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*Dungeons & Dragons
Pistoleer Paragon Class (PEACH)
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<blockquote data-quote="Grimgrin" data-source="post: 4537614" data-attributes="member: 78830"><p><span style="font-size: 15px"><strong>Pistoleer</strong></span></p><p><em>In my line of work there is only the quick and the dead.</em></p><p> </p><p><strong>Prerequisites:</strong> Rogue class</p><p> </p><p>As a pistoleer, you are the paragon of pistol duelists. Whether you meet your foes on the dueling range or in the back alleys your reputation as a fast gun proceeds you. Your key attributes as a Pistoleer are Dexterity, Charisma, and Constitution</p><p> </p><p><strong>Pistoleer Path Features</strong></p><p> </p><p><strong>Marked for Death (11th Level):</strong> If you miss a ranged attack using a firearm or crossbow, your target is "marked" until the start of your next turn.</p><p> </p><p><strong>Pistoleer's Action (11th Level):</strong> When you spend an action point to gain an extra action, you also gain a +4 bonus to your attack rolls until the start of your next turn.</p><p> </p><p><strong>Bullet Scarred Killer (16th Level):</strong> You gain your Constitution Modifier as a bonus on all intimidation checks. In addition, once per combat encounter you can make an intimidation check to gain combat advantage over a single foe within line of sight until the end of your next turn.</p><p> </p><p><strong>Pistoleer Exploits</strong></p><p> </p><p><span style="font-size: 12px"><strong>Ricochet</strong></span> Pistoleer Attack 11</p><p><em>You fire against a solid surface, and the bullet turns towards the target from an unexpected angle.</em></p><p>_______________________</p><p><strong>Encounter * Martial</strong></p><p><strong>Standard Action Ranged</strong></p><p><strong>Requirements:</strong> Firearm or Crossbow</p><p><strong>Target:</strong> One creature</p><p><strong>Attack:</strong> Dexterity vs. AC</p><p>_______________________</p><p><strong>Hit:</strong> 2[W] + Dexterity modifier damage, and you ignore any penalties from cover or superior cover</p><p><strong>Special:</strong> The target gives you combat advantage against this attack.</p><p> </p><p> </p><p><span style="font-size: 12px"><strong>Nine Lives</strong></span> Pistoleer Utility 12</p><p><em>You frequently escape death by the skin of your teeth.</em></p><p>_______________________</p><p><strong>Daily * Martial</strong></p><p><strong>Immediate Interrupt Personal</strong></p><p><strong>Trigger:</strong> You fail a saving throw</p><p>_______________________</p><p><strong>Effect:</strong> The attacker must reroll the attack roll and use the new result.</p><p> </p><p> </p><p><span style="font-size: 12px"><strong>Legendary Pistoleer</strong></span> Pistoleer Attack 20</p><p><em>You revel in your reputation as the most dangerous pistol duelist of your generation. Even your enemies understand that they are facing a living legend, and may violently attempt to prevent others from attacking you out of sheer terror.</em></p><p>_______________________</p><p><strong>Daily * Martial, Fear</strong></p><p><strong>Action Close</strong> blast 5</p><p><strong>Target:</strong> Each enemy in burst</p><p><strong>Attack:</strong> Charisma vs. Will You use your legendary reputation to terrify your opponents</p><p>_______________________</p><p><strong>Hit:</strong> All targets are dazed until the start of your next turn. Whenever a creature attacks you, the target must make a basic attack against that creature (save ends). If it can't make the attack, the target takes 2d8 + Charisma modifier psychic damage.</p><p> </p><p><span style="font-size: 15px">New Weapon</span></p><p><strong>Flintlock Pistol</strong>: Simple, Prof: +2, Damage: 1d8, Range:10/20, Cost: 40gp, W: 3lbs, Group: Firearms, Armor Piercing (reduce armor bonus by three points), Load: Move, High Crit, Malfunction (roll of "1" misfire).</p></blockquote><p></p>
[QUOTE="Grimgrin, post: 4537614, member: 78830"] [SIZE=4][B]Pistoleer[/B][/SIZE] [I]In my line of work there is only the quick and the dead.[/I] [B]Prerequisites:[/B] Rogue class As a pistoleer, you are the paragon of pistol duelists. Whether you meet your foes on the dueling range or in the back alleys your reputation as a fast gun proceeds you. Your key attributes as a Pistoleer are Dexterity, Charisma, and Constitution [B]Pistoleer Path Features[/B] [B]Marked for Death (11th Level):[/B] If you miss a ranged attack using a firearm or crossbow, your target is "marked" until the start of your next turn. [B]Pistoleer's Action (11th Level):[/B] When you spend an action point to gain an extra action, you also gain a +4 bonus to your attack rolls until the start of your next turn. [B]Bullet Scarred Killer (16th Level):[/B] You gain your Constitution Modifier as a bonus on all intimidation checks. In addition, once per combat encounter you can make an intimidation check to gain combat advantage over a single foe within line of sight until the end of your next turn. [B]Pistoleer Exploits[/B] [SIZE=3][B]Ricochet[/B][/SIZE] Pistoleer Attack 11 [I]You fire against a solid surface, and the bullet turns towards the target from an unexpected angle.[/I] _______________________ [B]Encounter * Martial[/B] [B]Standard Action Ranged[/B] [B]Requirements:[/B] Firearm or Crossbow [B]Target:[/B] One creature [B]Attack:[/B] Dexterity vs. AC _______________________ [B]Hit:[/B] 2[W] + Dexterity modifier damage, and you ignore any penalties from cover or superior cover [B]Special:[/B] The target gives you combat advantage against this attack. [SIZE=3][B]Nine Lives[/B][/SIZE] Pistoleer Utility 12 [I]You frequently escape death by the skin of your teeth.[/I] _______________________ [B]Daily * Martial[/B] [B]Immediate Interrupt Personal[/B] [B]Trigger:[/B] You fail a saving throw _______________________ [B]Effect:[/B] The attacker must reroll the attack roll and use the new result. [SIZE=3][B]Legendary Pistoleer[/B][/SIZE] Pistoleer Attack 20 [I]You revel in your reputation as the most dangerous pistol duelist of your generation. Even your enemies understand that they are facing a living legend, and may violently attempt to prevent others from attacking you out of sheer terror.[/I] _______________________ [B]Daily * Martial, Fear[/B] [B]Action Close[/B] blast 5 [B]Target:[/B] Each enemy in burst [B]Attack:[/B] Charisma vs. Will You use your legendary reputation to terrify your opponents _______________________ [B]Hit:[/B] All targets are dazed until the start of your next turn. Whenever a creature attacks you, the target must make a basic attack against that creature (save ends). If it can't make the attack, the target takes 2d8 + Charisma modifier psychic damage. [SIZE=4]New Weapon[/SIZE] [B]Flintlock Pistol[/B]: Simple, Prof: +2, Damage: 1d8, Range:10/20, Cost: 40gp, W: 3lbs, Group: Firearms, Armor Piercing (reduce armor bonus by three points), Load: Move, High Crit, Malfunction (roll of "1" misfire). [/QUOTE]
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