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<blockquote data-quote="Kmart Kommando" data-source="post: 4443980" data-attributes="member: 39915"><p>psionic characters also don't have to burn a feat to get into the psionic shot/weapon/fist trees, which can help boost their staying power considerably with weapons/weaponlike powers. this is doubly effective since they can pump all their power points into whatever power works best at the moment, instead of guessing beforehand. Warmages can do pretty much the same, but less defensively. Isn't the spell progression and the PP progression pretty much the same, in terms of how many spells/powers you can toss per day? you can track the sorc round for round if you don't go for the big guns all the time.</p><p>the warmage in our group now burned several slots on crappy utility spells a wizard would have in his stack of scrolls, or the stack of scrolls of the some-sort-of-pseudo-arcane-cleric that casts more arcane spells than the warmage does in combat.</p><p></p><p>in our age of worms game, we got hit by some overchanneling wilder using an augmented 1st level no save no SR/PR range touch no-type energy attack, using the psionic shot tree and one of the extra action powers to kill 2 PCs in the first round. then another, then the psion/wizard/cerebremancer survived the hit, barely. then he killed the wilder in the 4th round, using the same extra action power. but I digress.</p></blockquote><p></p>
[QUOTE="Kmart Kommando, post: 4443980, member: 39915"] psionic characters also don't have to burn a feat to get into the psionic shot/weapon/fist trees, which can help boost their staying power considerably with weapons/weaponlike powers. this is doubly effective since they can pump all their power points into whatever power works best at the moment, instead of guessing beforehand. Warmages can do pretty much the same, but less defensively. Isn't the spell progression and the PP progression pretty much the same, in terms of how many spells/powers you can toss per day? you can track the sorc round for round if you don't go for the big guns all the time. the warmage in our group now burned several slots on crappy utility spells a wizard would have in his stack of scrolls, or the stack of scrolls of the some-sort-of-pseudo-arcane-cleric that casts more arcane spells than the warmage does in combat. in our age of worms game, we got hit by some overchanneling wilder using an augmented 1st level no save no SR/PR range touch no-type energy attack, using the psionic shot tree and one of the extra action powers to kill 2 PCs in the first round. then another, then the psion/wizard/cerebremancer survived the hit, barely. then he killed the wilder in the 4th round, using the same extra action power. but I digress. [/QUOTE]
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