistibly compelled to get a tattoo.<br /> </td><td> <p style="text-align: center"><strong>85</strong></p> </td><td> Bulls Strength.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>36</strong></p> </td><td> Proud. You must let everyone know how proud you are.<br /> </td><td> <p style="text-align: center"><strong>86</strong></p> </td><td> Use the same phrase over and over.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>37</strong></p> </td><td> Hot tempered. It does not take much to set you off.<br /> </td><td> <p style="text-align: center"><strong>87</strong></p> </td><td> Conformist, compelled to adapt to popular opinion.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>38</strong></p> </td><td> Easy going. You are the most laid back person in the world.<br /> </td><td> <p style="text-align: center"><strong>88</strong></p> </td><td> Falls asleep.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>39</strong></p> </td><td> Jealous. You are jealous about everyone.<br /> </td><td> <p style="text-align: center"><strong>89</strong></p> </td><td> 1 intelligence damage.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>40</strong></p> </td><td> Unconscious, knocked out and helpless, 1d4 hours unless awakened by others.<br /> </td><td> <p style="text-align: center"><strong>90</strong></p> </td><td> Slurred speech, cannot use focal component to cast, -4 on diplomacy checks.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>41</strong></p> </td><td> Jokester. You compulsively tell jokes.<br /> </td><td> <p style="text-align: center"><strong>91</strong></p> </td><td> No sense of humor.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>42</strong></p> </td><td> Brave. You are reckless and unafraid.<br /> </td><td> <p style="text-align: center"><strong>92</strong></p> </td><td> Cowardly. You really don’t want any trouble.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>43</strong></p> </td><td> Uncommitted. You couldn’t care less.<br /> </td><td> <p style="text-align: center"><strong>93</strong></p> </td><td> You feel compelled to buy something irrational/expensive.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>44</strong></p> </td><td> Fanatic. You become obsessed by something.<br /> </td><td> <p style="text-align: center"><strong>94</strong></p> </td><td> Prejudiced, you form an opinion without knowing the facts.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>45</strong></p> </td><td> Red nose from alcohol.<br /> </td><td> <p style="text-align: center"><strong>95</strong></p> </td><td> You receive a vision.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>46</strong></p> </td><td> Liar, you tell compulsive lies.<br /> </td><td> <p style="text-align: center"><strong>96</strong></p> </td><td> Truthful. You tell the absolute truth about everything.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>47</strong></p> </td><td> Lazy, you don’t feel like doing any hard work.<br /> </td><td> <p style="text-align: center"><strong>97</strong></p> </td><td> Energetic. You can’t sit still. You have to do something.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>48</strong></p> </td><td> 1d4 intelligence damage.<br /> <br /> </td><td> <p style="text-align: center"><strong>98</strong></p> </td><td> Fascinated by magic.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>49</strong></p> </td><td> Strong opinions on politics.<br /> </td><td> <p style="text-align: center"><strong>99</strong></p> </td><td> Distrustful of magic.<br /> </td></tr><tr><td> <p style="text-align: center"><strong>50</strong></p> </td><td> Staggered, can only take partial actions, normal actions take twice as long.<br /> </td><td> <p style="text-align: center"><strong>100</strong></p> </td><td> You obtain an alcohol addiction.<br /> </td></tr></table></blockquote><p></p>
[QUOTE="Imaculata, post: 6702137, member: 6801286"] [B]Dungeons[/B] Of course not everything takes place at sea. The players will often be exploring the jungle. And while doing so they might run into tombs, temples and what not. Whether they encounter a dungeon is decided by the random tables. But all dungeons are specifically designed by hand to deliver an experience that is unique, challenging, and adds to the overall plot. Dungeons are a great excuse to deliver exposition regarding the past, and provide backstory for the various gods and evil powers in the world. There is however one very important rule: Every dungeon must make use of water! That may sound a bit forced, but that was the original intention of the campaign. So every dungeon has either swimming sections, water hazards, or aquatic opponents (or all of those). Water can be used in so many ways to make encounters interesting. The players carry firearms that when wet will not work. They need to hold their breath to swim through submerged tunnels, and look for pockets of air. They may need to solve puzzles that involve water, or deal with dangerous currents. But not every dungeon needs to contain monsters. It is fine to just have an underground maze with puzzles and lore (and maybe some traps). I try to mix it up a lot. I try to not make dungeons too big. I want my dungeons to be more than just a load of meaningless rooms connected together. I don't want to waste the time of my players, so dungeons are small, but full of purpose. They are also none-linear. I provide many alternate roads, some with obstructions requiring skill checks, and some with obvious risks. [B]Sample dungeon:[/B] [ATTACH=CONFIG]70293._xfImport[/ATTACH] [B]Exploring Cities[/B] While cities are of course already explored, players can still get lost in the labyrinth of streets and alleys. I have a special random table for random encounters that happen whenever the players enter a new district. Each district has it's own ambiance and character, and is populated by a different class of society. Random events here can range from simple flavor encounters, such as a juggler, or a town crier, to bar fights, and the amazing discovery of a smugglers den. It is easy as a DM to tie these random events to other plots in the city. [ATTACH=CONFIG]70294._xfImport[/ATTACH] [I]Example map of the city of Vertesaux.[/I] [B]Quests [/B] I try not to bog the players down with quests too much. Quests are optional. The players meet various npc's, and may decide to help out or not. Some quests have an overarching plot, and have more dramatic results further down the line. But the random event system easily allows for some random events to be tied to the main quest hooks, and thus give the players more angles from which to tackle the quests. For example, I rolled the random event of an angry mob blocking the street, and a random event of a bar fight. I decided to tie this into one of the quests that they hadn't even encountered yet: The Marquis of Vertesaux is having trouble with angry Oarsmen (dwarf pirates), who blame the sinking of one of their vessels on the royal navy. The Marquis enlists the help of the players to find out the cause of the sunken vessel, and bring order back to his town. Interestingly, this is a quest that the players can tackle at any pace they like, and there are many ways to solve it. Inevitably they will need to visit the island of Stoneoar, and meet the Oarsmen and their captains. And they may need a diving bell to dive for the wreck of the ship, and find clues. And of course all this ties into the main plot. [B]The main plot[/B] There are two large stories that slowly unfold, and that intertwine. One is that of the fragile peace of the pirates. A fearsome and influential pirate lord called Black William, was murdered in a spectacular way, to make way for a delicate alliance. The nearby country of St Valenz is at war with the Kturgian Empire, and they want the pirates to work for them. Thus an agreement was signed to allow the pirates to attack the Kturgian vessels legally, while leaving those of St Valenz alone. However, the nearby empire of Cyr (who trades with the Kturgians) has taken notice of the pirate activity, and is planning to wipe them all out. The only way to counter this massive fleet, is to form a pirate alliance. But they'll need more than just ships to counter this menace. The plan is to eventually conclude with a massive naval battle between the pirates and Cyr. Then there's the evil demi-god Hydra. This Cthulian monster has taken over the underworld, and has pushed the benign Lady of the Waves from this realm. Hydra is a horrible indestructible being that has many cultists across the Emerald Coast. The players are slowly pecking away at its power, but in doing so they also draw the attention of two lesser evil gods. This will eventually take them to the underworld, where they will have to endure freezing temperatures. (I'm planning to borrow a lot from the book Frost Burn) To a lesser extend, the party is also looking for a permanent base of operations. A consortium if you will. They have set their eyes on an amazing cove hidden on a dangerous island, inhabited by cannibals. But they will have to deal with the cannibals first, who also serve one of Hydra's affiliated lesser gods. [B]Equipment, cannons and guns[/B] Storm Wrack provides a good basis for a sea campaign. It is sadly however completely lacking firearms and cannons, which is bizarre. So for this purpose I've created ginormous equipment lists that can contain dozens of historical firearms and siege weapons. I've also included various upgrades, and magical weapons that would be useful on board a ship. Each culture in my campaign has it's own unique equipment. This makes it exciting for the players to encounter new cultures, because every such encounter is a treasure trove of new stuff to buy. I've had to adapt various rules from Dragon Magazine, along with some stuff from Salt 'n Seadogs (which is kind of unbalanced) to come up with my own system for firearms. I've also blended some ideas from some forums that other players came up with. Additionally, I've added a table for effects in case of a critical failure (such as the gun backfiring, malfunctioning, or the powder being wet). [B]Gunpowder use[/B] [TABLE="class: grid, width: 500"] [TR] [TD] [CENTER][B]Item[/B][/CENTER] [/TD] [TD] [CENTER][B]Gun powder[/B][/CENTER] [CENTER][B]amount[/B][/CENTER] [/TD] [TD] [CENTER][B]Pistol shots worth of gunpowder[/B][/CENTER] [/TD] [/TR] [TR] [TD] Powder Horn [/TD] [TD] [CENTER]2 lb[/CENTER] [/TD] [TD] [CENTER]32 shots[/CENTER] [/TD] [/TR] [TR] [TD] Powder Keg [/TD] [TD] [CENTER]15 lb[/CENTER] [/TD] [TD] [CENTER]240 shots[/CENTER] [/TD] [/TR] [TR] [TD] Swivel Gun [/TD] [TD] [CENTER]0,5 lb[/CENTER] [/TD] [TD] [CENTER]8[/CENTER] [/TD] [/TR] [TR] [TD] Light Cannon [/TD] [TD] [CENTER]0,75 lb[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [/TR] [TR] [TD] Medium Cannon [/TD] [TD] [CENTER]1 lb[/CENTER] [/TD] [TD] [CENTER]16[/CENTER] [/TD] [/TR] [TR] [TD] Heavy Cannon [/TD] [TD] [CENTER]1,25 lb[/CENTER] [/TD] [TD] [CENTER]20[/CENTER] [/TD] [/TR] [/TABLE] [B]Misfire table (D20)[/B] [TABLE="class: grid, width: 500"] [TR] [TD] [B]Dueling pistols[/B] [/TD] [TD] [B]Flintlock/doglock/[/B] [B]snaplock pi[/B][B]stols[/B] [/TD] [TD] [B]Multi[/B] [B]barrel/shot[/B] [/TD] [TD] [B]Hold out[/B] [B]Pistols[/B] [/TD] [TD] [B]Roll Result[/B] [/TD] [/TR] [TR] [TD] 1 [/TD] [TD] 1 [/TD] [TD] 1-2 [/TD] [TD] 1-3 [/TD] [TD] The firearm explodes, dealing [B]1d6[/B] damage on the wielder. [/TD] [/TR] [TR] [TD] 2-4 [/TD] [TD] 2-5 [/TD] [TD] 3-6 [/TD] [TD] 4-7 [/TD] [TD] The weapon’s firing mechanism breaks. The weapon must be repaired before being used again, which costs one-quarter of the weapon’s total price and requires a successful [B]DC 15 Craft (Gun smithing)[/B] check. [/TD] [/TR] [TR] [TD] 5-7 [/TD] [TD] 6-8 [/TD] [TD] 7-9 [/TD] [TD] 8-10 [/TD] [TD] Something prevents the weapon’s firing mechanism from working. Determining and fixing the problem requires a full-round action. The firearm may not be used again, until the problem is fixed. [/TD] [/TR] [TR] [TD] 8-10 [/TD] [TD] 9-11 [/TD] [TD] 10-12 [/TD] [TD] 11-13 [/TD] [TD] Moisture or the wrong amount of gunpowder prevents the firearm from firing. The firearm must be reloaded before it can be fired again. [/TD] [/TR] [TR] [TD] 11-14 [/TD] [TD] 12-15 [/TD] [TD] 13-16 [/TD] [TD] 14-17 [/TD] [TD] A mechanical problem prevents the firearm from firing. The attack fails this round but may be retried with a new attack without reloading. [/TD] [/TR] [TR] [TD] 15-16 [/TD] [TD] 16-17 [/TD] [TD] 17-19 [/TD] [TD] 18-19 [/TD] [TD] An imperfection in the muzzle causes this shot to go astray. The firearm’s user makes another attack on another creature within 5 feet of the original target, randomly determining if there are multiple targets. If there are no other targets within 5 feet, the shot simply misses. [/TD] [/TR] [TR] [TD] 17-20 [/TD] [TD] 18-20 [/TD] [TD] 20 [/TD] [TD] 20 [/TD] [TD] No effect, the firearm misses as normal. [/TD] [/TR] [/TABLE] [I](Enhanced and masterwork weapons add their enhancement bonus to their roll on the misfire table.) [/I] [B]Alcohol[/B] I've created a list of new types of alcohol for my setting, and a random list for role playing effects if the players fail their fortitude save. I felt the original rules for alcohol were kind of dumb, and they didn't provide any meaningful role playing, nor any reason to want to consume alcohol to begin with. My list of alcohol effects contains a hundred hilarious role playing effects, some really bad, some good, but most of them just really funny. So you won't constantly get int or wisdom damage, that's stupid. Instead, you might have trouble speaking, or you may fall over, or blurt out a personal secret. Or you may find yourself suddenly compelled to buy something expensive, or to buy a tattoo. Or maybe you just start a brawl fight. Either way, it provides a lot of role playing fun. Feel free to use these tables for your own adventures. [B]Alcoholic beverages and mixed drinks[/B] [TABLE="class: grid, width: 500"] [TR] [TD] [CENTER][B]Beverage name[/B][/CENTER] [/TD] [TD] [CENTER][B]Price per[/B][/CENTER] [CENTER][B]glass[/B][/CENTER] [/TD] [TD] [CENTER][B]Price per[/B][/CENTER] [CENTER][B]keg/cask[/B][/CENTER] [/TD] [TD] [CENTER][B]Save DC[/B][/CENTER] [/TD] [TD] [CENTER][B]Prim. effect[/B][/CENTER] [/TD] [TD] [CENTER][B]Sec.[/B][/CENTER] [CENTER][B] effect[/B][/CENTER] [/TD] [TD] [CENTER][B]Notes[/B][/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Ale[/CENTER] [/TD] [TD] [CENTER]4cp[/CENTER] [/TD] [TD] [CENTER]9gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from malted barley.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Brandy[/CENTER] [/TD] [TD] [CENTER]2gp[/CENTER] [/TD] [TD] [CENTER]560gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]10[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Distilled wine.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Cyrian Rice wine [/CENTER] [/TD] [TD] [CENTER]3sp[/CENTER] [/TD] [TD] [CENTER]100gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]10[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Made from rice.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Dwarven Stout[/CENTER] [/TD] [TD] [CENTER]4gp[/CENTER] [/TD] [TD] [CENTER]1,260gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Imported from the Oarsmen.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Gin[/CENTER] [/TD] [TD] [CENTER]2gp[/CENTER] [/TD] [TD] [CENTER]672gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from Juniper Berries.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Kooghan Vodka[/CENTER] [/TD] [TD] [CENTER]12cp[/CENTER] [/TD] [TD] [CENTER]40gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Made from coconuts.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Mead[/CENTER] [/TD] [TD] [CENTER]9cp[/CENTER] [/TD] [TD] [CENTER]30gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]10[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from honey.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Grog, cheap[/CENTER] [/TD] [TD] [CENTER]5sp[/CENTER] [/TD] [TD] [CENTER]17gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]10[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Rum, water and citrus.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Grog, Pirate[/CENTER] [/TD] [TD] [CENTER]1gp[/CENTER] [/TD] [TD] [CENTER]336gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Burns holes in tables.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Rum, Cheap[/CENTER] [/TD] [TD] [CENTER]8cp[/CENTER] [/TD] [TD] [CENTER]27gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]8[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from sugarcane juice.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Rum, Coconut[/CENTER] [/TD] [TD] [CENTER]23cp[/CENTER] [/TD] [TD] [CENTER]77gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from coconuts.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Rum, Dark[/CENTER] [/TD] [TD] [CENTER]7sp[/CENTER] [/TD] [TD] [CENTER]235gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]10[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Aged longer than normal rum.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Rum, Gold[/CENTER] [/TD] [TD] [CENTER]6sp[/CENTER] [/TD] [TD] [CENTER]202gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]In between light and dark rum.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Rum, Light[/CENTER] [/TD] [TD] [CENTER]5sp[/CENTER] [/TD] [TD] [CENTER]168gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]7[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Mostly used for cocktails.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Rum, Spiced[/CENTER] [/TD] [TD] [CENTER]17cp[/CENTER] [/TD] [TD] [CENTER]57gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]8[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Light rum with added spices.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Scotch[/CENTER] [/TD] [TD] [CENTER]7cp[/CENTER] [/TD] [TD] [CENTER]24gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from malt barley.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Sherry[/CENTER] [/TD] [TD] [CENTER]7cp[/CENTER] [/TD] [TD] [CENTER]24gp (42 gal.)[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Wine from white grapes.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Tequila[/CENTER] [/TD] [TD] [CENTER]25sp[/CENTER] [/TD] [TD] [CENTER]840gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from blue agave.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Whiskey[/CENTER] [/TD] [TD] [CENTER]1sp[/CENTER] [/TD] [TD] [CENTER]34gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Made from fermented grain.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Wine, Cheap[/CENTER] [/TD] [TD] [CENTER]2sp[/CENTER] [/TD] [TD] [CENTER]10gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Cheap wine, made from grapes.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Wine, Valensian[/CENTER] [/TD] [TD] [CENTER]3sp[/CENTER] [/TD] [TD] [CENTER]11gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]From Saint-Valenz wineries.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Wine, Nimaehan[/CENTER] [/TD] [TD] [CENTER]2gp[/CENTER] [/TD] [TD] [CENTER]560gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]10[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Imported from Nimaeh.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Wine, Marducian[/CENTER] [/TD] [TD] [CENTER]5gp[/CENTER] [/TD] [TD] [CENTER]1,680gp (56 bot.)[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Imported from Marduce.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER][B]Mixed drinks[/B][/CENTER] [/TD] [TD] [CENTER][B]Price per[/B][/CENTER] [CENTER][B]glass[/B][/CENTER] [/TD] [TD] [CENTER][B]Not for sale in kegs or casks[/B][/CENTER] [/TD] [TD] [CENTER][B]Save DC[/B][/CENTER] [/TD] [TD] [CENTER][B]Prim. effect[/B][/CENTER] [/TD] [TD] [CENTER][B]Sec.[/B][/CENTER] [CENTER][B] effect[/B][/CENTER] [/TD] [TD] [CENTER][B]Notes[/B][/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Anchor’s Away[/CENTER] [/TD] [TD] [CENTER]20gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Rum Spiced/Dark/Coconut + Pineapple Juice + Banana + Strawberry[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Ambassador[/CENTER] [/TD] [TD] [CENTER]64gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]13[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Tequila + Syrup + Orange Juice[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Barbassirian Coast[/CENTER] [/TD] [TD] [CENTER]26gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]13[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Rum + Cacao + Gin + Scotch[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Bat Bite[/CENTER] [/TD] [TD] [CENTER]12sp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Spiced Rum + Cranberry juice + Grenadine[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Bend over Shirley[/CENTER] [/TD] [TD] [CENTER]11sp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Kooghan Vodka + Grenadine + 2 Cherries[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Black William[/CENTER] [/TD] [TD] [CENTER]5gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]13[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Dwarven Stout + Kooghan Vodka[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Black William’s Ghost[/CENTER] [/TD] [TD] [CENTER]6gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]13[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Dwarven Stout + Kooghan Vodka + Rum[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Bloody Hurricane[/CENTER] [/TD] [TD] [CENTER]27sp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]13[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Tequila + Mead + Grenadine[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Calypso Cooler[/CENTER] [/TD] [TD] [CENTER]33gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Spiced rum + Peach + Dark Rum + Orange Juice + Grenadine + Lime Juice + Lemon Juice[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Cast Away[/CENTER] [/TD] [TD] [CENTER]25gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]10[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Coconut Rum + Orange Juice + Banana + Strawberry Juice.[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Cussing Parrot[/CENTER] [/TD] [TD] [CENTER]18gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]13[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Tequila + Tabasco Sauce[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Dances with Wenches[/CENTER] [/TD] [TD] [CENTER]2sp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Spiced Rum + Cranberry Juice[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Devils Handshake[/CENTER] [/TD] [TD] [CENTER]33sp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]14[/CENTER] [/TD] [TD] [CENTER]Save VS death[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Whiskey + Tequila + Dark Rum +Limejuice + Secret Ingredient[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Fancy Marceau[/CENTER] [/TD] [TD] [CENTER]3gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Valensian + Nimaehan Wine[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Fog Cutter[/CENTER] [/TD] [TD] [CENTER]27gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Rum + Orange Juice + Lemon Juice + Brandy + Sherry + Gin[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Kturgian Mouthwash[/CENTER] [/TD] [TD] [CENTER]1gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Pirate Grog + Rum + Vinegar[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Old Salt [/CENTER] [/TD] [TD] [CENTER]6sp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Pirate Grog + Rum[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Pirate’s Kiss[/CENTER] [/TD] [TD] [CENTER]2gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]9[/CENTER] [/TD] [TD] [CENTER]No[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Rum + Lime + Sugar[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Scurvy Scarlet[/CENTER] [/TD] [TD] [CENTER]7sp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]12[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Pirate Grog + Wine[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Spicy Seadog[/CENTER] [/TD] [TD] [CENTER]3gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Brandy + Spices[/CENTER] [/TD] [/TR] [TR] [TD] [CENTER]Teetering Torrent[/CENTER] [/TD] [TD] [CENTER]4gp[/CENTER] [/TD] [TD] [CENTER]-[/CENTER] [/TD] [TD] [CENTER]11[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Yes[/CENTER] [/TD] [TD] [CENTER]Ale + Brandy + Rum[/CENTER] [/TD] [/TR] [/TABLE] [I](Note that for each drink the player consumes, the DC should be gradually raised by one after each drink.)[/I] [B]Effects of Alcohol[/B] [TABLE="class: grid, width: 500"] [TR] [TD] [B]D100[/B] [/TD] [TD] [B]Random intoxication effects[/B] [/TD] [TD] [B]D100[/B] [/TD] [TD] [/TD] [/TR] [TR] [TD] [CENTER][B]1[/B][/CENTER] [/TD] [TD] Obtain an aversion to alcohol, cannot hold your liquor. [/TD] [TD] [CENTER][B]51[/B][/CENTER] [/TD] [TD] Dazzled, -1 on attack rolls. [/TD] [/TR] [TR] [TD] [CENTER][B]2[/B][/CENTER] [/TD] [TD] Hacking cough. [/TD] [TD] [CENTER][B]52[/B][/CENTER] [/TD] [TD] Friendly. Everyone is your best friend. [/TD] [/TR] [TR] [TD] [CENTER][B]3[/B][/CENTER] [/TD] [TD] Nearsighted. [/TD] [TD] [CENTER][B]53[/B][/CENTER] [/TD] [TD] Strong opinions on morals. [/TD] [/TR] [TR] [TD] [CENTER][B]4[/B][/CENTER] [/TD] [TD] Lisps. [/TD] [TD] [CENTER][B]54[/B][/CENTER] [/TD] [TD] Forgetful. What was I talking about again…? [/TD] [/TR] [TR] [TD] [CENTER][B]5[/B][/CENTER] [/TD] [TD] Uncontrollably rude. Victim curses and swears and does not notice. [/TD] [TD] [CENTER][B]55[/B][/CENTER] [/TD] [TD] Confusion, 1: wanders away, 2-6: does nothing, 7-9: attack nearest creature, 10: act normally. [/TD] [/TR] [TR] [TD] [CENTER][B]6[/B][/CENTER] [/TD] [TD] Hard of hearing. [/TD] [TD] [CENTER][B]56[/B][/CENTER] [/TD] [TD] Clumsy, knocks things over. [/TD] [/TR] [TR] [TD] [CENTER][B]7[/B][/CENTER] [/TD] [TD] Limping. [/TD] [TD] [CENTER][B]57[/B][/CENTER] [/TD] [TD] Easily insulted. [/TD] [/TR] [TR] [TD] [CENTER][B]8[/B][/CENTER] [/TD] [TD] You feel compelled to gamble. [/TD] [TD] [CENTER][B]58[/B][/CENTER] [/TD] [TD] Doesn’t like to be touched. [/TD] [/TR] [TR] [TD] [CENTER][B]9[/B][/CENTER] [/TD] [TD] Overly critical. You are critical about everyone and everything. [/TD] [TD] [CENTER][B]59[/B][/CENTER] [/TD] [TD] Bad Breath. [/TD] [/TR] [TR] [TD] [CENTER][B]10[/B][/CENTER] [/TD] [TD] Fatigued, -2 Strength and Dexterity, 8 hours rest needed. [/TD] [TD] [CENTER][B]60[/B][/CENTER] [/TD] [TD] Compelled to buy a new outfit. [/TD] [/TR] [TR] [TD] [CENTER][B]11[/B][/CENTER] [/TD] [TD] You heal 1d4 damage. [/TD] [TD] [CENTER][B]61[/B][/CENTER] [/TD] [TD] Talk about childhood traumas. [/TD] [/TR] [TR] [TD] [CENTER][B]12[/B][/CENTER] [/TD] [TD] Strong body odor. [/TD] [TD] [CENTER][B]62[/B][/CENTER] [/TD] [TD] Exhausted, -6 Strength and Dexterity, 1 hour to become fatigued. [/TD] [/TR] [TR] [TD] [CENTER][B]13[/B][/CENTER] [/TD] [TD] Sweaty. [/TD] [TD] [CENTER][B]63[/B][/CENTER] [/TD] [TD] 1 wisdom damage. [/TD] [/TR] [TR] [TD] [CENTER][B]14[/B][/CENTER] [/TD] [TD] Hands shake. [/TD] [TD] [CENTER][B]64[/B][/CENTER] [/TD] [TD] Charitable, feel compelled to give money to someone. [/TD] [/TR] [TR] [TD] [CENTER][B]15[/B][/CENTER] [/TD] [TD] Not very observant, -4 to spot and listen checks. [/TD] [TD] [CENTER][B]65[/B][/CENTER] [/TD] [TD] Sultry, uncontrollably makes advances at nearby other characters. [/TD] [/TR] [TR] [TD] [CENTER][B]16[/B][/CENTER] [/TD] [TD] Strange eyes. [/TD] [TD] [CENTER][B]66[/B][/CENTER] [/TD] [TD] You receive 1d10 temporary hit points. [/TD] [/TR] [TR] [TD] [CENTER][B]17[/B][/CENTER] [/TD] [TD] Whistles a lot. You just have to whistle that tune. [/TD] [TD] [CENTER][B]67[/B][/CENTER] [/TD] [TD] Sings a lot. You just love singing and everyone must hear it. [/TD] [/TR] [TR] [TD] [CENTER][B]18[/B][/CENTER] [/TD] [TD] Fiddles and fidgets nervously. [/TD] [TD] [CENTER][B]68[/B][/CENTER] [/TD] [TD] Nervous eye twitch [/TD] [/TR] [TR] [TD] [CENTER][B]19[/B][/CENTER] [/TD] [TD] Passionate about your hobby. [/TD] [TD] [CENTER][B]69[/B][/CENTER] [/TD] [TD] Compelled to reveal a personal secret [/TD] [/TR] [TR] [TD] [CENTER][B]20[/B][/CENTER] [/TD] [TD] Stunned, drop everything you are holding and can’t take any actions, lasts 1d4 rounds. [/TD] [TD] [CENTER][B]70[/B][/CENTER] [/TD] [TD] Nauseated, unable to attack or cast spells, or anything that requires attention. 1d4 rounds. [/TD] [/TR] [TR] [TD] [CENTER][B]21[/B][/CENTER] [/TD] [TD] Too talkative. You can’t stop talking. [/TD] [TD] [CENTER][B]71[/B][/CENTER] [/TD] [TD] Too eager to help or obey. [/TD] [/TR] [TR] [TD] [CENTER][B]22[/B][/CENTER] [/TD] [TD] Pessimistic. [/TD] [TD] [CENTER][B]72[/B][/CENTER] [/TD] [TD] Optimistic. [/TD] [/TR] [TR] [TD] [CENTER][B]23[/B][/CENTER] [/TD] [TD] Forgiving. You easily forgive even the harshest insults. [/TD] [TD] [CENTER][B]73[/B][/CENTER] [/TD] [TD] Picks fights. They are all looking at you the wrong way. [/TD] [/TR] [TR] [TD] [CENTER][B]24[/B][/CENTER] [/TD] [TD] 1d4 wisdom damage. [/TD] [TD] [CENTER][B]74[/B][/CENTER] [/TD] [TD] Under the effect of the die-hard feat. [/TD] [/TR] [TR] [TD] [CENTER][B]25[/B][/CENTER] [/TD] [TD] Unbalanced, -4 on balance checks. Make a balance check every minute while moving, for 1d6 minutes. [/TD] [TD] [CENTER][B]75[/B][/CENTER] [/TD] [TD] Entangled, cannot run or charge, move half speed, -2 on attacks, -4 effective dexterity. [/TD] [/TR] [TR] [TD] [CENTER][B]26[/B][/CENTER] [/TD] [TD] Jumpy. Every loud noise or sudden movement startles you. [/TD] [TD] [CENTER][B]76[/B][/CENTER] [/TD] [TD] Strong opinions on culture. [/TD] [/TR] [TR] [TD] [CENTER][B]27[/B][/CENTER] [/TD] [TD] Suspicious. You are distrustful of everyone around you. [/TD] [TD] [CENTER][B]77[/B][/CENTER] [/TD] [TD] Sexist. Your manners towards the opposite sex have left you. [/TD] [/TR] [TR] [TD] [CENTER][B]28[/B][/CENTER] [/TD] [TD] Trusting. You trust everyone completely. [/TD] [TD] [CENTER][B]78[/B][/CENTER] [/TD] [TD] Pious / religious. [/TD] [/TR] [TR] [TD] [CENTER][B]29[/B][/CENTER] [/TD] [TD] Neurotic. [/TD] [TD] [CENTER][B]79[/B][/CENTER] [/TD] [TD] You recall some long lost lore, but forget it 1 hour later. [/TD] [/TR] [TR] [TD] [CENTER][B]30[/B][/CENTER] [/TD] [TD] Affected by emotion, 1: Despair, 2: Fear, 3: Friendship, 4: Hate, 5: Hope, 6: Rage. [/TD] [TD] [CENTER][B]80[/B][/CENTER] [/TD] [TD] Feeble Mind, Intelligence drops to 1, subject is unable to cast spells or communicate coherently. [/TD] [/TR] [TR] [TD] [CENTER][B]31[/B][/CENTER] [/TD] [TD] Helpful. You are eager to help anyone who needs help. [/TD] [TD] [CENTER][B]81[/B][/CENTER] [/TD] [TD] Individualist. [/TD] [/TR] [TR] [TD] [CENTER][B]32[/B][/CENTER] [/TD] [TD] Careless. You take unnecessary risks. [/TD] [TD] [CENTER][B]82[/B][/CENTER] [/TD] [TD] 1 dexterity damage. [/TD] [/TR] [TR] [TD] [CENTER][B]33[/B][/CENTER] [/TD] [TD] Curious. Mundane things are suddenly very interesting. [/TD] [TD] [CENTER][B]83[/B][/CENTER] [/TD] [TD] Contagion, contract a disease. [/TD] [/TR] [TR] [TD] [CENTER][B]34[/B][/CENTER] [/TD] [TD] Moody. You have unpredictable mood swings. [/TD] [TD] [CENTER][B]84[/B][/CENTER] [/TD] [TD] Racist. Everyone is different, and you hate them for it. [/TD] [/TR] [TR] [TD] [CENTER][B]35[/B][/CENTER] [/TD] [TD] You feel irresistibly compelled to get a tattoo. [/TD] [TD] [CENTER][B]85[/B][/CENTER] [/TD] [TD] Bulls Strength. [/TD] [/TR] [TR] [TD] [CENTER][B]36[/B][/CENTER] [/TD] [TD] Proud. You must let everyone know how proud you are. [/TD] [TD] [CENTER][B]86[/B][/CENTER] [/TD] [TD] Use the same phrase over and over. [/TD] [/TR] [TR] [TD] [CENTER][B]37[/B][/CENTER] [/TD] [TD] Hot tempered. It does not take much to set you off. [/TD] [TD] [CENTER][B]87[/B][/CENTER] [/TD] [TD] Conformist, compelled to adapt to popular opinion. [/TD] [/TR] [TR] [TD] [CENTER][B]38[/B][/CENTER] [/TD] [TD] Easy going. You are the most laid back person in the world. [/TD] [TD] [CENTER][B]88[/B][/CENTER] [/TD] [TD] Falls asleep. [/TD] [/TR] [TR] [TD] [CENTER][B]39[/B][/CENTER] [/TD] [TD] Jealous. You are jealous about everyone. [/TD] [TD] [CENTER][B]89[/B][/CENTER] [/TD] [TD] 1 intelligence damage. [/TD] [/TR] [TR] [TD] [CENTER][B]40[/B][/CENTER] [/TD] [TD] Unconscious, knocked out and helpless, 1d4 hours unless awakened by others. [/TD] [TD] [CENTER][B]90[/B][/CENTER] [/TD] [TD] Slurred speech, cannot use focal component to cast, -4 on diplomacy checks. [/TD] [/TR] [TR] [TD] [CENTER][B]41[/B][/CENTER] [/TD] [TD] Jokester. You compulsively tell jokes. [/TD] [TD] [CENTER][B]91[/B][/CENTER] [/TD] [TD] No sense of humor. [/TD] [/TR] [TR] [TD] [CENTER][B]42[/B][/CENTER] [/TD] [TD] Brave. You are reckless and unafraid. [/TD] [TD] [CENTER][B]92[/B][/CENTER] [/TD] [TD] Cowardly. You really don’t want any trouble. [/TD] [/TR] [TR] [TD] [CENTER][B]43[/B][/CENTER] [/TD] [TD] Uncommitted. You couldn’t care less. [/TD] [TD] [CENTER][B]93[/B][/CENTER] [/TD] [TD] You feel compelled to buy something irrational/expensive. [/TD] [/TR] [TR] [TD] [CENTER][B]44[/B][/CENTER] [/TD] [TD] Fanatic. You become obsessed by something. [/TD] [TD] [CENTER][B]94[/B][/CENTER] [/TD] [TD] Prejudiced, you form an opinion without knowing the facts. [/TD] [/TR] [TR] [TD] [CENTER][B]45[/B][/CENTER] [/TD] [TD] Red nose from alcohol. [/TD] [TD] [CENTER][B]95[/B][/CENTER] [/TD] [TD] You receive a vision. [/TD] [/TR] [TR] [TD] [CENTER][B]46[/B][/CENTER] [/TD] [TD] Liar, you tell compulsive lies. [/TD] [TD] [CENTER][B]96[/B][/CENTER] [/TD] [TD] Truthful. You tell the absolute truth about everything. [/TD] [/TR] [TR] [TD] [CENTER][B]47[/B][/CENTER] [/TD] [TD] Lazy, you don’t feel like doing any hard work. [/TD] [TD] [CENTER][B]97[/B][/CENTER] [/TD] [TD] Energetic. You can’t sit still. You have to do something. [/TD] [/TR] [TR] [TD] [CENTER][B]48[/B][/CENTER] [/TD] [TD] 1d4 intelligence damage. [/TD] [TD] [CENTER][B]98[/B][/CENTER] [/TD] [TD] Fascinated by magic. [/TD] [/TR] [TR] [TD] [CENTER][B]49[/B][/CENTER] [/TD] [TD] Strong opinions on politics. [/TD] [TD] [CENTER][B]99[/B][/CENTER] [/TD] [TD] Distrustful of magic. [/TD] [/TR] [TR] [TD] [CENTER][B]50[/B][/CENTER] [/TD] [TD] Staggered, can only take partial actions, normal actions take twice as long. [/TD] [TD] [CENTER][B]100[/B][/CENTER] [/TD] [TD] You obtain an alcohol addiction. [/TD] [/TR] [/TABLE] [/QUOTE]
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Pirates of the Emerald Coast (3.5)
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